PalWorld-NetCrack/SDK/AugmentedReality_functions.cpp
2024-01-22 14:43:11 +08:00

7783 lines
235 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class AugmentedReality.ARActor
// (Actor)
class UClass* AARActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARActor");
return Clss;
}
// ARActor AugmentedReality.Default__ARActor
// (Public, ClassDefaultObject, ArchetypeObject)
class AARActor* AARActor::GetDefaultObj()
{
static class AARActor* Default = nullptr;
if (!Default)
Default = static_cast<AARActor*>(AARActor::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARActor.AddARComponent
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// TSubclassOf<class UARComponent> InComponentClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FGuid NativeID (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARComponent* AARActor::AddARComponent(TSubclassOf<class UARComponent> InComponentClass, struct FGuid& NativeID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARActor", "AddARComponent");
Params::AARActor_AddARComponent_Params Parms{};
Parms.InComponentClass = InComponentClass;
Parms.NativeID = NativeID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARBlueprintLibrary
// (None)
class UClass* UARBlueprintLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARBlueprintLibrary");
return Clss;
}
// ARBlueprintLibrary AugmentedReality.Default__ARBlueprintLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UARBlueprintLibrary* UARBlueprintLibrary::GetDefaultObj()
{
static class UARBlueprintLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UARBlueprintLibrary*>(UARBlueprintLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARBlueprintLibrary.UnpinComponent
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class USceneComponent* ComponentToUnpin (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::UnpinComponent(class USceneComponent* ComponentToUnpin)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "UnpinComponent");
Params::UARBlueprintLibrary_UnpinComponent_Params Parms{};
Parms.ComponentToUnpin = ComponentToUnpin;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.ToggleARCapture
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// bool bOnOff (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EARCaptureType CaptureType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::ToggleARCapture(bool bOnOff, enum class EARCaptureType CaptureType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "ToggleARCapture");
Params::UARBlueprintLibrary_ToggleARCapture_Params Parms{};
Parms.bOnOff = bOnOff;
Parms.CaptureType = CaptureType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.StopARSession
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
void UARBlueprintLibrary::StopARSession()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "StopARSession");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.StartARSession
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARSessionConfig* SessionConfig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::StartARSession(class UARSessionConfig* SessionConfig)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "StartARSession");
Params::UARBlueprintLibrary_StartARSession_Params Parms{};
Parms.SessionConfig = SessionConfig;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.SetEnabledXRCamera
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// bool bOnOff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::SetEnabledXRCamera(bool bOnOff)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "SetEnabledXRCamera");
Params::UARBlueprintLibrary_SetEnabledXRCamera_Params Parms{};
Parms.bOnOff = bOnOff;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.SetARWorldScale
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// float InWorldScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::SetARWorldScale(float InWorldScale)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "SetARWorldScale");
Params::UARBlueprintLibrary_SetARWorldScale_Params Parms{};
Parms.InWorldScale = InWorldScale;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.SetARWorldOriginLocationAndRotation
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector OriginLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FRotator OriginRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
// bool bIsTransformInWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bMaintainUpDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::SetARWorldOriginLocationAndRotation(const struct FVector& OriginLocation, const struct FRotator& OriginRotation, bool bIsTransformInWorldSpace, bool bMaintainUpDirection)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "SetARWorldOriginLocationAndRotation");
Params::UARBlueprintLibrary_SetARWorldOriginLocationAndRotation_Params Parms{};
Parms.OriginLocation = OriginLocation;
Parms.OriginRotation = OriginRotation;
Parms.bIsTransformInWorldSpace = bIsTransformInWorldSpace;
Parms.bMaintainUpDirection = bMaintainUpDirection;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.SetAlignmentTransform
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FTransform InAlignmentTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::SetAlignmentTransform(struct FTransform& InAlignmentTransform)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "SetAlignmentTransform");
Params::UARBlueprintLibrary_SetAlignmentTransform_Params Parms{};
Parms.InAlignmentTransform = InAlignmentTransform;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.SaveARPinToLocalStore
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class FName InSaveName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARPin* InPin (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::SaveARPinToLocalStore(class FName InSaveName, class UARPin* InPin)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "SaveARPinToLocalStore");
Params::UARBlueprintLibrary_SaveARPinToLocalStore_Params Parms{};
Parms.InSaveName = InSaveName;
Parms.InPin = InPin;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.ResizeXRCamera
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FIntPoint InSize (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint UARBlueprintLibrary::ResizeXRCamera(struct FIntPoint& InSize)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "ResizeXRCamera");
Params::UARBlueprintLibrary_ResizeXRCamera_Params Parms{};
Parms.InSize = InSize;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.RemovePin
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARPin* PinToRemove (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::RemovePin(class UARPin* PinToRemove)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "RemovePin");
Params::UARBlueprintLibrary_RemovePin_Params Parms{};
Parms.PinToRemove = PinToRemove;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.RemoveARPinFromLocalStore
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class FName InSaveName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::RemoveARPinFromLocalStore(class FName InSaveName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "RemoveARPinFromLocalStore");
Params::UARBlueprintLibrary_RemoveARPinFromLocalStore_Params Parms{};
Parms.InSaveName = InSaveName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.RemoveAllARPinsFromLocalStore
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
void UARBlueprintLibrary::RemoveAllARPinsFromLocalStore()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "RemoveAllARPinsFromLocalStore");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.PinComponentToTraceResult
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class USceneComponent* ComponentToPin (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FARTraceResult TraceResult (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// class FName DebugName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARPin* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARPin* UARBlueprintLibrary::PinComponentToTraceResult(class USceneComponent* ComponentToPin, struct FARTraceResult& TraceResult, class FName DebugName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "PinComponentToTraceResult");
Params::UARBlueprintLibrary_PinComponentToTraceResult_Params Parms{};
Parms.ComponentToPin = ComponentToPin;
Parms.TraceResult = TraceResult;
Parms.DebugName = DebugName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.PinComponentToARPin
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class USceneComponent* ComponentToPin (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARPin* Pin (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::PinComponentToARPin(class USceneComponent* ComponentToPin, class UARPin* Pin)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "PinComponentToARPin");
Params::UARBlueprintLibrary_PinComponentToARPin_Params Parms{};
Parms.ComponentToPin = ComponentToPin;
Parms.Pin = Pin;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.PinComponent
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// class USceneComponent* ComponentToPin (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform PinToWorldTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARTrackedGeometry* TrackedGeometry (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FName DebugName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARPin* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARPin* UARBlueprintLibrary::PinComponent(class USceneComponent* ComponentToPin, struct FTransform& PinToWorldTransform, class UARTrackedGeometry* TrackedGeometry, class FName DebugName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "PinComponent");
Params::UARBlueprintLibrary_PinComponent_Params Parms{};
Parms.ComponentToPin = ComponentToPin;
Parms.PinToWorldTransform = PinToWorldTransform;
Parms.TrackedGeometry = TrackedGeometry;
Parms.DebugName = DebugName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.PauseARSession
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
void UARBlueprintLibrary::PauseARSession()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "PauseARSession");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.LoadARPinsFromLocalStore
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TMap<class FName, class UARPin*> ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
TMap<class FName, class UARPin*> UARBlueprintLibrary::LoadARPinsFromLocalStore()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "LoadARPinsFromLocalStore");
Params::UARBlueprintLibrary_LoadARPinsFromLocalStore_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.LineTraceTrackedObjects3D
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTestFeaturePoints (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTestGroundPlane (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTestPlaneExtents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTestPlaneBoundaryPolygon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<struct FARTraceResult> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FARTraceResult> UARBlueprintLibrary::LineTraceTrackedObjects3D(const struct FVector& Start, const struct FVector& End, bool bTestFeaturePoints, bool bTestGroundPlane, bool bTestPlaneExtents, bool bTestPlaneBoundaryPolygon)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "LineTraceTrackedObjects3D");
Params::UARBlueprintLibrary_LineTraceTrackedObjects3D_Params Parms{};
Parms.Start = Start;
Parms.End = End;
Parms.bTestFeaturePoints = bTestFeaturePoints;
Parms.bTestGroundPlane = bTestGroundPlane;
Parms.bTestPlaneExtents = bTestPlaneExtents;
Parms.bTestPlaneBoundaryPolygon = bTestPlaneBoundaryPolygon;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.LineTraceTrackedObjects
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector2D ScreenCoord (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTestFeaturePoints (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTestGroundPlane (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTestPlaneExtents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTestPlaneBoundaryPolygon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<struct FARTraceResult> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FARTraceResult> UARBlueprintLibrary::LineTraceTrackedObjects(const struct FVector2D& ScreenCoord, bool bTestFeaturePoints, bool bTestGroundPlane, bool bTestPlaneExtents, bool bTestPlaneBoundaryPolygon)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "LineTraceTrackedObjects");
Params::UARBlueprintLibrary_LineTraceTrackedObjects_Params Parms{};
Parms.ScreenCoord = ScreenCoord;
Parms.bTestFeaturePoints = bTestFeaturePoints;
Parms.bTestGroundPlane = bTestGroundPlane;
Parms.bTestPlaneExtents = bTestPlaneExtents;
Parms.bTestPlaneBoundaryPolygon = bTestPlaneBoundaryPolygon;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.IsSessionTypeSupported
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EARSessionType SessionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::IsSessionTypeSupported(enum class EARSessionType SessionType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "IsSessionTypeSupported");
Params::UARBlueprintLibrary_IsSessionTypeSupported_Params Parms{};
Parms.SessionType = SessionType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.IsSessionTrackingFeatureSupported
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EARSessionType SessionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EARSessionTrackingFeatureSessionTrackingFeature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::IsSessionTrackingFeatureSupported(enum class EARSessionType SessionType, enum class EARSessionTrackingFeature SessionTrackingFeature)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "IsSessionTrackingFeatureSupported");
Params::UARBlueprintLibrary_IsSessionTrackingFeatureSupported_Params Parms{};
Parms.SessionType = SessionType;
Parms.SessionTrackingFeature = SessionTrackingFeature;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.IsSceneReconstructionSupported
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EARSessionType SessionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EARSceneReconstruction SceneReconstructionMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::IsSceneReconstructionSupported(enum class EARSessionType SessionType, enum class EARSceneReconstruction SceneReconstructionMethod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "IsSceneReconstructionSupported");
Params::UARBlueprintLibrary_IsSceneReconstructionSupported_Params Parms{};
Parms.SessionType = SessionType;
Parms.SceneReconstructionMethod = SceneReconstructionMethod;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.IsARSupported
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::IsARSupported()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "IsARSupported");
Params::UARBlueprintLibrary_IsARSupported_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.IsARPinLocalStoreSupported
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::IsARPinLocalStoreSupported()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "IsARPinLocalStoreSupported");
Params::UARBlueprintLibrary_IsARPinLocalStoreSupported_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.IsARPinLocalStoreReady
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::IsARPinLocalStoreReady()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "IsARPinLocalStoreReady");
Params::UARBlueprintLibrary_IsARPinLocalStoreReady_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetWorldMappingStatus
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EARWorldMappingState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARWorldMappingState UARBlueprintLibrary::GetWorldMappingStatus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetWorldMappingStatus");
Params::UARBlueprintLibrary_GetWorldMappingStatus_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetTrackingQualityReason
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EARTrackingQualityReasonReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARTrackingQualityReason UARBlueprintLibrary::GetTrackingQualityReason()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetTrackingQualityReason");
Params::UARBlueprintLibrary_GetTrackingQualityReason_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetTrackingQuality
