mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
634 lines
69 KiB
C++
634 lines
69 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x8A (0x8A - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.CheckDeadTimer
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struct UBP_AIAction_CombatPal_C_CheckDeadTimer_Params
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{
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public:
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struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x0(0x50)(NoDestructor)
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class APalAIController* CallFunc_GetControllerRef_PalAIController; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E8C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Add_DoubleDouble_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E8D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x80(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsDead_ReturnValue; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x89(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x38 (0x38 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.GetSelfPalBlackBoard
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struct UBP_AIAction_CombatPal_C_GetSelfPalBlackBoard_Params
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{
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public:
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class UBP_PalAIBlackboard_Common_C* PalBB; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalAIController* CallFunc_GetControllerRef_PalAIController; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E97[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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TScriptInterface<class IBPI_GetPalAIBlackboard_C> K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E99[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x148 (0x148 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.WarpToSpawnerPoint
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struct UBP_AIAction_CombatPal_C_WarpToSpawnerPoint_Params
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{
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public:
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class APalCharacter* CallFunc_GetCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetCharacter_ReturnValue_1; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UBP_PalAIBlackboard_Common_C* CallFunc_GetSelfPalBlackBoard_PalBB; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Add_DoubleDouble_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_MakeVector_ReturnValue; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult; // 0x50(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
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bool CallFunc_K2_SetActorLocation_ReturnValue; // 0x138(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E9E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x140(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x74 (0x74 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.AddWarpStackTimer
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struct UBP_AIAction_CombatPal_C_AddWarpStackTimer_Params
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{
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public:
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double Const_WarpStackTime; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector SelfPos; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EAA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsNearTwoPoint_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EAC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_GetCharacter_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x40(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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enum class EPalSpawnedCharacterType CallFunc_GetSpawnedCharacterType_ReturnValue; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x61(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x62(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x63(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_BooleanOR_ReturnValue; // 0x64(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_BooleanOR_ReturnValue_1; // 0x65(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EAD[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Add_DoubleDouble_ReturnValue; // 0x68(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_IsNearTwoPoint_distance_ImplicitCast; // 0x70(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x49 (0x49 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.AttackNearestMapObject
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struct UBP_AIAction_CombatPal_C_AttackNearestMapObject_Params
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{
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public:
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bool ReachAble; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EBA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalAIController* CallFunc_GetPalAIController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalMapObject* CallFunc_GetNearestEnemyBuildObject_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EBF[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsExistPathForLocation_ForBP_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x28 (0x28 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.PlayWazaAction
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struct UBP_AIAction_CombatPal_C_PlayWazaAction_Params
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{
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public:
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class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UPalActionComponent* CallFunc_GetActorActionComponentRef_ActionComp; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UPalActiveSkillSlot* CallFunc_GetSkillSlotRef_SkillSlot; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValidClass_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2ECC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionBase* CallFunc_PlayAction_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x31 (0x31 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.FindWazaClass
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struct UBP_AIAction_CombatPal_C_FindWazaClass_Params
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{
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public:
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int32 SlotIndex; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2ED4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UClass* WazaAction; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalStaticCharacterParameterComponent* CallFunc_GetStaticParamCompRef_StaticParamComp; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UPalActiveSkillSlot* CallFunc_GetSkillSlotRef_SkillSlot; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPalWazaID CallFunc_GetWazaType_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2ED6[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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TSubclassOf<class UPalActionBase> CallFunc_Map_Find_Value; // 0x28(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
