PalWorld-NetCrack/SDK/ArchVisCharacter_functions.cpp
2024-01-22 14:43:11 +08:00

73 lines
1.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class ArchVisCharacter.ArchVisCharacter
// (Actor, Pawn)
class UClass* AArchVisCharacter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ArchVisCharacter");
return Clss;
}
// ArchVisCharacter ArchVisCharacter.Default__ArchVisCharacter
// (Public, ClassDefaultObject, ArchetypeObject)
class AArchVisCharacter* AArchVisCharacter::GetDefaultObj()
{
static class AArchVisCharacter* Default = nullptr;
if (!Default)
Default = static_cast<AArchVisCharacter*>(AArchVisCharacter::StaticClass()->DefaultObject);
return Default;
}
// Class ArchVisCharacter.ArchVisCharMovementComponent
// (None)
class UClass* UArchVisCharMovementComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ArchVisCharMovementComponent");
return Clss;
}
// ArchVisCharMovementComponent ArchVisCharacter.Default__ArchVisCharMovementComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UArchVisCharMovementComponent* UArchVisCharMovementComponent::GetDefaultObj()
{
static class UArchVisCharMovementComponent* Default = nullptr;
if (!Default)
Default = static_cast<UArchVisCharMovementComponent*>(UArchVisCharMovementComponent::StaticClass()->DefaultObject);
return Default;
}
}