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EARTrackingQuality ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARTrackingQuality UARBlueprintLibrary::GetTrackingQuality()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetTrackingQuality");
Params::UARBlueprintLibrary_GetTrackingQuality_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetSupportedVideoFormats
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EARSessionType SessionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<struct FARVideoFormat> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FARVideoFormat> UARBlueprintLibrary::GetSupportedVideoFormats(enum class EARSessionType SessionType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetSupportedVideoFormats");
Params::UARBlueprintLibrary_GetSupportedVideoFormats_Params Parms{};
Parms.SessionType = SessionType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetSessionConfig
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UARSessionConfig* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARSessionConfig* UARBlueprintLibrary::GetSessionConfig()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetSessionConfig");
Params::UARBlueprintLibrary_GetSessionConfig_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetPointCloud
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// TArray<struct FVector> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FVector> UARBlueprintLibrary::GetPointCloud()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetPointCloud");
Params::UARBlueprintLibrary_GetPointCloud_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetPersonSegmentationImage
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARTexture* UARBlueprintLibrary::GetPersonSegmentationImage()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetPersonSegmentationImage");
Params::UARBlueprintLibrary_GetPersonSegmentationImage_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetPersonSegmentationDepthImage
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARTexture* UARBlueprintLibrary::GetPersonSegmentationDepthImage()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetPersonSegmentationDepthImage");
Params::UARBlueprintLibrary_GetPersonSegmentationDepthImage_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetObjectClassificationAtLocation
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector InWorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EARObjectClassification OutClassification (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector OutClassificationLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaxLocationDiff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::GetObjectClassificationAtLocation(struct FVector& InWorldLocation, enum class EARObjectClassification* OutClassification, struct FVector* OutClassificationLocation, float MaxLocationDiff)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetObjectClassificationAtLocation");
Params::UARBlueprintLibrary_GetObjectClassificationAtLocation_Params Parms{};
Parms.InWorldLocation = InWorldLocation;
Parms.MaxLocationDiff = MaxLocationDiff;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutClassification != nullptr)
*OutClassification = Parms.OutClassification;
if (OutClassificationLocation != nullptr)
*OutClassificationLocation = std::move(Parms.OutClassificationLocation);
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetNumberOfTrackedFacesSupported
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UARBlueprintLibrary::GetNumberOfTrackedFacesSupported()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetNumberOfTrackedFacesSupported");
Params::UARBlueprintLibrary_GetNumberOfTrackedFacesSupported_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetCurrentLightEstimate
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UARLightEstimate* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARLightEstimate* UARBlueprintLibrary::GetCurrentLightEstimate()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetCurrentLightEstimate");
Params::UARBlueprintLibrary_GetCurrentLightEstimate_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetCameraIntrinsics
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FARCameraIntrinsics OutCameraIntrinsics (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::GetCameraIntrinsics(struct FARCameraIntrinsics* OutCameraIntrinsics)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetCameraIntrinsics");
Params::UARBlueprintLibrary_GetCameraIntrinsics_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutCameraIntrinsics != nullptr)
*OutCameraIntrinsics = std::move(Parms.OutCameraIntrinsics);
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetCameraImage
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARTextureCameraImage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARTextureCameraImage* UARBlueprintLibrary::GetCameraImage()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetCameraImage");
Params::UARBlueprintLibrary_GetCameraImage_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetCameraDepth
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARTextureCameraDepth* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARTextureCameraDepth* UARBlueprintLibrary::GetCameraDepth()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetCameraDepth");
Params::UARBlueprintLibrary_GetCameraDepth_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetARWorldScale
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARBlueprintLibrary::GetARWorldScale()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetARWorldScale");
Params::UARBlueprintLibrary_GetARWorldScale_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetARTexture
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EARTextureType TextureType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARTexture* UARBlueprintLibrary::GetARTexture(enum class EARTextureType TextureType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetARTexture");
Params::UARBlueprintLibrary_GetARTexture_Params Parms{};
Parms.TextureType = TextureType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetARSessionStatus
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FARSessionStatus ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
struct FARSessionStatus UARBlueprintLibrary::GetARSessionStatus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetARSessionStatus");
Params::UARBlueprintLibrary_GetARSessionStatus_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllTrackedPoses
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<class UARTrackedPose*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UARTrackedPose*> UARBlueprintLibrary::GetAllTrackedPoses()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllTrackedPoses");
Params::UARBlueprintLibrary_GetAllTrackedPoses_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllTrackedPoints
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<class UARTrackedPoint*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UARTrackedPoint*> UARBlueprintLibrary::GetAllTrackedPoints()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllTrackedPoints");
Params::UARBlueprintLibrary_GetAllTrackedPoints_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllTrackedPlanes
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<class UARPlaneGeometry*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UARPlaneGeometry*> UARBlueprintLibrary::GetAllTrackedPlanes()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllTrackedPlanes");
Params::UARBlueprintLibrary_GetAllTrackedPlanes_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllTrackedImages
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<class UARTrackedImage*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UARTrackedImage*> UARBlueprintLibrary::GetAllTrackedImages()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllTrackedImages");
Params::UARBlueprintLibrary_GetAllTrackedImages_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllTrackedEnvironmentCaptureProbes
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<class UAREnvironmentCaptureProbe*>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UAREnvironmentCaptureProbe*> UARBlueprintLibrary::GetAllTrackedEnvironmentCaptureProbes()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllTrackedEnvironmentCaptureProbes");
Params::UARBlueprintLibrary_GetAllTrackedEnvironmentCaptureProbes_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllTracked2DPoses
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<struct FARPose2D> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FARPose2D> UARBlueprintLibrary::GetAllTracked2DPoses()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllTracked2DPoses");
Params::UARBlueprintLibrary_GetAllTracked2DPoses_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllPins
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<class UARPin*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UARPin*> UARBlueprintLibrary::GetAllPins()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllPins");
Params::UARBlueprintLibrary_GetAllPins_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllGeometriesByClass
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TSubclassOf<class UARTrackedGeometry>GeometryClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<class UARTrackedGeometry*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UARTrackedGeometry*> UARBlueprintLibrary::GetAllGeometriesByClass(TSubclassOf<class UARTrackedGeometry> GeometryClass)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllGeometriesByClass");
Params::UARBlueprintLibrary_GetAllGeometriesByClass_Params Parms{};
Parms.GeometryClass = GeometryClass;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAllGeometries
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<class UARTrackedGeometry*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UARTrackedGeometry*> UARBlueprintLibrary::GetAllGeometries()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAllGeometries");
Params::UARBlueprintLibrary_GetAllGeometries_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.GetAlignmentTransform
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARBlueprintLibrary::GetAlignmentTransform()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "GetAlignmentTransform");
Params::UARBlueprintLibrary_GetAlignmentTransform_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.FindTrackedPointsByName
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class FString PointName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<class UARTrackedPoint*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class UARTrackedPoint*> UARBlueprintLibrary::FindTrackedPointsByName(const class FString& PointName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "FindTrackedPointsByName");
Params::UARBlueprintLibrary_FindTrackedPointsByName_Params Parms{};
Parms.PointName = PointName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.DebugDrawTrackedGeometry
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
// Parameters:
// class UARTrackedGeometry* TrackedGeometry (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLinearColor Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OutlineThickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float PersistForSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::DebugDrawTrackedGeometry(class UARTrackedGeometry* TrackedGeometry, class UObject* WorldContextObject, const struct FLinearColor& Color, float OutlineThickness, float PersistForSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "DebugDrawTrackedGeometry");
Params::UARBlueprintLibrary_DebugDrawTrackedGeometry_Params Parms{};
Parms.TrackedGeometry = TrackedGeometry;
Parms.WorldContextObject = WorldContextObject;
Parms.Color = Color;
Parms.OutlineThickness = OutlineThickness;
Parms.PersistForSeconds = PersistForSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.DebugDrawPin
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
// Parameters:
// class UARPin* ARPin (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLinearColor Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float PersistForSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::DebugDrawPin(class UARPin* ARPin, class UObject* WorldContextObject, const struct FLinearColor& Color, float Scale, float PersistForSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "DebugDrawPin");
Params::UARBlueprintLibrary_DebugDrawPin_Params Parms{};
Parms.ARPin = ARPin;
Parms.WorldContextObject = WorldContextObject;
Parms.Color = Color;
Parms.Scale = Scale;
Parms.PersistForSeconds = PersistForSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARBlueprintLibrary.CalculateClosestIntersection
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// TArray<struct FVector> StartPoints (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
// TArray<struct FVector> EndPoints (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
// struct FVector ClosestIntersection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::CalculateClosestIntersection(TArray<struct FVector>& StartPoints, TArray<struct FVector>& EndPoints, struct FVector* ClosestIntersection)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "CalculateClosestIntersection");
Params::UARBlueprintLibrary_CalculateClosestIntersection_Params Parms{};
Parms.StartPoints = StartPoints;
Parms.EndPoints = EndPoints;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (ClosestIntersection != nullptr)
*ClosestIntersection = std::move(Parms.ClosestIntersection);
}
// Function AugmentedReality.ARBlueprintLibrary.CalculateAlignmentTransform
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FTransform TransformInFirstCoordinateSystem (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform TransformInSecondCoordinateSystem (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform AlignmentTransform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARBlueprintLibrary::CalculateAlignmentTransform(struct FTransform& TransformInFirstCoordinateSystem, struct FTransform& TransformInSecondCoordinateSystem, struct FTransform* AlignmentTransform)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "CalculateAlignmentTransform");
Params::UARBlueprintLibrary_CalculateAlignmentTransform_Params Parms{};
Parms.TransformInFirstCoordinateSystem = TransformInFirstCoordinateSystem;
Parms.TransformInSecondCoordinateSystem = TransformInSecondCoordinateSystem;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (AlignmentTransform != nullptr)
*AlignmentTransform = std::move(Parms.AlignmentTransform);
}
// Function AugmentedReality.ARBlueprintLibrary.AddTrackedPointWithName
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FTransform WorldTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString PointName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bDeletePointsWithSameName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::AddTrackedPointWithName(struct FTransform& WorldTransform, const class FString& PointName, bool bDeletePointsWithSameName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "AddTrackedPointWithName");
Params::UARBlueprintLibrary_AddTrackedPointWithName_Params Parms{};
Parms.WorldTransform = WorldTransform;
Parms.PointName = PointName;
Parms.bDeletePointsWithSameName = bDeletePointsWithSameName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.AddRuntimeCandidateImage
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARSessionConfig* SessionConfig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTexture2D* CandidateTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString FriendlyName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float PhysicalWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARCandidateImage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARCandidateImage* UARBlueprintLibrary::AddRuntimeCandidateImage(class UARSessionConfig* SessionConfig, class UTexture2D* CandidateTexture, const class FString& FriendlyName, float PhysicalWidth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "AddRuntimeCandidateImage");
Params::UARBlueprintLibrary_AddRuntimeCandidateImage_Params Parms{};
Parms.SessionConfig = SessionConfig;
Parms.CandidateTexture = CandidateTexture;
Parms.FriendlyName = FriendlyName;
Parms.PhysicalWidth = PhysicalWidth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBlueprintLibrary.AddManualEnvironmentCaptureProbe