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bool CallFunc_Map_Find_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x1D (0x1D - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.TargetIsValid
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struct UBP_AIAction_CombatPal_C_TargetIsValid_Params
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{
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public:
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bool Valid; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EDE[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_GetActiveActorFlag_ReturnValue; // 0x1A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsDead_ReturnValue; // 0x1B(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x14 (0x14 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.Get Next Action Slot ID
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struct UBP_AIAction_CombatPal_C_Get_Next_Action_Slot_ID_Params
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{
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public:
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int32 SlotID; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 EnableSlotIdNum; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalActiveSkillSlot* CallFunc_GetSkillSlotRef_SkillSlot; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_ChoiceEnableSlotIDByRandom_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x4 (0x4 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.InterruptAction
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struct UBP_AIAction_CombatPal_C_InterruptAction_Params
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{
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public:
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int32 SlotID; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0xB9 (0xB9 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.ChangeCombatStartLocation
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struct UBP_AIAction_CombatPal_C_ChangeCombatStartLocation_Params
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{
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public:
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bool Change; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F12[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UBP_PalAIBlackboard_Common_C* SelfBB; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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TScriptInterface<class IBPI_GoBackTeritory_C> K2Node_DynamicCast_AsBPI_Go_Back_Teritory; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F14[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalAICombatModule_Wild* K2Node_DynamicCast_AsPal_AICombat_Module_Wild; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_1; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x39(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_JudgeReturnCombatStartPosition_ReturnValue; // 0x3A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F15[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_1; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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TScriptInterface<class IBPI_GoBackTeritory_C> K2Node_DynamicCast_AsBPI_Go_Back_Teritory_1; // 0x48(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_2; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F17[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_2; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F18[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_3; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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TScriptInterface<class IBPI_GetPalAIBlackboard_C> K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0x78(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_3; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F1C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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TScriptInterface<class IBPI_GetPalAIBlackboard_C> K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard_1; // 0x90(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_4; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F1F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UBP_PalAIBlackboard_Common_C* CallFunc_GetLeaderBB_LeaderPalBrackboard; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_2; // 0xB8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0xC8 (0xC8 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.PlayWazaDarknessStatus
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struct UBP_AIAction_CombatPal_C_PlayWazaDarknessStatus_Params
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{
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public:
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double CallFunc_RandomFloatInRange_ReturnValue; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_RandomUnitVector_ReturnValue; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_X; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Y; // 0x40(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Z; // 0x48(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_MakeVector_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalActionComponent* CallFunc_GetActorActionComponentRef_ActionComp; // 0xA0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalActionBase* CallFunc_PlayActionLocation_ReturnValue; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x2 (0x2 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.PlayerCameraCheck
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struct UBP_AIAction_CombatPal_C_PlayerCameraCheck_Params
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{
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public:
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bool AttackAble; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsAIAttackAbleByPlayerCamera_ReturnValue; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x28 (0x28 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.RemoveDamageResponse
|
|
struct UBP_AIAction_CombatPal_C_RemoveDamageResponse_Params
|
|
{
|
|
public:
|
|
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x28 (0x28 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.AddDamageResponse
|
|
struct UBP_AIAction_CombatPal_C_AddDamageResponse_Params
|
|
{
|
|
public:
|
|
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x152 (0x152 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.DamageResponseForCombatPal
|
|
struct UBP_AIAction_CombatPal_C_DamageResponseForCombatPal_Params
|
|
{
|
|
public:
|
|
struct FPalDamageResult DmgResult; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
|
|
