PalWorld-NetCrack/SDK/AnimationSharing_classes.hpp
2024-01-22 14:43:11 +08:00

131 lines
9.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x30 (0x58 - 0x28)
// Class AnimationSharing.AnimationSharingStateProcessor
class UAnimationSharingStateProcessor : public UObject
{
public:
TSoftObjectPtr<class UEnum> AnimationStateEnum; // 0x28(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UAnimationSharingStateProcessor* GetDefaultObj();
void ProcessActorState(int32* OutState, class AActor* InActor, uint8 CurrentState, uint8 OnDemandState, bool* bShouldProcess);
class UEnum* GetAnimationStateEnum();
};
// 0x28 (0x370 - 0x348)
// Class AnimationSharing.AnimSharingStateInstance
class UAnimSharingStateInstance : public UAnimInstance
{
public:
class UAnimSequence* AnimationToPlay; // 0x348(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float PermutationTimeOffset; // 0x350(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float PlayRate; // 0x354(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bStateBool; // 0x358(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_15E6[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimSharingInstance* Instance; // 0x360(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_15E7[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAnimSharingStateInstance* GetDefaultObj();
void GetInstancedActors(TArray<class AActor*>* Actors);
};
// 0x18 (0x360 - 0x348)
// Class AnimationSharing.AnimSharingTransitionInstance
class UAnimSharingTransitionInstance : public UAnimInstance
{
public:
TWeakObjectPtr<class USkeletalMeshComponent> FromComponent; // 0x348(0x8)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TWeakObjectPtr<class USkeletalMeshComponent> ToComponent; // 0x350(0x8)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float BlendTime; // 0x358(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bBlendBool; // 0x35C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_15EA[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAnimSharingTransitionInstance* GetDefaultObj();
};
// 0x18 (0x360 - 0x348)
// Class AnimationSharing.AnimSharingAdditiveInstance
class UAnimSharingAdditiveInstance : public UAnimInstance
{
public:
TWeakObjectPtr<class USkeletalMeshComponent> BaseComponent; // 0x348(0x8)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TWeakObjectPtr<class UAnimSequence> AdditiveAnimation; // 0x350(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float Alpha; // 0x358(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bStateBool; // 0x35C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_15EC[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAnimSharingAdditiveInstance* GetDefaultObj();
};
// 0xF8 (0x120 - 0x28)
// Class AnimationSharing.AnimSharingInstance
class UAnimSharingInstance : public UObject
{
public:
TArray<class AActor*> RegisteredActors; // 0x28(0x10)(Edit, ZeroConstructor, Transient, EditConst, UObjectWrapper, NativeAccessSpecifierPublic)
uint8 Pad_15EF[0x50]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimationSharingStateProcessor* StateProcessor; // 0x88(0x8)(Edit, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15F0[0x38]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class UAnimSequence*> UsedAnimationSequences; // 0xC8(0x10)(Edit, ZeroConstructor, Transient, EditConst, UObjectWrapper, NativeAccessSpecifierPublic)
uint8 Pad_15F2[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
class UEnum* StateEnum; // 0xE8(0x8)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* SharingActor; // 0xF0(0x8)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15F3[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAnimSharingInstance* GetDefaultObj();
};
// 0x60 (0x88 - 0x28)
// Class AnimationSharing.AnimationSharingManager
class UAnimationSharingManager : public UObject
{
public:
TArray<class USkeleton*> Skeletons; // 0x28(0x10)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
TArray<class UAnimSharingInstance*> PerSkeletonData; // 0x38(0x10)(Edit, ZeroConstructor, Transient, EditConst, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
uint8 Pad_160A[0x40]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAnimationSharingManager* GetDefaultObj();
void RegisterActorWithSkeletonBP(class AActor* InActor, class USkeleton* SharingSkeleton);
class UAnimationSharingManager* GetAnimationSharingManager(class UObject* WorldContextObject);
bool CreateAnimationSharingManager(class UObject* WorldContextObject, class UAnimationSharingSetup* Setup);
bool AnimationSharingEnabled();
};
// 0x20 (0x48 - 0x28)
// Class AnimationSharing.AnimationSharingSetup
class UAnimationSharingSetup : public UObject
{
public:
TArray<struct FPerSkeletonAnimationSharingSetup> SkeletonSetups; // 0x28(0x10)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
struct FAnimationSharingScalability ScalabilitySettings; // 0x38(0x10)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UAnimationSharingSetup* GetDefaultObj();
};
}