mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
73 lines
1.6 KiB
C++
73 lines
1.6 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// Class ArchVisCharacter.ArchVisCharacter
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// (Actor, Pawn)
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class UClass* AArchVisCharacter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ArchVisCharacter");
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return Clss;
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}
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// ArchVisCharacter ArchVisCharacter.Default__ArchVisCharacter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class AArchVisCharacter* AArchVisCharacter::GetDefaultObj()
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{
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static class AArchVisCharacter* Default = nullptr;
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if (!Default)
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Default = static_cast<AArchVisCharacter*>(AArchVisCharacter::StaticClass()->DefaultObject);
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return Default;
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}
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// Class ArchVisCharacter.ArchVisCharMovementComponent
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// (None)
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class UClass* UArchVisCharMovementComponent::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ArchVisCharMovementComponent");
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return Clss;
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}
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// ArchVisCharMovementComponent ArchVisCharacter.Default__ArchVisCharMovementComponent
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UArchVisCharMovementComponent* UArchVisCharMovementComponent::GetDefaultObj()
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{
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static class UArchVisCharMovementComponent* Default = nullptr;
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if (!Default)
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Default = static_cast<UArchVisCharMovementComponent*>(UArchVisCharMovementComponent::StaticClass()->DefaultObject);
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return Default;
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}
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}
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