TArray<class APalCharacter*> AttackerList; // 0x50(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F58[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F5A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x78(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Greater_IntInt_ReturnValue; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue_1; // 0x81(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F5B[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class APalAIController* CallFunc_GetPalAIController_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APalAIController* CallFunc_GetPalAIController_ReturnValue_1; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class AController* CallFunc_GetController_ReturnValue; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_TargetIsPlayerOrPlayersOtomoPal_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F5C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue_1; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APalCharacter* CallFunc_Array_Get_Item; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0xC8(0x50)(NoDestructor)
|
|
class UPalAIActionBase* CallFunc_SetAIActionClassParameter_ReturnValue; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Add_ReturnValue; // 0x120(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F5E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class AController* CallFunc_GetController_ReturnValue_1; // 0x128(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class AController* CallFunc_GetController_ReturnValue_2; // 0x130(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class UPalAISensorComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x138(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Add_ReturnValue_1; // 0x140(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F60[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class APalCharacter* CallFunc_SelectResponseBySenses_OutTargetCharacter; // 0x148(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
enum class EPalAIResponseType CallFunc_SelectResponseBySenses_ReturnValue; // 0x150(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_SwitchEnum_CmpSuccess; // 0x151(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0xE8 (0xE8 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.SightCheckAndResponseForCombatPal
|
|
struct UBP_AIAction_CombatPal_C_SightCheckAndResponseForCombatPal_Params
|
|
{
|
|
public:
|
|
bool ChangeNextAction; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F87[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class APalCharacter* TempTarget; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
|
|
bool HitPlayer; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F8E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
TArray<class APalCharacter*> TempTargetList; // 0x18(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate)
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x30(0x50)(NoDestructor)
|
|
class UPalAIActionBase* CallFunc_SetAIActionClassParameter_ReturnValue; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class AController* CallFunc_GetController_ReturnValue_1; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class UPalAISensorComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
class APalCharacter* CallFunc_SelectResponseBySenses_OutTargetCharacter; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
enum class EPalAIResponseType CallFunc_SelectResponseBySenses_ReturnValue; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F91[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class AController* CallFunc_GetController_ReturnValue_2; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_SwitchEnum_CmpSuccess; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F93[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UPalAISensorComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0xB8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F94[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
TArray<class APalCharacter*> CallFunc_SightCheckAllPlayer_InSightPlayers; // 0xC8(0x10)(ReferenceParm)
|
|
TArray<class APalCharacter*> CallFunc_SightCheckAllAliveNPC_InSightCharacters; // 0xD8(0x10)(ReferenceParm)
|
|
};
|
|
|
|
// 0x99 (0x99 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.MoveToTarget
|
|
struct UBP_AIAction_CombatPal_C_MoveToTarget_Params
|
|
{
|
|
public:
|
|
bool Temp; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FB7[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class APalAIController* CallFunc_GetControllerRef_PalAIController; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsOnNavMesh_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_AttackNearestMapObject_ReachAble; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FB8[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValidClass_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FB9[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x50(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsNearTwoPoint_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FBA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UPalActiveSkillSlot* CallFunc_GetSkillSlotRef_SkillSlot; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Get_Next_Action_Slot_ID_SlotID; // 0x78(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x7C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x7D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsNearMaxRange_ReturnValue; // 0x7E(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FBB[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UClass* CallFunc_FindWazaClass_WazaAction; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_BooleanAND_ReturnValue; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x89(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FBC[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x90(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_AIMoveToTargetActor_ReturnValue; // 0x98(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.GetActorActionComponentRef
|
|
struct UBP_AIAction_CombatPal_C_GetActorActionComponentRef_Params
|
|
{
|
|
public:
|
|
class UPalActionComponent* ActionComp; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.GetStaticParamCompRef
|
|
struct UBP_AIAction_CombatPal_C_GetStaticParamCompRef_Params
|
|
{
|
|
public:
|
|
class UPalStaticCharacterParameterComponent* StaticParamComp; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.GetSkillSlotRef
|
|
struct UBP_AIAction_CombatPal_C_GetSkillSlotRef_Params
|
|
{
|
|
public:
|
|
class UPalActiveSkillSlot* SkillSlot; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APalAIController* CallFunc_GetControllerRef_PalAIController; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x1A (0x1A - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.GetControllerRef
|
|
struct UBP_AIAction_CombatPal_C_GetControllerRef_Params
|
|
{
|
|
public:
|
|
class APalAIController* PalAIController; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APalAIController* K2Node_DynamicCast_AsPal_AIController; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x39 (0x39 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.SetupSkillSlot
|
|
struct UBP_AIAction_CombatPal_C_SetupSkillSlot_Params
|
|
{
|
|
public:
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FD1[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UPalActiveSkillSlot* CallFunc_GetSkillSlotRef_SkillSlot; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Array_Index_Variable; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
