mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
126 lines
13 KiB
C++
126 lines
13 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x129 (0x129 - 0x0)
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// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.TickInternal
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struct UBP_AIAction_BaseCampFighterGunner_Wait_C_TickInternal_Params
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{
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public:
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double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AAIController* AIController; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
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class APalCharacter* OwnerCharacter; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
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class UPalMapObjectDefenseBulletLauncherModel* DefenseModel; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
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class APalMapObject* MapObject; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
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struct FVector Temp_struct_Variable; // 0x28(0x18)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TSoftObjectPtr<class APalCharacter> CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue; // 0x40(0x30)(UObjectWrapper, HasGetValueTypeHash)
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class APalStationaryWeaponBase* CallFunc_TryGetWeapon_OutWeapon; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_TryGetWeapon_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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enum class EPathFollowingRequestResult CallFunc_MoveToLocation_ReturnValue; // 0x79(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_SwitchEnum_CmpSuccess; // 0x7A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A03[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
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class ABP_NormalStationaryLauncherBase_C* K2Node_DynamicCast_AsBP_Normal_Stationary_Launcher_Base; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A04[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AAIController* K2Node_DynamicCast_AsAIController; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_1; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A07[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_1; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_2; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A0D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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TScriptInterface<class IPalMapObjectLauncherControlInterface> K2Node_DynamicCast_AsPal_Map_Object_Launcher_Control_Interface; // 0xC8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_3; // 0xD8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A11[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_GetCharacterLocation_ReturnValue; // 0xE0(0x18)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class APalMapObject* CallFunc_TryGetLauncherControlMapObject_OutMapObject; // 0xF8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_TryGetLauncherControlMapObject_ReturnValue; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A14[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalAIActionBaseCampFighter* CallFunc_GetParentFighterAction_ReturnValue; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalMapObjectDefenseModelBase* CallFunc_TryGetDefenseMapObjectModel_OutModel; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_TryGetDefenseMapObjectModel_ReturnValue; // 0x118(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A15[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalMapObjectDefenseBulletLauncherModel* K2Node_DynamicCast_AsPal_Map_Object_Defense_Bullet_Launcher_Model; // 0x120(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_4; // 0x128(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0xA4 (0xA4 - 0x0)
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// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.LookMapObjectForward
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struct UBP_AIAction_BaseCampFighterGunner_Wait_C_LookMapObjectForward_Params
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{
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public:
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double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class APalMapObject* MapObject; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* SelfPawn; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x60(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float CallFunc_GeneralTurn_DeltaTime_ImplicitCast; // 0xA0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0xC (0xC - 0x0)
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// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.ActionTick
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struct UBP_AIAction_BaseCampFighterGunner_Wait_C_ActionTick_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.ActionStart
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struct UBP_AIAction_BaseCampFighterGunner_Wait_C_ActionStart_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x9 (0x9 - 0x0)
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// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.ActionFinished
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struct UBP_AIAction_BaseCampFighterGunner_Wait_C_ActionFinished_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x40 (0x40 - 0x0)
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// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.ExecuteUbergraph_BP_AIAction_BaseCampFighterGunner_Wait
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struct UBP_AIAction_BaseCampFighterGunner_Wait_C_ExecuteUbergraph_BP_AIAction_BaseCampFighterGunner_Wait_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A42[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn_2; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float K2Node_Event_DeltaSeconds; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A43[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* K2Node_Event_ControlledPawn; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPawnActionResult K2Node_Event_WithResult; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A46[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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double CallFunc_TickInternal_DeltaTime_ImplicitCast; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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