mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
35 lines
2.2 KiB
C++
35 lines
2.2 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x21 (0x151 - 0x130)
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// BlueprintGeneratedClass BP_AIActionRiding.BP_AIActionRiding_C
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class UBP_AIActionRiding_C : public UPalAIActionBase
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x130(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class APalCharacter* RidingCharacter; // 0x138(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class FName RidingSpeedUpFlagName; // 0x140(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AActor* OwnerPawn; // 0x148(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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bool bIsRiding; // 0x150(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UBP_AIActionRiding_C* GetDefaultObj();
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void SetRidingCharacter(class APalCharacter* RidingCharacter);
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void ActionStart(class APawn* ControlledPawn);
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void OnCoopReleaseDelegate______0();
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void ExecuteUbergraph_BP_AIActionRiding(int32 EntryPoint, class APawn* K2Node_Event_ControlledPawn, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_GetOff_ReturnValue, class UPalRideMarkerComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_Ride_ReturnValue, bool CallFunc_IsValid_ReturnValue_1);
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};
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}
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