PalWorld-NetCrack/SDK/AudioAnalyzer_functions.cpp
2024-01-22 14:43:11 +08:00

241 lines
5.7 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class AudioAnalyzer.AudioAnalyzerAssetBase
// (None)
class UClass* UAudioAnalyzerAssetBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzerAssetBase");
return Clss;
}
// AudioAnalyzerAssetBase AudioAnalyzer.Default__AudioAnalyzerAssetBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzerAssetBase* UAudioAnalyzerAssetBase::GetDefaultObj()
{
static class UAudioAnalyzerAssetBase* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzerAssetBase*>(UAudioAnalyzerAssetBase::StaticClass()->DefaultObject);
return Default;
}
// Class AudioAnalyzer.AudioAnalyzerSettings
// (None)
class UClass* UAudioAnalyzerSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzerSettings");
return Clss;
}
// AudioAnalyzerSettings AudioAnalyzer.Default__AudioAnalyzerSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzerSettings* UAudioAnalyzerSettings::GetDefaultObj()
{
static class UAudioAnalyzerSettings* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzerSettings*>(UAudioAnalyzerSettings::StaticClass()->DefaultObject);
return Default;
}
// Class AudioAnalyzer.AudioAnalyzer
// (None)
class UClass* UAudioAnalyzer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzer");
return Clss;
}
// AudioAnalyzer AudioAnalyzer.Default__AudioAnalyzer
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzer* UAudioAnalyzer::GetDefaultObj()
{
static class UAudioAnalyzer* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzer*>(UAudioAnalyzer::StaticClass()->DefaultObject);
return Default;
}
// Function AudioAnalyzer.AudioAnalyzer.StopAnalyzing
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UAudioAnalyzer::StopAnalyzing(class UObject* WorldContextObject)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AudioAnalyzer", "StopAnalyzing");
Params::UAudioAnalyzer_StopAnalyzing_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AudioAnalyzer.AudioAnalyzer.StartAnalyzing
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UAudioBus* AudioBusToAnalyze (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UAudioAnalyzer::StartAnalyzing(class UObject* WorldContextObject, class UAudioBus* AudioBusToAnalyze)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AudioAnalyzer", "StartAnalyzing");
Params::UAudioAnalyzer_StartAnalyzing_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.AudioBusToAnalyze = AudioBusToAnalyze;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class AudioAnalyzer.AudioAnalyzerNRTSettings
// (None)
class UClass* UAudioAnalyzerNRTSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzerNRTSettings");
return Clss;
}
// AudioAnalyzerNRTSettings AudioAnalyzer.Default__AudioAnalyzerNRTSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzerNRTSettings* UAudioAnalyzerNRTSettings::GetDefaultObj()
{
static class UAudioAnalyzerNRTSettings* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzerNRTSettings*>(UAudioAnalyzerNRTSettings::StaticClass()->DefaultObject);
return Default;
}
// Class AudioAnalyzer.AudioAnalyzerNRT
// (None)
class UClass* UAudioAnalyzerNRT::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzerNRT");
return Clss;
}
// AudioAnalyzerNRT AudioAnalyzer.Default__AudioAnalyzerNRT
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzerNRT* UAudioAnalyzerNRT::GetDefaultObj()
{
static class UAudioAnalyzerNRT* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzerNRT*>(UAudioAnalyzerNRT::StaticClass()->DefaultObject);
return Default;
}
// Class AudioAnalyzer.AudioAnalyzerSubsystem
// (None)
class UClass* UAudioAnalyzerSubsystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzerSubsystem");
return Clss;
}
// AudioAnalyzerSubsystem AudioAnalyzer.Default__AudioAnalyzerSubsystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzerSubsystem* UAudioAnalyzerSubsystem::GetDefaultObj()
{
static class UAudioAnalyzerSubsystem* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzerSubsystem*>(UAudioAnalyzerSubsystem::StaticClass()->DefaultObject);
return Default;
}
}