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Extent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARBlueprintLibrary::AddManualEnvironmentCaptureProbe(const struct FVector& Location, const struct FVector& Extent)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBlueprintLibrary", "AddManualEnvironmentCaptureProbe");
Params::UARBlueprintLibrary_AddManualEnvironmentCaptureProbe_Params Parms{};
Parms.Location = Location;
Parms.Extent = Extent;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARTraceResultLibrary
// (None)
class UClass* UARTraceResultLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTraceResultLibrary");
return Clss;
}
// ARTraceResultLibrary AugmentedReality.Default__ARTraceResultLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTraceResultLibrary* UARTraceResultLibrary::GetDefaultObj()
{
static class UARTraceResultLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UARTraceResultLibrary*>(UARTraceResultLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARTraceResultLibrary.GetTrackedGeometry
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FARTraceResult TraceResult (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// class UARTrackedGeometry* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARTrackedGeometry* UARTraceResultLibrary::GetTrackedGeometry(struct FARTraceResult& TraceResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTraceResultLibrary", "GetTrackedGeometry");
Params::UARTraceResultLibrary_GetTrackedGeometry_Params Parms{};
Parms.TraceResult = TraceResult;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTraceResultLibrary.GetTraceChannel
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FARTraceResult TraceResult (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// enum class EARLineTraceChannels ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARLineTraceChannels UARTraceResultLibrary::GetTraceChannel(struct FARTraceResult& TraceResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTraceResultLibrary", "GetTraceChannel");
Params::UARTraceResultLibrary_GetTraceChannel_Params Parms{};
Parms.TraceResult = TraceResult;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTraceResultLibrary.GetLocalTransform
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FARTraceResult TraceResult (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARTraceResultLibrary::GetLocalTransform(struct FARTraceResult& TraceResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTraceResultLibrary", "GetLocalTransform");
Params::UARTraceResultLibrary_GetLocalTransform_Params Parms{};
Parms.TraceResult = TraceResult;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTraceResultLibrary.GetLocalToWorldTransform
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FARTraceResult TraceResult (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARTraceResultLibrary::GetLocalToWorldTransform(struct FARTraceResult& TraceResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTraceResultLibrary", "GetLocalToWorldTransform");
Params::UARTraceResultLibrary_GetLocalToWorldTransform_Params Parms{};
Parms.TraceResult = TraceResult;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTraceResultLibrary.GetLocalToTrackingTransform
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FARTraceResult TraceResult (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARTraceResultLibrary::GetLocalToTrackingTransform(struct FARTraceResult& TraceResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTraceResultLibrary", "GetLocalToTrackingTransform");
Params::UARTraceResultLibrary_GetLocalToTrackingTransform_Params Parms{};
Parms.TraceResult = TraceResult;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTraceResultLibrary.GetDistanceFromCamera
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FARTraceResult TraceResult (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARTraceResultLibrary::GetDistanceFromCamera(struct FARTraceResult& TraceResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTraceResultLibrary", "GetDistanceFromCamera");
Params::UARTraceResultLibrary_GetDistanceFromCamera_Params Parms{};
Parms.TraceResult = TraceResult;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARBaseAsyncTaskBlueprintProxy
// (None)
class UClass* UARBaseAsyncTaskBlueprintProxy::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARBaseAsyncTaskBlueprintProxy");
return Clss;
}
// ARBaseAsyncTaskBlueprintProxy AugmentedReality.Default__ARBaseAsyncTaskBlueprintProxy
// (Public, ClassDefaultObject, ArchetypeObject)
class UARBaseAsyncTaskBlueprintProxy* UARBaseAsyncTaskBlueprintProxy::GetDefaultObj()
{
static class UARBaseAsyncTaskBlueprintProxy* Default = nullptr;
if (!Default)
Default = static_cast<UARBaseAsyncTaskBlueprintProxy*>(UARBaseAsyncTaskBlueprintProxy::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARSaveWorldAsyncTaskBlueprintProxy
// (None)
class UClass* UARSaveWorldAsyncTaskBlueprintProxy::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARSaveWorldAsyncTaskBlueprintProxy");
return Clss;
}
// ARSaveWorldAsyncTaskBlueprintProxy AugmentedReality.Default__ARSaveWorldAsyncTaskBlueprintProxy
// (Public, ClassDefaultObject, ArchetypeObject)
class UARSaveWorldAsyncTaskBlueprintProxy* UARSaveWorldAsyncTaskBlueprintProxy::GetDefaultObj()
{
static class UARSaveWorldAsyncTaskBlueprintProxy* Default = nullptr;
if (!Default)
Default = static_cast<UARSaveWorldAsyncTaskBlueprintProxy*>(UARSaveWorldAsyncTaskBlueprintProxy::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARSaveWorldAsyncTaskBlueprintProxy.ARSaveWorld
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARSaveWorldAsyncTaskBlueprintProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARSaveWorldAsyncTaskBlueprintProxy* UARSaveWorldAsyncTaskBlueprintProxy::ARSaveWorld(class UObject* WorldContextObject)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSaveWorldAsyncTaskBlueprintProxy", "ARSaveWorld");
Params::UARSaveWorldAsyncTaskBlueprintProxy_ARSaveWorld_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARGetCandidateObjectAsyncTaskBlueprintProxy
// (None)
class UClass* UARGetCandidateObjectAsyncTaskBlueprintProxy::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARGetCandidateObjectAsyncTaskBlueprintProxy");
return Clss;
}
// ARGetCandidateObjectAsyncTaskBlueprintProxy AugmentedReality.Default__ARGetCandidateObjectAsyncTaskBlueprintProxy
// (Public, ClassDefaultObject, ArchetypeObject)
class UARGetCandidateObjectAsyncTaskBlueprintProxy* UARGetCandidateObjectAsyncTaskBlueprintProxy::GetDefaultObj()
{
static class UARGetCandidateObjectAsyncTaskBlueprintProxy* Default = nullptr;
if (!Default)
Default = static_cast<UARGetCandidateObjectAsyncTaskBlueprintProxy*>(UARGetCandidateObjectAsyncTaskBlueprintProxy::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARGetCandidateObjectAsyncTaskBlueprintProxy.ARGetCandidateObject
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Extent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARGetCandidateObjectAsyncTaskBlueprintProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARGetCandidateObjectAsyncTaskBlueprintProxy* UARGetCandidateObjectAsyncTaskBlueprintProxy::ARGetCandidateObject(class UObject* WorldContextObject, const struct FVector& Location, const struct FVector& Extent)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGetCandidateObjectAsyncTaskBlueprintProxy", "ARGetCandidateObject");
Params::UARGetCandidateObjectAsyncTaskBlueprintProxy_ARGetCandidateObject_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.Location = Location;
Parms.Extent = Extent;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARComponent
// (SceneComponent)
class UClass* UARComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARComponent");
return Clss;
}
// ARComponent AugmentedReality.Default__ARComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARComponent* UARComponent::GetDefaultObj()
{
static class UARComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARComponent*>(UARComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARComponent.UpdateVisualization
// (Native, Event, Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UARComponent::UpdateVisualization()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARComponent", "UpdateVisualization");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARComponent.SetNativeID
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FGuid NativeID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARComponent::SetNativeID(const struct FGuid& NativeID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARComponent", "SetNativeID");
Params::UARComponent_SetNativeID_Params Parms{};
Parms.NativeID = NativeID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARComponent.ReceiveRemove
// (Event, Public, BlueprintEvent)
// Parameters:
void UARComponent::ReceiveRemove()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARComponent", "ReceiveRemove");
UObject::ProcessEvent(Func, nullptr);
}
// Function AugmentedReality.ARComponent.OnRep_Payload
// (Native, Protected)
// Parameters:
void UARComponent::OnRep_Payload()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARComponent", "OnRep_Payload");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARComponent.GetMRMesh
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UMRMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMRMeshComponent* UARComponent::GetMRMesh()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARComponent", "GetMRMesh");
Params::UARComponent_GetMRMesh_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARPlaneComponent
// (SceneComponent)
class UClass* UARPlaneComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARPlaneComponent");
return Clss;
}
// ARPlaneComponent AugmentedReality.Default__ARPlaneComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARPlaneComponent* UARPlaneComponent::GetDefaultObj()
{
static class UARPlaneComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARPlaneComponent*>(UARPlaneComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARPlaneComponent.SetPlaneComponentDebugMode
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EPlaneComponentDebugModeNewDebugMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARPlaneComponent::SetPlaneComponentDebugMode(enum class EPlaneComponentDebugMode NewDebugMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneComponent", "SetPlaneComponentDebugMode");
Params::UARPlaneComponent_SetPlaneComponentDebugMode_Params Parms{};
Parms.NewDebugMode = NewDebugMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARPlaneComponent.SetObjectClassificationDebugColors
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TMap<enum class EARObjectClassification, struct FLinearColor>InColors (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARPlaneComponent::SetObjectClassificationDebugColors(TMap<enum class EARObjectClassification, struct FLinearColor>& InColors)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneComponent", "SetObjectClassificationDebugColors");
Params::UARPlaneComponent_SetObjectClassificationDebugColors_Params Parms{};
Parms.InColors = InColors;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARPlaneComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARPlaneUpdatePayload NewPayload (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
void UARPlaneComponent::ServerUpdatePayload(struct FARPlaneUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneComponent", "ServerUpdatePayload");
Params::UARPlaneComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARPlaneComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARPlaneUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARPlaneComponent::ReceiveUpdate(struct FARPlaneUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneComponent", "ReceiveUpdate");
Params::UARPlaneComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARPlaneComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARPlaneUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARPlaneComponent::ReceiveAdd(struct FARPlaneUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneComponent", "ReceiveAdd");
Params::UARPlaneComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARPlaneComponent.GetObjectClassificationDebugColors
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// TMap<enum class EARObjectClassification, struct FLinearColor>ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TMap<enum class EARObjectClassification, struct FLinearColor> UARPlaneComponent::GetObjectClassificationDebugColors()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneComponent", "GetObjectClassificationDebugColors");
Params::UARPlaneComponent_GetObjectClassificationDebugColors_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARPointComponent
// (SceneComponent)
class UClass* UARPointComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARPointComponent");
return Clss;
}
// ARPointComponent AugmentedReality.Default__ARPointComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARPointComponent* UARPointComponent::GetDefaultObj()
{
static class UARPointComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARPointComponent*>(UARPointComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARPointComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARPointUpdatePayload NewPayload (ConstParm, Parm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UARPointComponent::ServerUpdatePayload(struct FARPointUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPointComponent", "ServerUpdatePayload");
Params::UARPointComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARPointComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARPointUpdatePayload Payload (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UARPointComponent::ReceiveUpdate(struct FARPointUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPointComponent", "ReceiveUpdate");
Params::UARPointComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARPointComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARPointUpdatePayload Payload (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UARPointComponent::ReceiveAdd(struct FARPointUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPointComponent", "ReceiveAdd");
Params::UARPointComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARFaceComponent
// (SceneComponent)
class UClass* UARFaceComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARFaceComponent");
return Clss;
}
// ARFaceComponent AugmentedReality.Default__ARFaceComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARFaceComponent* UARFaceComponent::GetDefaultObj()
{
static class UARFaceComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARFaceComponent*>(UARFaceComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARFaceComponent.SetFaceComponentDebugMode
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EFaceComponentDebugMode NewDebugMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARFaceComponent::SetFaceComponentDebugMode(enum class EFaceComponentDebugMode NewDebugMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARFaceComponent", "SetFaceComponentDebugMode");
Params::UARFaceComponent_SetFaceComponentDebugMode_Params Parms{};
Parms.NewDebugMode = NewDebugMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARFaceComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARFaceUpdatePayload NewPayload (ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARFaceComponent::ServerUpdatePayload(struct FARFaceUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARFaceComponent", "ServerUpdatePayload");
Params::UARFaceComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARFaceComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARFaceUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARFaceComponent::ReceiveUpdate(struct FARFaceUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARFaceComponent", "ReceiveUpdate");
Params::UARFaceComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARFaceComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARFaceUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARFaceComponent::ReceiveAdd(struct FARFaceUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARFaceComponent", "ReceiveAdd");
Params::UARFaceComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARImageComponent
// (SceneComponent)
class UClass* UARImageComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARImageComponent");
