mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
159 lines
6.2 KiB
C++
159 lines
6.2 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_AIAction_BaseCampFighter.BP_AIAction_BaseCampFighter_C
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// (None)
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class UClass* UBP_AIAction_BaseCampFighter_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_AIAction_BaseCampFighter_C");
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return Clss;
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}
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// BP_AIAction_BaseCampFighter_C BP_AIAction_BaseCampFighter.Default__BP_AIAction_BaseCampFighter_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UBP_AIAction_BaseCampFighter_C* UBP_AIAction_BaseCampFighter_C::GetDefaultObj()
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{
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static class UBP_AIAction_BaseCampFighter_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UBP_AIAction_BaseCampFighter_C*>(UBP_AIAction_BaseCampFighter_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_AIAction_BaseCampFighter.BP_AIAction_BaseCampFighter_C.ActionStart
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_BaseCampFighter_C::ActionStart(class APawn* ControlledPawn)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_BaseCampFighter_C", "ActionStart");
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Params::UBP_AIAction_BaseCampFighter_C_ActionStart_Params Parms{};
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Parms.ControlledPawn = ControlledPawn;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_AIAction_BaseCampFighter.BP_AIAction_BaseCampFighter_C.NotifyOrderCommand
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// enum class EPalMapBaseCampWorkerOrderTypeOrderType (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_BaseCampFighter_C::NotifyOrderCommand(enum class EPalMapBaseCampWorkerOrderType OrderType)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_BaseCampFighter_C", "NotifyOrderCommand");
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Params::UBP_AIAction_BaseCampFighter_C_NotifyOrderCommand_Params Parms{};
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Parms.OrderType = OrderType;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_AIAction_BaseCampFighter.BP_AIAction_BaseCampFighter_C.ActionResume
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_BaseCampFighter_C::ActionResume(class APawn* ControlledPawn)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_BaseCampFighter_C", "ActionResume");
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Params::UBP_AIAction_BaseCampFighter_C_ActionResume_Params Parms{};
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Parms.ControlledPawn = ControlledPawn;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_AIAction_BaseCampFighter.BP_AIAction_BaseCampFighter_C.ChangeActionWait
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UBP_AIAction_BaseCampFighter_C::ChangeActionWait()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_BaseCampFighter_C", "ChangeActionWait");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_AIAction_BaseCampFighter.BP_AIAction_BaseCampFighter_C.ExecuteUbergraph_BP_AIAction_BaseCampFighter
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPawnActionsComponent* CallFunc_GetOwnerComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class APawn* K2Node_Event_ControlledPawn_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UBP_AIAction_BaseCampFighter_Wait_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// enum class EPalMapBaseCampWorkerOrderTypeK2Node_Event_OrderType (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsBattleOrderType_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_BaseCampFighter_C::ExecuteUbergraph_BP_AIAction_BaseCampFighter(int32 EntryPoint, class UPawnActionsComponent* CallFunc_GetOwnerComponent_ReturnValue, class APawn* K2Node_Event_ControlledPawn_1, class UBP_AIAction_BaseCampFighter_Wait_C* CallFunc_SpawnObject_ReturnValue, enum class EPalMapBaseCampWorkerOrderType K2Node_Event_OrderType, bool CallFunc_IsBattleOrderType_ReturnValue, class APawn* K2Node_Event_ControlledPawn)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_BaseCampFighter_C", "ExecuteUbergraph_BP_AIAction_BaseCampFighter");
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Params::UBP_AIAction_BaseCampFighter_C_ExecuteUbergraph_BP_AIAction_BaseCampFighter_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.CallFunc_GetOwnerComponent_ReturnValue = CallFunc_GetOwnerComponent_ReturnValue;
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Parms.K2Node_Event_ControlledPawn_1 = K2Node_Event_ControlledPawn_1;
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Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
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Parms.K2Node_Event_OrderType = K2Node_Event_OrderType;
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Parms.CallFunc_IsBattleOrderType_ReturnValue = CallFunc_IsBattleOrderType_ReturnValue;
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Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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