TArray<enum class EPalWazaID> CallFunc_GetEquipWaza_ReturnValue; // 0x20(0x10)(ReferenceParm)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
enum class EPalWazaID CallFunc_Array_Get_Item; // 0x31(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FD4[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x181 (0x181 - 0x0)
|
|
// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.ChangeNextAction
|
|
struct UBP_AIAction_CombatPal_C_ChangeNextAction_Params
|
|
{
|
|
public:
|
|
int32 NextSlotID; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 EnableSlotIDLength; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FPalAIActionDynamicParameter TempAIDynamicParam; // 0x8(0x50)(Edit, BlueprintVisible, NoDestructor)
|
|
TArray<int32> VaildID; // 0x58(0x10)(Edit, BlueprintVisible)
|
|
enum class EPalActionType Temp_byte_Variable; // 0x68(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FEC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x70(0x50)(NoDestructor)
|
|
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter_1; // 0xC0(0x50)(NoDestructor)
|
|
bool CallFunc_PlayerCameraCheck_AttackAble; // 0x110(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FF0[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UPalStaticCharacterParameterComponent* CallFunc_GetStaticParamCompRef_StaticParamComp; // 0x118(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsNearTwoActor_ReturnValue; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FF1[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
int32 CallFunc_RandomInteger_ReturnValue; // 0x124(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_SwitchInteger_CmpSuccess; // 0x128(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Not_PreBool_ReturnValue; // 0x129(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FF3[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x130(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Get_Next_Action_Slot_ID_SlotID; // 0x138(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FF5[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UPalActionComponent* CallFunc_GetActorActionComponentRef_ActionComp; // 0x140(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
TSubclassOf<class UPalActionBase> CallFunc_Map_Find_Value; // 0x148(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
|
bool CallFunc_Map_Find_ReturnValue; // 0x150(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
enum class EPalAIActionType Temp_byte_Variable_1; // 0x151(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValidClass_ReturnValue; // 0x152(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FF7[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
TSubclassOf<class UPalAIActionBase> CallFunc_Map_Find_Value_1; // 0x158(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
|
bool CallFunc_Map_Find_ReturnValue_1; // 0x160(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FF9[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue; // 0x168(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_PushChildAction_ReturnValue; // 0x170(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2FFB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UClass* CallFunc_FindWazaClass_WazaAction; // 0x178(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x180(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x20 (0x20 - 0x0)
|
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.TargetChange
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struct UBP_AIAction_CombatPal_C_TargetChange_Params
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{
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public:
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bool CallFunc_IsValid_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_300A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_300D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AActor* CallFunc_GetTargetActor_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0xC (0xC - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.ActionTick
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struct UBP_AIAction_CombatPal_C_ActionTick_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.ActionPause
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struct UBP_AIAction_CombatPal_C_ActionPause_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x50 (0x50 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.OnDeadDelegate_Event
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struct UBP_AIAction_CombatPal_C_OnDeadDelegate_Event_Params
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{
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public:
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struct FPalDeadInfo DeadInfo; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
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};
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// 0x9 (0x9 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.ActionFinished
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struct UBP_AIAction_CombatPal_C_ActionFinished_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.StartNextAction_Event
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struct UBP_AIAction_CombatPal_C_StartNextAction_Event_Params
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{
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public:
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class UPalActionComponent* ActionComponent; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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};
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// 0x9 (0x9 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.OnChildActionFinished
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struct UBP_AIAction_CombatPal_C_OnChildActionFinished_Params
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{
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public:
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class UPawnAction* Action; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.ActionStart
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struct UBP_AIAction_CombatPal_C_ActionStart_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x230 (0x230 - 0x0)
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// Function BP_AIAction_CombatPal.BP_AIAction_CombatPal_C.ExecuteUbergraph_BP_AIAction_CombatPal
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struct UBP_AIAction_CombatPal_C_ExecuteUbergraph_BP_AIAction_CombatPal_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3044[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn_3; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float K2Node_Event_DeltaSeconds; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3046[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsFalling_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_InFanShap_ReturnValue; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3048[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn_2; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_304A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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struct FPalDeadInfo K2Node_CustomEvent_DeadInfo; // 0x40(0x50)(NoDestructor)