return Clss;
}
// ARImageComponent AugmentedReality.Default__ARImageComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARImageComponent* UARImageComponent::GetDefaultObj()
{
static class UARImageComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARImageComponent*>(UARImageComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARImageComponent.SetImageComponentDebugMode
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EImageComponentDebugModeNewDebugMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARImageComponent::SetImageComponentDebugMode(enum class EImageComponentDebugMode NewDebugMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARImageComponent", "SetImageComponentDebugMode");
Params::UARImageComponent_SetImageComponentDebugMode_Params Parms{};
Parms.NewDebugMode = NewDebugMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARImageComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARImageUpdatePayload NewPayload (ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARImageComponent::ServerUpdatePayload(struct FARImageUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARImageComponent", "ServerUpdatePayload");
Params::UARImageComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARImageComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARImageUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARImageComponent::ReceiveUpdate(struct FARImageUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARImageComponent", "ReceiveUpdate");
Params::UARImageComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARImageComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARImageUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARImageComponent::ReceiveAdd(struct FARImageUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARImageComponent", "ReceiveAdd");
Params::UARImageComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARQRCodeComponent
// (SceneComponent)
class UClass* UARQRCodeComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARQRCodeComponent");
return Clss;
}
// ARQRCodeComponent AugmentedReality.Default__ARQRCodeComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARQRCodeComponent* UARQRCodeComponent::GetDefaultObj()
{
static class UARQRCodeComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARQRCodeComponent*>(UARQRCodeComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARQRCodeComponent.SetQRCodeComponentDebugMode
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EQRCodeComponentDebugModeNewDebugMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARQRCodeComponent::SetQRCodeComponentDebugMode(enum class EQRCodeComponentDebugMode NewDebugMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARQRCodeComponent", "SetQRCodeComponentDebugMode");
Params::UARQRCodeComponent_SetQRCodeComponentDebugMode_Params Parms{};
Parms.NewDebugMode = NewDebugMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARQRCodeComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARQRCodeUpdatePayload NewPayload (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
void UARQRCodeComponent::ServerUpdatePayload(struct FARQRCodeUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARQRCodeComponent", "ServerUpdatePayload");
Params::UARQRCodeComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARQRCodeComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARQRCodeUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARQRCodeComponent::ReceiveUpdate(struct FARQRCodeUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARQRCodeComponent", "ReceiveUpdate");
Params::UARQRCodeComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARQRCodeComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARQRCodeUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARQRCodeComponent::ReceiveAdd(struct FARQRCodeUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARQRCodeComponent", "ReceiveAdd");
Params::UARQRCodeComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARPoseComponent
// (SceneComponent)
class UClass* UARPoseComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARPoseComponent");
return Clss;
}
// ARPoseComponent AugmentedReality.Default__ARPoseComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARPoseComponent* UARPoseComponent::GetDefaultObj()
{
static class UARPoseComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARPoseComponent*>(UARPoseComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARPoseComponent.SetPoseComponentDebugMode
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EPoseComponentDebugMode NewDebugMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARPoseComponent::SetPoseComponentDebugMode(enum class EPoseComponentDebugMode NewDebugMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPoseComponent", "SetPoseComponentDebugMode");
Params::UARPoseComponent_SetPoseComponentDebugMode_Params Parms{};
Parms.NewDebugMode = NewDebugMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARPoseComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARPoseUpdatePayload NewPayload (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
void UARPoseComponent::ServerUpdatePayload(struct FARPoseUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPoseComponent", "ServerUpdatePayload");
Params::UARPoseComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARPoseComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARPoseUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARPoseComponent::ReceiveUpdate(struct FARPoseUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPoseComponent", "ReceiveUpdate");
Params::UARPoseComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARPoseComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARPoseUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARPoseComponent::ReceiveAdd(struct FARPoseUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPoseComponent", "ReceiveAdd");
Params::UARPoseComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.AREnvironmentProbeComponent
// (SceneComponent)
class UClass* UAREnvironmentProbeComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AREnvironmentProbeComponent");
return Clss;
}
// AREnvironmentProbeComponent AugmentedReality.Default__AREnvironmentProbeComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UAREnvironmentProbeComponent* UAREnvironmentProbeComponent::GetDefaultObj()
{
static class UAREnvironmentProbeComponent* Default = nullptr;
if (!Default)
Default = static_cast<UAREnvironmentProbeComponent*>(UAREnvironmentProbeComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.AREnvironmentProbeComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FAREnvironmentProbeUpdatePayloadNewPayload (ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UAREnvironmentProbeComponent::ServerUpdatePayload(struct FAREnvironmentProbeUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AREnvironmentProbeComponent", "ServerUpdatePayload");
Params::UAREnvironmentProbeComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.AREnvironmentProbeComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FAREnvironmentProbeUpdatePayloadPayload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UAREnvironmentProbeComponent::ReceiveUpdate(struct FAREnvironmentProbeUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AREnvironmentProbeComponent", "ReceiveUpdate");
Params::UAREnvironmentProbeComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.AREnvironmentProbeComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FAREnvironmentProbeUpdatePayloadPayload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UAREnvironmentProbeComponent::ReceiveAdd(struct FAREnvironmentProbeUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AREnvironmentProbeComponent", "ReceiveAdd");
Params::UAREnvironmentProbeComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARObjectComponent
// (SceneComponent)
class UClass* UARObjectComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARObjectComponent");
return Clss;
}
// ARObjectComponent AugmentedReality.Default__ARObjectComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARObjectComponent* UARObjectComponent::GetDefaultObj()
{
static class UARObjectComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARObjectComponent*>(UARObjectComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARObjectComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARObjectUpdatePayload NewPayload (ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARObjectComponent::ServerUpdatePayload(struct FARObjectUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARObjectComponent", "ServerUpdatePayload");
Params::UARObjectComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARObjectComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARObjectUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARObjectComponent::ReceiveUpdate(struct FARObjectUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARObjectComponent", "ReceiveUpdate");
Params::UARObjectComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARObjectComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARObjectUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARObjectComponent::ReceiveAdd(struct FARObjectUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARObjectComponent", "ReceiveAdd");
Params::UARObjectComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARMeshComponent
// (SceneComponent)
class UClass* UARMeshComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARMeshComponent");
return Clss;
}
// ARMeshComponent AugmentedReality.Default__ARMeshComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARMeshComponent* UARMeshComponent::GetDefaultObj()
{
static class UARMeshComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARMeshComponent*>(UARMeshComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARMeshComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARMeshUpdatePayload NewPayload (ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARMeshComponent::ServerUpdatePayload(struct FARMeshUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARMeshComponent", "ServerUpdatePayload");
Params::UARMeshComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARMeshComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARMeshUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARMeshComponent::ReceiveUpdate(struct FARMeshUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARMeshComponent", "ReceiveUpdate");
Params::UARMeshComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARMeshComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARMeshUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UARMeshComponent::ReceiveAdd(struct FARMeshUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARMeshComponent", "ReceiveAdd");
Params::UARMeshComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARGeoAnchorComponent
// (SceneComponent)
class UClass* UARGeoAnchorComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARGeoAnchorComponent");
return Clss;
}
// ARGeoAnchorComponent AugmentedReality.Default__ARGeoAnchorComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARGeoAnchorComponent* UARGeoAnchorComponent::GetDefaultObj()
{
static class UARGeoAnchorComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARGeoAnchorComponent*>(UARGeoAnchorComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARGeoAnchorComponent.SetGeoAnchorComponentDebugMode
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EGeoAnchorComponentDebugModeNewDebugMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARGeoAnchorComponent::SetGeoAnchorComponentDebugMode(enum class EGeoAnchorComponentDebugMode NewDebugMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoAnchorComponent", "SetGeoAnchorComponentDebugMode");
Params::UARGeoAnchorComponent_SetGeoAnchorComponentDebugMode_Params Parms{};
Parms.NewDebugMode = NewDebugMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARGeoAnchorComponent.ServerUpdatePayload
// (Net, NetReliable, Native, Event, Protected, NetServer, NetValidate)
// Parameters:
// struct FARGeoAnchorUpdatePayload NewPayload (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
void UARGeoAnchorComponent::ServerUpdatePayload(struct FARGeoAnchorUpdatePayload& NewPayload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoAnchorComponent", "ServerUpdatePayload");
Params::UARGeoAnchorComponent_ServerUpdatePayload_Params Parms{};
Parms.NewPayload = NewPayload;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARGeoAnchorComponent.ReceiveUpdate
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARGeoAnchorUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARGeoAnchorComponent::ReceiveUpdate(struct FARGeoAnchorUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoAnchorComponent", "ReceiveUpdate");
Params::UARGeoAnchorComponent_ReceiveUpdate_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.ARGeoAnchorComponent.ReceiveAdd
// (Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FARGeoAnchorUpdatePayload Payload (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UARGeoAnchorComponent::ReceiveAdd(struct FARGeoAnchorUpdatePayload& Payload)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoAnchorComponent", "ReceiveAdd");
Params::UARGeoAnchorComponent_ReceiveAdd_Params Parms{};
Parms.Payload = Payload;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARDependencyHandler
// (None)
class UClass* UARDependencyHandler::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARDependencyHandler");
return Clss;
}
// ARDependencyHandler AugmentedReality.Default__ARDependencyHandler
// (Public, ClassDefaultObject, ArchetypeObject)
class UARDependencyHandler* UARDependencyHandler::GetDefaultObj()
{
static class UARDependencyHandler* Default = nullptr;
if (!Default)
Default = static_cast<UARDependencyHandler*>(UARDependencyHandler::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARDependencyHandler.StartARSessionLatent
// (Native, Public, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARSessionConfig* SessionConfig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLatentActionInfo LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic)
void UARDependencyHandler::StartARSessionLatent(class UObject* WorldContextObject, class UARSessionConfig* SessionConfig, const struct FLatentActionInfo& LatentInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARDependencyHandler", "StartARSessionLatent");
Params::UARDependencyHandler_StartARSessionLatent_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.SessionConfig = SessionConfig;
Parms.LatentInfo = LatentInfo;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARDependencyHandler.RequestARSessionPermission
// (Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UARSessionConfig* SessionConfig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLatentActionInfo LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic)
// enum class EARServicePermissionRequestResultOutPermissionResult (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARDependencyHandler::RequestARSessionPermission(class UObject* WorldContextObject, class UARSessionConfig* SessionConfig, const struct FLatentActionInfo& LatentInfo, enum class EARServicePermissionRequestResult* OutPermissionResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARDependencyHandler", "RequestARSessionPermission");
Params::UARDependencyHandler_RequestARSessionPermission_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.SessionConfig = SessionConfig;
Parms.LatentInfo = LatentInfo;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutPermissionResult != nullptr)
*OutPermissionResult = Parms.OutPermissionResult;
}
// Function AugmentedReality.ARDependencyHandler.InstallARService
// (Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLatentActionInfo LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic)
// enum class EARServiceInstallRequestResultOutInstallResult (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARDependencyHandler::InstallARService(class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo, enum class EARServiceInstallRequestResult* OutInstallResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARDependencyHandler", "InstallARService");
Params::UARDependencyHandler_InstallARService_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.LatentInfo = LatentInfo;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutInstallResult != nullptr)