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bool CallFunc_IsBattleMode_ReturnValue; // 0x90(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_304C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn_1; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPawnActionResult K2Node_Event_WithResult_1; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0xA1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValidClass_ReturnValue; // 0xA2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_304D[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalAIController* CallFunc_GetControllerRef_PalAIController; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalActiveSkillSlot* CallFunc_GetSkillSlotRef_SkillSlot; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalAICombatModule* CallFunc_SpawnObject_ReturnValue; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalActiveSkillSlot* CallFunc_GetSkillSlotRef_SkillSlot_1; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsNearMaxRange_ReturnValue; // 0xC8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_304E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue; // 0xD0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalActiveSkillSlot* CallFunc_GetSkillSlotRef_SkillSlot_2; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsFarMinRange_ReturnValue; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3050[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionComponent* CallFunc_GetActorActionComponentRef_ActionComp; // 0xE8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UPalActionComponent* CallFunc_GetActorActionComponentRef_ActionComp_1; // 0xF0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UPalStaticCharacterParameterComponent* CallFunc_GetStaticParamCompRef_StaticParamComp; // 0xF8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_ActionIsEmpty_ReturnValue; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x101(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3051[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x104(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3052[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalAIController* CallFunc_GetControllerRef_PalAIController_1; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_2; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3053[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_1; // 0x128(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalActionComponent* K2Node_CustomEvent_actionComponent; // 0x130(0x8)(ConstParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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enum class EPalAIActionType Temp_byte_Variable; // 0x138(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3055[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionComponent* CallFunc_GetActorActionComponentRef_ActionComp_2; // 0x140(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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TSubclassOf<class UPalAIActionBase> CallFunc_Map_Find_Value; // 0x148(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
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bool CallFunc_Map_Find_ReturnValue; // 0x150(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3056[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue_1; // 0x158(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x160(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_PushChildAction_ReturnValue; // 0x168(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3057[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalAIAction_LeaveBase* K2Node_DynamicCast_AsPal_AIAction_Leave_Base; // 0x170(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x178(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3059[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionComponent* CallFunc_GetActorActionComponentRef_ActionComp_3; // 0x180(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_InFanShap_ReturnValue_1; // 0x188(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_305B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionBase* CallFunc_PlayAction_ReturnValue; // 0x190(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalActionComponent* CallFunc_GetActorActionComponentRef_ActionComp_4; // 0x198(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_LineTraceToTarget_ForAIAttack_ReturnValue; // 0x1A0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_ActionIsEmpty_ReturnValue_1; // 0x1A1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
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bool CallFunc_BooleanAND_ReturnValue; // 0x1A2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_305D[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
|
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class UPawnAction* K2Node_Event_Action; // 0x1A8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
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enum class EPawnActionResult K2Node_Event_WithResult; // 0x1B0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_305E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue_2; // 0x1B8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APawn* K2Node_Event_ControlledPawn; // 0x1C0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x1C8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess_1; // 0x1D0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
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bool CallFunc_ChangeCombatStartLocation_Change; // 0x1D1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3060[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x1D8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
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bool CallFunc_TargetIsValid_Valid; // 0x1F0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue_3; // 0x1F1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
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uint8 Pad_3062[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
|
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class UBP_PalAIBlackboard_Common_C* CallFunc_GetSelfPalBlackBoard_PalBB; // 0x1F8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
class UBP_PalAIBlackboard_Common_C* CallFunc_GetSelfPalBlackBoard_PalBB_1; // 0x200(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue_4; // 0x208(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue_5; // 0x209(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_3064[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x20C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_3065[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
double K2Node_VariableSet_tempDeltaSecond_ImplicitCast; // 0x220(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_GeneralTurnToActor_DeltaTime_ImplicitCast; // 0x228(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_GeneralTurnToActor_DeltaTime_ImplicitCast_1; // 0x22C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
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|
|
}
|
|
}
|
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