*OutInstallResult = Parms.OutInstallResult;
}
// Function AugmentedReality.ARDependencyHandler.GetARDependencyHandler
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARDependencyHandler* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARDependencyHandler* UARDependencyHandler::GetARDependencyHandler()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARDependencyHandler", "GetARDependencyHandler");
Params::UARDependencyHandler_GetARDependencyHandler_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARDependencyHandler.CheckARServiceAvailability
// (Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLatentActionInfo LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic)
// enum class EARServiceAvailability OutAvailability (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARDependencyHandler::CheckARServiceAvailability(class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo, enum class EARServiceAvailability* OutAvailability)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARDependencyHandler", "CheckARServiceAvailability");
Params::UARDependencyHandler_CheckARServiceAvailability_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.LatentInfo = LatentInfo;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutAvailability != nullptr)
*OutAvailability = Parms.OutAvailability;
}
// Class AugmentedReality.ARGeoTrackingSupport
// (None)
class UClass* UARGeoTrackingSupport::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARGeoTrackingSupport");
return Clss;
}
// ARGeoTrackingSupport AugmentedReality.Default__ARGeoTrackingSupport
// (Public, ClassDefaultObject, ArchetypeObject)
class UARGeoTrackingSupport* UARGeoTrackingSupport::GetDefaultObj()
{
static class UARGeoTrackingSupport* Default = nullptr;
if (!Default)
Default = static_cast<UARGeoTrackingSupport*>(UARGeoTrackingSupport::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARGeoTrackingSupport.GetGeoTrackingSupport
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UARGeoTrackingSupport* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARGeoTrackingSupport* UARGeoTrackingSupport::GetGeoTrackingSupport()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoTrackingSupport", "GetGeoTrackingSupport");
Params::UARGeoTrackingSupport_GetGeoTrackingSupport_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARGeoTrackingSupport.GetGeoTrackingStateReason
// (Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARGeoTrackingStateReasonReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARGeoTrackingStateReason UARGeoTrackingSupport::GetGeoTrackingStateReason()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoTrackingSupport", "GetGeoTrackingStateReason");
Params::UARGeoTrackingSupport_GetGeoTrackingStateReason_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARGeoTrackingSupport.GetGeoTrackingState
// (Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARGeoTrackingState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARGeoTrackingState UARGeoTrackingSupport::GetGeoTrackingState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoTrackingSupport", "GetGeoTrackingState");
Params::UARGeoTrackingSupport_GetGeoTrackingState_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARGeoTrackingSupport.GetGeoTrackingAccuracy
// (Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARGeoTrackingAccuracy ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARGeoTrackingAccuracy UARGeoTrackingSupport::GetGeoTrackingAccuracy()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoTrackingSupport", "GetGeoTrackingAccuracy");
Params::UARGeoTrackingSupport_GetGeoTrackingAccuracy_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARGeoTrackingSupport.AddGeoAnchorAtLocationWithAltitude
// (Native, Public, BlueprintCallable)
// Parameters:
// float Longitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Latitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float AltitudeMeters (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString OptionalAnchorName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARGeoTrackingSupport::AddGeoAnchorAtLocationWithAltitude(float Longitude, float Latitude, float AltitudeMeters, const class FString& OptionalAnchorName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoTrackingSupport", "AddGeoAnchorAtLocationWithAltitude");
Params::UARGeoTrackingSupport_AddGeoAnchorAtLocationWithAltitude_Params Parms{};
Parms.Longitude = Longitude;
Parms.Latitude = Latitude;
Parms.AltitudeMeters = AltitudeMeters;
Parms.OptionalAnchorName = OptionalAnchorName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARGeoTrackingSupport.AddGeoAnchorAtLocation
// (Native, Public, BlueprintCallable)
// Parameters:
// float Longitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Latitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString OptionalAnchorName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARGeoTrackingSupport::AddGeoAnchorAtLocation(float Longitude, float Latitude, const class FString& OptionalAnchorName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoTrackingSupport", "AddGeoAnchorAtLocation");
Params::UARGeoTrackingSupport_AddGeoAnchorAtLocation_Params Parms{};
Parms.Longitude = Longitude;
Parms.Latitude = Latitude;
Parms.OptionalAnchorName = OptionalAnchorName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy
// (None)
class UClass* UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy");
return Clss;
}
// CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy AugmentedReality.Default__CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy
// (Public, ClassDefaultObject, ArchetypeObject)
class UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy* UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy::GetDefaultObj()
{
static class UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy* Default = nullptr;
if (!Default)
Default = static_cast<UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy*>(UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy::StaticClass()->DefaultObject);
return Default;
}
// DelegateFunction AugmentedReality.CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy.GeoTrackingAvailabilityDelegate__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// bool bIsAvailable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString Error (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy::GeoTrackingAvailabilityDelegate__DelegateSignature(bool bIsAvailable, const class FString& Error)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy", "GeoTrackingAvailabilityDelegate__DelegateSignature");
Params::UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy_GeoTrackingAvailabilityDelegate__DelegateSignature_Params Parms{};
Parms.bIsAvailable = bIsAvailable;
Parms.Error = Error;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy.CheckGeoTrackingAvailabilityAtLocation
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Longitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Latitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy* UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy::CheckGeoTrackingAvailabilityAtLocation(class UObject* WorldContextObject, float Longitude, float Latitude)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy", "CheckGeoTrackingAvailabilityAtLocation");
Params::UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy_CheckGeoTrackingAvailabilityAtLocation_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.Longitude = Longitude;
Parms.Latitude = Latitude;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy.CheckGeoTrackingAvailability
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy* UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy::CheckGeoTrackingAvailability(class UObject* WorldContextObject)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy", "CheckGeoTrackingAvailability");
Params::UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy_CheckGeoTrackingAvailability_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.GetGeoLocationAsyncTaskBlueprintProxy
// (None)
class UClass* UGetGeoLocationAsyncTaskBlueprintProxy::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GetGeoLocationAsyncTaskBlueprintProxy");
return Clss;
}
// GetGeoLocationAsyncTaskBlueprintProxy AugmentedReality.Default__GetGeoLocationAsyncTaskBlueprintProxy
// (Public, ClassDefaultObject, ArchetypeObject)
class UGetGeoLocationAsyncTaskBlueprintProxy* UGetGeoLocationAsyncTaskBlueprintProxy::GetDefaultObj()
{
static class UGetGeoLocationAsyncTaskBlueprintProxy* Default = nullptr;
if (!Default)
Default = static_cast<UGetGeoLocationAsyncTaskBlueprintProxy*>(UGetGeoLocationAsyncTaskBlueprintProxy::StaticClass()->DefaultObject);
return Default;
}
// DelegateFunction AugmentedReality.GetGeoLocationAsyncTaskBlueprintProxy.GetGeoLocationDelegate__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// float Longitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Latitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Altitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString Error (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGetGeoLocationAsyncTaskBlueprintProxy::GetGeoLocationDelegate__DelegateSignature(float Longitude, float Latitude, float Altitude, const class FString& Error)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GetGeoLocationAsyncTaskBlueprintProxy", "GetGeoLocationDelegate__DelegateSignature");
Params::UGetGeoLocationAsyncTaskBlueprintProxy_GetGeoLocationDelegate__DelegateSignature_Params Parms{};
Parms.Longitude = Longitude;
Parms.Latitude = Latitude;
Parms.Altitude = Altitude;
Parms.Error = Error;
UObject::ProcessEvent(Func, &Parms);
}
// Function AugmentedReality.GetGeoLocationAsyncTaskBlueprintProxy.GetGeoLocationAtWorldPosition
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UGetGeoLocationAsyncTaskBlueprintProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UGetGeoLocationAsyncTaskBlueprintProxy* UGetGeoLocationAsyncTaskBlueprintProxy::GetGeoLocationAtWorldPosition(class UObject* WorldContextObject, struct FVector& WorldPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GetGeoLocationAsyncTaskBlueprintProxy", "GetGeoLocationAtWorldPosition");
Params::UGetGeoLocationAsyncTaskBlueprintProxy_GetGeoLocationAtWorldPosition_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.WorldPosition = WorldPosition;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARLifeCycleComponent
// (SceneComponent)
class UClass* UARLifeCycleComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARLifeCycleComponent");
return Clss;
}
// ARLifeCycleComponent AugmentedReality.Default__ARLifeCycleComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARLifeCycleComponent* UARLifeCycleComponent::GetDefaultObj()
{
static class UARLifeCycleComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARLifeCycleComponent*>(UARLifeCycleComponent::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARLifeCycleComponent.ServerSpawnARActor
// (Final, Net, NetReliable, Native, Event, Private, NetServer, HasDefaults, NetValidate)
// Parameters:
// class UClass* ComponentClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FGuid NativeID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARLifeCycleComponent::ServerSpawnARActor(class UClass* ComponentClass, const struct FGuid& NativeID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARLifeCycleComponent", "ServerSpawnARActor");
Params::UARLifeCycleComponent_ServerSpawnARActor_Params Parms{};
Parms.ComponentClass = ComponentClass;
Parms.NativeID = NativeID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARLifeCycleComponent.ServerDestroyARActor
// (Final, Net, NetReliable, Native, Event, Private, NetServer, NetValidate)
// Parameters:
// class AARActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARLifeCycleComponent::ServerDestroyARActor(class AARActor* Actor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARLifeCycleComponent", "ServerDestroyARActor");
Params::UARLifeCycleComponent_ServerDestroyARActor_Params Parms{};
Parms.Actor = Actor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// DelegateFunction AugmentedReality.ARLifeCycleComponent.InstanceARActorToBeDestroyedDelegate__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// class AARActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARLifeCycleComponent::InstanceARActorToBeDestroyedDelegate__DelegateSignature(class AARActor* Actor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARLifeCycleComponent", "InstanceARActorToBeDestroyedDelegate__DelegateSignature");
Params::UARLifeCycleComponent_InstanceARActorToBeDestroyedDelegate__DelegateSignature_Params Parms{};
Parms.Actor = Actor;
UObject::ProcessEvent(Func, &Parms);
}
// DelegateFunction AugmentedReality.ARLifeCycleComponent.InstanceARActorSpawnedDelegate__DelegateSignature
// (MulticastDelegate, Public, Delegate, HasDefaults)
// Parameters:
// class UClass* ComponentClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FGuid NativeID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class AARActor* SpawnedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARLifeCycleComponent::InstanceARActorSpawnedDelegate__DelegateSignature(class UClass* ComponentClass, const struct FGuid& NativeID, class AARActor* SpawnedActor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARLifeCycleComponent", "InstanceARActorSpawnedDelegate__DelegateSignature");
Params::UARLifeCycleComponent_InstanceARActorSpawnedDelegate__DelegateSignature_Params Parms{};
Parms.ComponentClass = ComponentClass;
Parms.NativeID = NativeID;
Parms.SpawnedActor = SpawnedActor;
UObject::ProcessEvent(Func, &Parms);
}
// Class AugmentedReality.ARLightEstimate
// (None)
class UClass* UARLightEstimate::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARLightEstimate");
return Clss;
}
// ARLightEstimate AugmentedReality.Default__ARLightEstimate
// (Public, ClassDefaultObject, ArchetypeObject)
class UARLightEstimate* UARLightEstimate::GetDefaultObj()
{
static class UARLightEstimate* Default = nullptr;
if (!Default)
Default = static_cast<UARLightEstimate*>(UARLightEstimate::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARBasicLightEstimate
// (None)
class UClass* UARBasicLightEstimate::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARBasicLightEstimate");
return Clss;
}
// ARBasicLightEstimate AugmentedReality.Default__ARBasicLightEstimate
// (Public, ClassDefaultObject, ArchetypeObject)
class UARBasicLightEstimate* UARBasicLightEstimate::GetDefaultObj()
{
static class UARBasicLightEstimate* Default = nullptr;
if (!Default)
Default = static_cast<UARBasicLightEstimate*>(UARBasicLightEstimate::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARBasicLightEstimate.GetAmbientIntensityLumens
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARBasicLightEstimate::GetAmbientIntensityLumens()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBasicLightEstimate", "GetAmbientIntensityLumens");
Params::UARBasicLightEstimate_GetAmbientIntensityLumens_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBasicLightEstimate.GetAmbientColorTemperatureKelvin
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARBasicLightEstimate::GetAmbientColorTemperatureKelvin()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBasicLightEstimate", "GetAmbientColorTemperatureKelvin");
Params::UARBasicLightEstimate_GetAmbientColorTemperatureKelvin_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARBasicLightEstimate.GetAmbientColor
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor UARBasicLightEstimate::GetAmbientColor()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARBasicLightEstimate", "GetAmbientColor");
Params::UARBasicLightEstimate_GetAmbientColor_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.AROriginActor
// (Actor)
class UClass* AAROriginActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AROriginActor");
return Clss;
}
// AROriginActor AugmentedReality.Default__AROriginActor
// (Public, ClassDefaultObject, ArchetypeObject)
class AAROriginActor* AAROriginActor::GetDefaultObj()
{
static class AAROriginActor* Default = nullptr;
if (!Default)
Default = static_cast<AAROriginActor*>(AAROriginActor::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARPin
// (None)
class UClass* UARPin::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARPin");
return Clss;
}
// ARPin AugmentedReality.Default__ARPin
// (Public, ClassDefaultObject, ArchetypeObject)
class UARPin* UARPin::GetDefaultObj()
{
static class UARPin* Default = nullptr;
if (!Default)
Default = static_cast<UARPin*>(UARPin::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARPin.GetTrackingState
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARTrackingState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARTrackingState UARPin::GetTrackingState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPin", "GetTrackingState");
Params::UARPin_GetTrackingState_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPin.GetTrackedGeometry
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UARTrackedGeometry* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARTrackedGeometry* UARPin::GetTrackedGeometry()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPin", "GetTrackedGeometry");
Params::UARPin_GetTrackedGeometry_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPin.GetPinnedComponent
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* UARPin::GetPinnedComponent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPin", "GetPinnedComponent");
Params::UARPin_GetPinnedComponent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPin.GetLocalToWorldTransform
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARPin::GetLocalToWorldTransform()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPin", "GetLocalToWorldTransform");
Params::UARPin_GetLocalToWorldTransform_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPin.GetLocalToTrackingTransform
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARPin::GetLocalToTrackingTransform()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPin", "GetLocalToTrackingTransform");
Params::UARPin_GetLocalToTrackingTransform_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPin.GetDebugName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName UARPin::GetDebugName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPin", "GetDebugName");
Params::UARPin_GetDebugName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPin.DebugDraw
// (Native, Public, HasOutParams, HasDefaults, Const)
// Parameters:
// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLinearColor Color (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float PersistForSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARPin::DebugDraw(class UWorld* World, struct FLinearColor& Color, float Scale, float PersistForSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPin", "DebugDraw");
Params::UARPin_DebugDraw_Params Parms{};
Parms.World = World;
Parms.Color = Color;
Parms.Scale = Scale;
Parms.PersistForSeconds = PersistForSeconds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class AugmentedReality.ARSessionConfig
// (None)
class UClass* UARSessionConfig::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARSessionConfig");
return Clss;
}
// ARSessionConfig AugmentedReality.Default__ARSessionConfig
// (Public, ClassDefaultObject, ArchetypeObject)
class UARSessionConfig* UARSessionConfig::GetDefaultObj()
{
static class UARSessionConfig* Default = nullptr;
if (!Default)
Default = static_cast<UARSessionConfig*>(UARSessionConfig::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARSessionConfig.ShouldResetTrackedObjects
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARSessionConfig::ShouldResetTrackedObjects()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "ShouldResetTrackedObjects");
Params::UARSessionConfig_ShouldResetTrackedObjects_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.ShouldResetCameraTracking
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARSessionConfig::ShouldResetCameraTracking()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "ShouldResetCameraTracking");
Params::UARSessionConfig_ShouldResetCameraTracking_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.ShouldRenderCameraOverlay
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARSessionConfig::ShouldRenderCameraOverlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "ShouldRenderCameraOverlay");
Params::UARSessionConfig_ShouldRenderCameraOverlay_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.ShouldEnableCameraTracking
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARSessionConfig::ShouldEnableCameraTracking()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "ShouldEnableCameraTracking");
Params::UARSessionConfig_ShouldEnableCameraTracking_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.ShouldEnableAutoFocus
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARSessionConfig::ShouldEnableAutoFocus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "ShouldEnableAutoFocus");
Params::UARSessionConfig_ShouldEnableAutoFocus_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.SetWorldMapData
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TArray<uint8> WorldMapData (Parm, ZeroConstructor, NativeAccessSpecifierPublic)
void UARSessionConfig::SetWorldMapData(const TArray<uint8>& WorldMapData)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetWorldMapData");
Params::UARSessionConfig_SetWorldMapData_Params Parms{};
Parms.WorldMapData = WorldMapData;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetSessionTrackingFeatureToEnable
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EARSessionTrackingFeatureInSessionTrackingFeature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::SetSessionTrackingFeatureToEnable(enum class EARSessionTrackingFeature InSessionTrackingFeature)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetSessionTrackingFeatureToEnable");
Params::UARSessionConfig_SetSessionTrackingFeatureToEnable_Params Parms{};
Parms.InSessionTrackingFeature = InSessionTrackingFeature;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetSceneReconstructionMethod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EARSceneReconstruction InSceneReconstructionMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::SetSceneReconstructionMethod(enum class EARSceneReconstruction InSceneReconstructionMethod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetSceneReconstructionMethod");
Params::UARSessionConfig_SetSceneReconstructionMethod_Params Parms{};
Parms.InSceneReconstructionMethod = InSceneReconstructionMethod;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetResetTrackedObjects
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::SetResetTrackedObjects(bool bNewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetResetTrackedObjects");
Params::UARSessionConfig_SetResetTrackedObjects_Params Parms{};
Parms.bNewValue = bNewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetResetCameraTracking
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::SetResetCameraTracking(bool bNewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetResetCameraTracking");
Params::UARSessionConfig_SetResetCameraTracking_Params Parms{};
Parms.bNewValue = bNewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetFaceTrackingUpdate
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EARFaceTrackingUpdate InUpdate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::SetFaceTrackingUpdate(enum class EARFaceTrackingUpdate InUpdate)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetFaceTrackingUpdate");
Params::UARSessionConfig_SetFaceTrackingUpdate_Params Parms{};
Parms.InUpdate = InUpdate;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetFaceTrackingDirection
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EARFaceTrackingDirectionInDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::SetFaceTrackingDirection(enum class EARFaceTrackingDirection InDirection)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetFaceTrackingDirection");
Params::UARSessionConfig_SetFaceTrackingDirection_Params Parms{};
Parms.InDirection = InDirection;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetEnableAutoFocus
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::SetEnableAutoFocus(bool bNewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetEnableAutoFocus");
Params::UARSessionConfig_SetEnableAutoFocus_Params Parms{};
Parms.bNewValue = bNewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetDesiredVideoFormat
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FARVideoFormat NewFormat (Parm, NoDestructor, NativeAccessSpecifierPublic)
void UARSessionConfig::SetDesiredVideoFormat(const struct FARVideoFormat& NewFormat)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetDesiredVideoFormat");
Params::UARSessionConfig_SetDesiredVideoFormat_Params Parms{};
Parms.NewFormat = NewFormat;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.SetCandidateObjectList
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<class UARCandidateObject*> InCandidateObjects (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UARSessionConfig::SetCandidateObjectList(TArray<class UARCandidateObject*>& InCandidateObjects)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "SetCandidateObjectList");
Params::UARSessionConfig_SetCandidateObjectList_Params Parms{};
Parms.InCandidateObjects = InCandidateObjects;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.GetWorldMapData
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<uint8> ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<uint8> UARSessionConfig::GetWorldMapData()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetWorldMapData");
Params::UARSessionConfig_GetWorldMapData_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetWorldAlignment
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARWorldAlignment ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARWorldAlignment UARSessionConfig::GetWorldAlignment()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetWorldAlignment");
Params::UARSessionConfig_GetWorldAlignment_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetSessionType
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARSessionType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARSessionType UARSessionConfig::GetSessionType()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetSessionType");
Params::UARSessionConfig_GetSessionType_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetSceneReconstructionMethod
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARSceneReconstruction ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARSceneReconstruction UARSessionConfig::GetSceneReconstructionMethod()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetSceneReconstructionMethod");
Params::UARSessionConfig_GetSceneReconstructionMethod_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetPlaneDetectionMode
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARPlaneDetectionMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARPlaneDetectionMode UARSessionConfig::GetPlaneDetectionMode()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetPlaneDetectionMode");
Params::UARSessionConfig_GetPlaneDetectionMode_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetMaxNumSimultaneousImagesTracked
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UARSessionConfig::GetMaxNumSimultaneousImagesTracked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetMaxNumSimultaneousImagesTracked");
Params::UARSessionConfig_GetMaxNumSimultaneousImagesTracked_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetLightEstimationMode
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARLightEstimationMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARLightEstimationMode UARSessionConfig::GetLightEstimationMode()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetLightEstimationMode");
Params::UARSessionConfig_GetLightEstimationMode_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetFrameSyncMode
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARFrameSyncMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARFrameSyncMode UARSessionConfig::GetFrameSyncMode()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetFrameSyncMode");
Params::UARSessionConfig_GetFrameSyncMode_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetFaceTrackingUpdate
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARFaceTrackingUpdate ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARFaceTrackingUpdate UARSessionConfig::GetFaceTrackingUpdate()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetFaceTrackingUpdate");
Params::UARSessionConfig_GetFaceTrackingUpdate_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetFaceTrackingDirection
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARFaceTrackingDirectionReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARFaceTrackingDirection UARSessionConfig::GetFaceTrackingDirection()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetFaceTrackingDirection");
Params::UARSessionConfig_GetFaceTrackingDirection_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetEnvironmentCaptureProbeType
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EAREnvironmentCaptureProbeTypeReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAREnvironmentCaptureProbeType UARSessionConfig::GetEnvironmentCaptureProbeType()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetEnvironmentCaptureProbeType");
Params::UARSessionConfig_GetEnvironmentCaptureProbeType_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetEnabledSessionTrackingFeature
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARSessionTrackingFeatureReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARSessionTrackingFeature UARSessionConfig::GetEnabledSessionTrackingFeature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetEnabledSessionTrackingFeature");
Params::UARSessionConfig_GetEnabledSessionTrackingFeature_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetDesiredVideoFormat
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FARVideoFormat ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FARVideoFormat UARSessionConfig::GetDesiredVideoFormat()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetDesiredVideoFormat");
Params::UARSessionConfig_GetDesiredVideoFormat_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetCandidateObjectList
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class UARCandidateObject*> ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UARCandidateObject*> UARSessionConfig::GetCandidateObjectList()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetCandidateObjectList");
Params::UARSessionConfig_GetCandidateObjectList_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.GetCandidateImageList
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class UARCandidateImage*> ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UARCandidateImage*> UARSessionConfig::GetCandidateImageList()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "GetCandidateImageList");
Params::UARSessionConfig_GetCandidateImageList_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARSessionConfig.AddCandidateObject
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UARCandidateObject* CandidateObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::AddCandidateObject(class UARCandidateObject* CandidateObject)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "AddCandidateObject");
Params::UARSessionConfig_AddCandidateObject_Params Parms{};
Parms.CandidateObject = CandidateObject;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSessionConfig.AddCandidateImage
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UARCandidateImage* NewCandidateImage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARSessionConfig::AddCandidateImage(class UARCandidateImage* NewCandidateImage)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSessionConfig", "AddCandidateImage");
Params::UARSessionConfig_AddCandidateImage_Params Parms{};
Parms.NewCandidateImage = NewCandidateImage;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class AugmentedReality.ARSharedWorldGameMode
// (Actor)
class UClass* AARSharedWorldGameMode::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARSharedWorldGameMode");
return Clss;
}
// ARSharedWorldGameMode AugmentedReality.Default__ARSharedWorldGameMode
// (Public, ClassDefaultObject, ArchetypeObject)
class AARSharedWorldGameMode* AARSharedWorldGameMode::GetDefaultObj()
{
static class AARSharedWorldGameMode* Default = nullptr;
if (!Default)
Default = static_cast<AARSharedWorldGameMode*>(AARSharedWorldGameMode::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARSharedWorldGameMode.SetPreviewImageData
// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable)
// Parameters:
// TArray<uint8> ImageData (Parm, ZeroConstructor, NativeAccessSpecifierPublic)
void AARSharedWorldGameMode::SetPreviewImageData(const TArray<uint8>& ImageData)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldGameMode", "SetPreviewImageData");
Params::AARSharedWorldGameMode_SetPreviewImageData_Params Parms{};
Parms.ImageData = ImageData;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSharedWorldGameMode.SetARWorldSharingIsReady
// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable)
// Parameters:
void AARSharedWorldGameMode::SetARWorldSharingIsReady()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldGameMode", "SetARWorldSharingIsReady");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSharedWorldGameMode.SetARSharedWorldData
// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable)
// Parameters:
// TArray<uint8> ARWorldData (Parm, ZeroConstructor, NativeAccessSpecifierPublic)
void AARSharedWorldGameMode::SetARSharedWorldData(const TArray<uint8>& ARWorldData)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldGameMode", "SetARSharedWorldData");
Params::AARSharedWorldGameMode_SetARSharedWorldData_Params Parms{};
Parms.ARWorldData = ARWorldData;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSharedWorldGameMode.GetARSharedWorldGameState
// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable)
// Parameters:
// class AARSharedWorldGameState* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AARSharedWorldGameState* AARSharedWorldGameMode::GetARSharedWorldGameState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldGameMode", "GetARSharedWorldGameState");
Params::AARSharedWorldGameMode_GetARSharedWorldGameState_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARSharedWorldGameState
// (Actor)
class UClass* AARSharedWorldGameState::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARSharedWorldGameState");
return Clss;
}
// ARSharedWorldGameState AugmentedReality.Default__ARSharedWorldGameState
// (Public, ClassDefaultObject, ArchetypeObject)
class AARSharedWorldGameState* AARSharedWorldGameState::GetDefaultObj()
{
static class AARSharedWorldGameState* Default = nullptr;
if (!Default)
Default = static_cast<AARSharedWorldGameState*>(AARSharedWorldGameState::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARSharedWorldGameState.K2_OnARWorldMapIsReady
// (Event, Public, BlueprintEvent)
// Parameters:
void AARSharedWorldGameState::K2_OnARWorldMapIsReady()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldGameState", "K2_OnARWorldMapIsReady");
UObject::ProcessEvent(Func, nullptr);
}
// Class AugmentedReality.ARSharedWorldPlayerController
// (Actor, PlayerController)
class UClass* AARSharedWorldPlayerController::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARSharedWorldPlayerController");
return Clss;
}
// ARSharedWorldPlayerController AugmentedReality.Default__ARSharedWorldPlayerController
// (Public, ClassDefaultObject, ArchetypeObject)
class AARSharedWorldPlayerController* AARSharedWorldPlayerController::GetDefaultObj()
{
static class AARSharedWorldPlayerController* Default = nullptr;
if (!Default)
Default = static_cast<AARSharedWorldPlayerController*>(AARSharedWorldPlayerController::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARSharedWorldPlayerController.ServerMarkReadyForReceiving
// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate)
// Parameters:
void AARSharedWorldPlayerController::ServerMarkReadyForReceiving()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldPlayerController", "ServerMarkReadyForReceiving");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSharedWorldPlayerController.ClientUpdatePreviewImageData
// (Net, NetReliable, Native, Event, Public, NetClient, NetValidate)
// Parameters:
// int32 Offset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<uint8> Buffer (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void AARSharedWorldPlayerController::ClientUpdatePreviewImageData(int32 Offset, TArray<uint8>& Buffer)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldPlayerController", "ClientUpdatePreviewImageData");
Params::AARSharedWorldPlayerController_ClientUpdatePreviewImageData_Params Parms{};
Parms.Offset = Offset;
Parms.Buffer = Buffer;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSharedWorldPlayerController.ClientUpdateARWorldData
// (Net, NetReliable, Native, Event, Public, NetClient, NetValidate)
// Parameters:
// int32 Offset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<uint8> Buffer (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void AARSharedWorldPlayerController::ClientUpdateARWorldData(int32 Offset, TArray<uint8>& Buffer)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldPlayerController", "ClientUpdateARWorldData");
Params::AARSharedWorldPlayerController_ClientUpdateARWorldData_Params Parms{};
Parms.Offset = Offset;
Parms.Buffer = Buffer;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARSharedWorldPlayerController.ClientInitSharedWorld
// (Net, NetReliable, Native, Event, Public, NetClient, NetValidate)
// Parameters:
// int32 PreviewImageSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 ARWorldDataSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void AARSharedWorldPlayerController::ClientInitSharedWorld(int32 PreviewImageSize, int32 ARWorldDataSize)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSharedWorldPlayerController", "ClientInitSharedWorld");
Params::AARSharedWorldPlayerController_ClientInitSharedWorld_Params Parms{};
Parms.PreviewImageSize = PreviewImageSize;
Parms.ARWorldDataSize = ARWorldDataSize;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class AugmentedReality.ARSkyLight
// (Actor)
class UClass* AARSkyLight::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARSkyLight");
return Clss;
}
// ARSkyLight AugmentedReality.Default__ARSkyLight
// (Public, ClassDefaultObject, ArchetypeObject)
class AARSkyLight* AARSkyLight::GetDefaultObj()
{
static class AARSkyLight* Default = nullptr;
if (!Default)
Default = static_cast<AARSkyLight*>(AARSkyLight::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARSkyLight.SetEnvironmentCaptureProbe
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UAREnvironmentCaptureProbe* InCaptureProbe (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void AARSkyLight::SetEnvironmentCaptureProbe(class UAREnvironmentCaptureProbe* InCaptureProbe)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARSkyLight", "SetEnvironmentCaptureProbe");
Params::AARSkyLight_SetEnvironmentCaptureProbe_Params Parms{};
Parms.InCaptureProbe = InCaptureProbe;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class AugmentedReality.ARTexture
// (None)
class UClass* UARTexture::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTexture");
return Clss;
}
// ARTexture AugmentedReality.Default__ARTexture
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTexture* UARTexture::GetDefaultObj()
{
static class UARTexture* Default = nullptr;
if (!Default)
Default = static_cast<UARTexture*>(UARTexture::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARTextureCameraImage
// (None)
class UClass* UARTextureCameraImage::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTextureCameraImage");
return Clss;
}
// ARTextureCameraImage AugmentedReality.Default__ARTextureCameraImage
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTextureCameraImage* UARTextureCameraImage::GetDefaultObj()
{
static class UARTextureCameraImage* Default = nullptr;
if (!Default)
Default = static_cast<UARTextureCameraImage*>(UARTextureCameraImage::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARTextureCameraDepth
// (None)
class UClass* UARTextureCameraDepth::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTextureCameraDepth");
return Clss;
}
// ARTextureCameraDepth AugmentedReality.Default__ARTextureCameraDepth
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTextureCameraDepth* UARTextureCameraDepth::GetDefaultObj()
{
static class UARTextureCameraDepth* Default = nullptr;
if (!Default)
Default = static_cast<UARTextureCameraDepth*>(UARTextureCameraDepth::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.AREnvironmentCaptureProbeTexture
// (None)
class UClass* UAREnvironmentCaptureProbeTexture::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AREnvironmentCaptureProbeTexture");
return Clss;
}
// AREnvironmentCaptureProbeTexture AugmentedReality.Default__AREnvironmentCaptureProbeTexture
// (Public, ClassDefaultObject, ArchetypeObject)
class UAREnvironmentCaptureProbeTexture* UAREnvironmentCaptureProbeTexture::GetDefaultObj()
{
static class UAREnvironmentCaptureProbeTexture* Default = nullptr;
if (!Default)
Default = static_cast<UAREnvironmentCaptureProbeTexture*>(UAREnvironmentCaptureProbeTexture::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARTraceResultDummy
// (None)
class UClass* UARTraceResultDummy::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTraceResultDummy");
return Clss;
}
// ARTraceResultDummy AugmentedReality.Default__ARTraceResultDummy
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTraceResultDummy* UARTraceResultDummy::GetDefaultObj()
{
static class UARTraceResultDummy* Default = nullptr;
if (!Default)
Default = static_cast<UARTraceResultDummy*>(UARTraceResultDummy::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARTrackedGeometry
// (None)
class UClass* UARTrackedGeometry::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTrackedGeometry");
return Clss;
}
// ARTrackedGeometry AugmentedReality.Default__ARTrackedGeometry
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTrackedGeometry* UARTrackedGeometry::GetDefaultObj()
{
static class UARTrackedGeometry* Default = nullptr;
if (!Default)
Default = static_cast<UARTrackedGeometry*>(UARTrackedGeometry::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARTrackedGeometry.IsTracked
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARTrackedGeometry::IsTracked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "IsTracked");
Params::UARTrackedGeometry_IsTracked_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.HasSpatialMeshUsageFlag
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARSpatialMeshUsageFlagsInFlag (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARTrackedGeometry::HasSpatialMeshUsageFlag(enum class EARSpatialMeshUsageFlags InFlag)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "HasSpatialMeshUsageFlag");
Params::UARTrackedGeometry_HasSpatialMeshUsageFlag_Params Parms{};
Parms.InFlag = InFlag;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetUnderlyingMesh
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UMRMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMRMeshComponent* UARTrackedGeometry::GetUnderlyingMesh()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetUnderlyingMesh");
Params::UARTrackedGeometry_GetUnderlyingMesh_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetTrackingState
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARTrackingState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARTrackingState UARTrackedGeometry::GetTrackingState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetTrackingState");
Params::UARTrackedGeometry_GetTrackingState_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetObjectClassification
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARObjectClassification ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARObjectClassification UARTrackedGeometry::GetObjectClassification()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetObjectClassification");
Params::UARTrackedGeometry_GetObjectClassification_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UARTrackedGeometry::GetName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetName");
Params::UARTrackedGeometry_GetName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetLocalToWorldTransform
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARTrackedGeometry::GetLocalToWorldTransform()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetLocalToWorldTransform");
Params::UARTrackedGeometry_GetLocalToWorldTransform_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetLocalToTrackingTransform
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARTrackedGeometry::GetLocalToTrackingTransform()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetLocalToTrackingTransform");
Params::UARTrackedGeometry_GetLocalToTrackingTransform_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetLastUpdateTimestamp
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARTrackedGeometry::GetLastUpdateTimestamp()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetLastUpdateTimestamp");
Params::UARTrackedGeometry_GetLastUpdateTimestamp_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetLastUpdateFrameNumber
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UARTrackedGeometry::GetLastUpdateFrameNumber()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetLastUpdateFrameNumber");
Params::UARTrackedGeometry_GetLastUpdateFrameNumber_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedGeometry.GetDebugName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName UARTrackedGeometry::GetDebugName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedGeometry", "GetDebugName");
Params::UARTrackedGeometry_GetDebugName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARPlaneGeometry
// (None)
class UClass* UARPlaneGeometry::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARPlaneGeometry");
return Clss;
}
// ARPlaneGeometry AugmentedReality.Default__ARPlaneGeometry
// (Public, ClassDefaultObject, ArchetypeObject)
class UARPlaneGeometry* UARPlaneGeometry::GetDefaultObj()
{
static class UARPlaneGeometry* Default = nullptr;
if (!Default)
Default = static_cast<UARPlaneGeometry*>(UARPlaneGeometry::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARPlaneGeometry.GetSubsumedBy
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UARPlaneGeometry* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARPlaneGeometry* UARPlaneGeometry::GetSubsumedBy()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneGeometry", "GetSubsumedBy");
Params::UARPlaneGeometry_GetSubsumedBy_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPlaneGeometry.GetOrientation
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARPlaneOrientation ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARPlaneOrientation UARPlaneGeometry::GetOrientation()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneGeometry", "GetOrientation");
Params::UARPlaneGeometry_GetOrientation_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPlaneGeometry.GetExtent
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector UARPlaneGeometry::GetExtent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneGeometry", "GetExtent");
Params::UARPlaneGeometry_GetExtent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPlaneGeometry.GetCenter
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector UARPlaneGeometry::GetCenter()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneGeometry", "GetCenter");
Params::UARPlaneGeometry_GetCenter_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARPlaneGeometry.GetBoundaryPolygonInLocalSpace
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<struct FVector> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FVector> UARPlaneGeometry::GetBoundaryPolygonInLocalSpace()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARPlaneGeometry", "GetBoundaryPolygonInLocalSpace");
Params::UARPlaneGeometry_GetBoundaryPolygonInLocalSpace_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARTrackedPoint
// (None)
class UClass* UARTrackedPoint::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTrackedPoint");
return Clss;
}
// ARTrackedPoint AugmentedReality.Default__ARTrackedPoint
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTrackedPoint* UARTrackedPoint::GetDefaultObj()
{
static class UARTrackedPoint* Default = nullptr;
if (!Default)
Default = static_cast<UARTrackedPoint*>(UARTrackedPoint::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARTrackedImage
// (None)
class UClass* UARTrackedImage::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTrackedImage");
return Clss;
}
// ARTrackedImage AugmentedReality.Default__ARTrackedImage
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTrackedImage* UARTrackedImage::GetDefaultObj()
{
static class UARTrackedImage* Default = nullptr;
if (!Default)
Default = static_cast<UARTrackedImage*>(UARTrackedImage::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARTrackedImage.GetEstimateSize
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UARTrackedImage::GetEstimateSize()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedImage", "GetEstimateSize");
Params::UARTrackedImage_GetEstimateSize_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARTrackedImage.GetDetectedImage
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UARCandidateImage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARCandidateImage* UARTrackedImage::GetDetectedImage()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedImage", "GetDetectedImage");
Params::UARTrackedImage_GetDetectedImage_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARTrackedQRCode
// (None)
class UClass* UARTrackedQRCode::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTrackedQRCode");
return Clss;
}
// ARTrackedQRCode AugmentedReality.Default__ARTrackedQRCode
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTrackedQRCode* UARTrackedQRCode::GetDefaultObj()
{
static class UARTrackedQRCode* Default = nullptr;
if (!Default)
Default = static_cast<UARTrackedQRCode*>(UARTrackedQRCode::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARFaceGeometry
// (None)
class UClass* UARFaceGeometry::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARFaceGeometry");
return Clss;
}
// ARFaceGeometry AugmentedReality.Default__ARFaceGeometry
// (Public, ClassDefaultObject, ArchetypeObject)
class UARFaceGeometry* UARFaceGeometry::GetDefaultObj()
{
static class UARFaceGeometry* Default = nullptr;
if (!Default)
Default = static_cast<UARFaceGeometry*>(UARFaceGeometry::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARFaceGeometry.GetWorldSpaceEyeTransform
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EAREye Eye (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARFaceGeometry::GetWorldSpaceEyeTransform(enum class EAREye Eye)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARFaceGeometry", "GetWorldSpaceEyeTransform");
Params::UARFaceGeometry_GetWorldSpaceEyeTransform_Params Parms{};
Parms.Eye = Eye;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARFaceGeometry.GetLocalSpaceEyeTransform
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EAREye Eye (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UARFaceGeometry::GetLocalSpaceEyeTransform(enum class EAREye Eye)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARFaceGeometry", "GetLocalSpaceEyeTransform");
Params::UARFaceGeometry_GetLocalSpaceEyeTransform_Params Parms{};
Parms.Eye = Eye;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARFaceGeometry.GetBlendShapeValue
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARFaceBlendShape BlendShape (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARFaceGeometry::GetBlendShapeValue(enum class EARFaceBlendShape BlendShape)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARFaceGeometry", "GetBlendShapeValue");
Params::UARFaceGeometry_GetBlendShapeValue_Params Parms{};
Parms.BlendShape = BlendShape;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARFaceGeometry.GetBlendShapes
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TMap<enum class EARFaceBlendShape, float>ReturnValue (ConstParm, Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
TMap<enum class EARFaceBlendShape, float> UARFaceGeometry::GetBlendShapes()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARFaceGeometry", "GetBlendShapes");
Params::UARFaceGeometry_GetBlendShapes_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.AREnvironmentCaptureProbe
// (None)
class UClass* UAREnvironmentCaptureProbe::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AREnvironmentCaptureProbe");
return Clss;
}
// AREnvironmentCaptureProbe AugmentedReality.Default__AREnvironmentCaptureProbe
// (Public, ClassDefaultObject, ArchetypeObject)
class UAREnvironmentCaptureProbe* UAREnvironmentCaptureProbe::GetDefaultObj()
{
static class UAREnvironmentCaptureProbe* Default = nullptr;
if (!Default)
Default = static_cast<UAREnvironmentCaptureProbe*>(UAREnvironmentCaptureProbe::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.AREnvironmentCaptureProbe.GetExtent
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector UAREnvironmentCaptureProbe::GetExtent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AREnvironmentCaptureProbe", "GetExtent");
Params::UAREnvironmentCaptureProbe_GetExtent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.AREnvironmentCaptureProbe.GetEnvironmentCaptureTexture
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UAREnvironmentCaptureProbeTexture*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAREnvironmentCaptureProbeTexture* UAREnvironmentCaptureProbe::GetEnvironmentCaptureTexture()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AREnvironmentCaptureProbe", "GetEnvironmentCaptureTexture");
Params::UAREnvironmentCaptureProbe_GetEnvironmentCaptureTexture_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARTrackedObject
// (None)
class UClass* UARTrackedObject::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTrackedObject");
return Clss;
}
// ARTrackedObject AugmentedReality.Default__ARTrackedObject
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTrackedObject* UARTrackedObject::GetDefaultObj()
{
static class UARTrackedObject* Default = nullptr;
if (!Default)
Default = static_cast<UARTrackedObject*>(UARTrackedObject::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARTrackedObject.GetDetectedObject
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UARCandidateObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UARCandidateObject* UARTrackedObject::GetDetectedObject()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedObject", "GetDetectedObject");
Params::UARTrackedObject_GetDetectedObject_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARTrackedPose
// (None)
class UClass* UARTrackedPose::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTrackedPose");
return Clss;
}
// ARTrackedPose AugmentedReality.Default__ARTrackedPose
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTrackedPose* UARTrackedPose::GetDefaultObj()
{
static class UARTrackedPose* Default = nullptr;
if (!Default)
Default = static_cast<UARTrackedPose*>(UARTrackedPose::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARTrackedPose.GetTrackedPoseData
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FARPose3D ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FARPose3D UARTrackedPose::GetTrackedPoseData()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARTrackedPose", "GetTrackedPoseData");
Params::UARTrackedPose_GetTrackedPoseData_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARMeshGeometry
// (None)
class UClass* UARMeshGeometry::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARMeshGeometry");
return Clss;
}
// ARMeshGeometry AugmentedReality.Default__ARMeshGeometry
// (Public, ClassDefaultObject, ArchetypeObject)
class UARMeshGeometry* UARMeshGeometry::GetDefaultObj()
{
static class UARMeshGeometry* Default = nullptr;
if (!Default)
Default = static_cast<UARMeshGeometry*>(UARMeshGeometry::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARMeshGeometry.GetObjectClassificationAtLocation
// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector InWorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EARObjectClassification OutClassification (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector OutClassificationLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaxLocationDiff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UARMeshGeometry::GetObjectClassificationAtLocation(struct FVector& InWorldLocation, enum class EARObjectClassification* OutClassification, struct FVector* OutClassificationLocation, float MaxLocationDiff)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARMeshGeometry", "GetObjectClassificationAtLocation");
Params::UARMeshGeometry_GetObjectClassificationAtLocation_Params Parms{};
Parms.InWorldLocation = InWorldLocation;
Parms.MaxLocationDiff = MaxLocationDiff;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutClassification != nullptr)
*OutClassification = Parms.OutClassification;
if (OutClassificationLocation != nullptr)
*OutClassificationLocation = std::move(Parms.OutClassificationLocation);
return Parms.ReturnValue;
}
// Class AugmentedReality.ARGeoAnchor
// (None)
class UClass* UARGeoAnchor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARGeoAnchor");
return Clss;
}
// ARGeoAnchor AugmentedReality.Default__ARGeoAnchor
// (Public, ClassDefaultObject, ArchetypeObject)
class UARGeoAnchor* UARGeoAnchor::GetDefaultObj()
{
static class UARGeoAnchor* Default = nullptr;
if (!Default)
Default = static_cast<UARGeoAnchor*>(UARGeoAnchor::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARGeoAnchor.GetLongitude
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARGeoAnchor::GetLongitude()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoAnchor", "GetLongitude");
Params::UARGeoAnchor_GetLongitude_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARGeoAnchor.GetLatitude
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARGeoAnchor::GetLatitude()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoAnchor", "GetLatitude");
Params::UARGeoAnchor_GetLatitude_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARGeoAnchor.GetAltitudeSource
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARAltitudeSource ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARAltitudeSource UARGeoAnchor::GetAltitudeSource()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoAnchor", "GetAltitudeSource");
Params::UARGeoAnchor_GetAltitudeSource_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARGeoAnchor.GetAltitudeMeters
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARGeoAnchor::GetAltitudeMeters()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARGeoAnchor", "GetAltitudeMeters");
Params::UARGeoAnchor_GetAltitudeMeters_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARTrackableNotifyComponent
// (None)
class UClass* UARTrackableNotifyComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTrackableNotifyComponent");
return Clss;
}
// ARTrackableNotifyComponent AugmentedReality.Default__ARTrackableNotifyComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTrackableNotifyComponent* UARTrackableNotifyComponent::GetDefaultObj()
{
static class UARTrackableNotifyComponent* Default = nullptr;
if (!Default)
Default = static_cast<UARTrackableNotifyComponent*>(UARTrackableNotifyComponent::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARTypesDummyClass
// (None)
class UClass* UARTypesDummyClass::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARTypesDummyClass");
return Clss;
}
// ARTypesDummyClass AugmentedReality.Default__ARTypesDummyClass
// (Public, ClassDefaultObject, ArchetypeObject)
class UARTypesDummyClass* UARTypesDummyClass::GetDefaultObj()
{
static class UARTypesDummyClass* Default = nullptr;
if (!Default)
Default = static_cast<UARTypesDummyClass*>(UARTypesDummyClass::StaticClass()->DefaultObject);
return Default;
}
// Class AugmentedReality.ARCandidateImage
// (None)
class UClass* UARCandidateImage::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARCandidateImage");
return Clss;
}
// ARCandidateImage AugmentedReality.Default__ARCandidateImage
// (Public, ClassDefaultObject, ArchetypeObject)
class UARCandidateImage* UARCandidateImage::GetDefaultObj()
{
static class UARCandidateImage* Default = nullptr;
if (!Default)
Default = static_cast<UARCandidateImage*>(UARCandidateImage::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARCandidateImage.GetPhysicalWidth
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARCandidateImage::GetPhysicalWidth()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateImage", "GetPhysicalWidth");
Params::UARCandidateImage_GetPhysicalWidth_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARCandidateImage.GetPhysicalHeight
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UARCandidateImage::GetPhysicalHeight()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateImage", "GetPhysicalHeight");
Params::UARCandidateImage_GetPhysicalHeight_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARCandidateImage.GetOrientation
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EARCandidateImageOrientationReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EARCandidateImageOrientation UARCandidateImage::GetOrientation()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateImage", "GetOrientation");
Params::UARCandidateImage_GetOrientation_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARCandidateImage.GetFriendlyName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UARCandidateImage::GetFriendlyName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateImage", "GetFriendlyName");
Params::UARCandidateImage_GetFriendlyName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARCandidateImage.GetCandidateTexture
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture2D* UARCandidateImage::GetCandidateTexture()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateImage", "GetCandidateTexture");
Params::UARCandidateImage_GetCandidateTexture_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class AugmentedReality.ARCandidateObject
// (None)
class UClass* UARCandidateObject::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ARCandidateObject");
return Clss;
}
// ARCandidateObject AugmentedReality.Default__ARCandidateObject
// (Public, ClassDefaultObject, ArchetypeObject)
class UARCandidateObject* UARCandidateObject::GetDefaultObj()
{
static class UARCandidateObject* Default = nullptr;
if (!Default)
Default = static_cast<UARCandidateObject*>(UARCandidateObject::StaticClass()->DefaultObject);
return Default;
}
// Function AugmentedReality.ARCandidateObject.SetFriendlyName
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString NewName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UARCandidateObject::SetFriendlyName(const class FString& NewName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateObject", "SetFriendlyName");
Params::UARCandidateObject_SetFriendlyName_Params Parms{};
Parms.NewName = NewName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARCandidateObject.SetCandidateObjectData
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<uint8> InCandidateObject (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UARCandidateObject::SetCandidateObjectData(TArray<uint8>& InCandidateObject)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateObject", "SetCandidateObjectData");
Params::UARCandidateObject_SetCandidateObjectData_Params Parms{};
Parms.InCandidateObject = InCandidateObject;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARCandidateObject.SetBoundingBox
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FBox InBoundingBox (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UARCandidateObject::SetBoundingBox(struct FBox& InBoundingBox)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateObject", "SetBoundingBox");
Params::UARCandidateObject_SetBoundingBox_Params Parms{};
Parms.InBoundingBox = InBoundingBox;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function AugmentedReality.ARCandidateObject.GetFriendlyName
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UARCandidateObject::GetFriendlyName()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateObject", "GetFriendlyName");
Params::UARCandidateObject_GetFriendlyName_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARCandidateObject.GetCandidateObjectData
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<uint8> ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<uint8> UARCandidateObject::GetCandidateObjectData()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateObject", "GetCandidateObjectData");
Params::UARCandidateObject_GetCandidateObjectData_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AugmentedReality.ARCandidateObject.GetBoundingBox
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FBox ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FBox UARCandidateObject::GetBoundingBox()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ARCandidateObject", "GetBoundingBox");
Params::UARCandidateObject_GetBoundingBox_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}