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https://github.com/swordbluesword/PalWorld-NetCrack.git
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72 lines
2.4 KiB
C++
72 lines
2.4 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_AIAction_Death_SelfDestruct.BP_AIAction_Death_SelfDestruct_C
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// (None)
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class UClass* UBP_AIAction_Death_SelfDestruct_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_AIAction_Death_SelfDestruct_C");
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return Clss;
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}
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// BP_AIAction_Death_SelfDestruct_C BP_AIAction_Death_SelfDestruct.Default__BP_AIAction_Death_SelfDestruct_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UBP_AIAction_Death_SelfDestruct_C* UBP_AIAction_Death_SelfDestruct_C::GetDefaultObj()
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{
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static class UBP_AIAction_Death_SelfDestruct_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UBP_AIAction_Death_SelfDestruct_C*>(UBP_AIAction_Death_SelfDestruct_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_AIAction_Death_SelfDestruct.BP_AIAction_Death_SelfDestruct_C.GetDeathActionClass
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// (Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// class UClass* DeathAction (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UClass* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_Death_SelfDestruct_C::GetDeathActionClass(class UClass** DeathAction, class UClass* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_Death_SelfDestruct_C", "GetDeathActionClass");
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Params::UBP_AIAction_Death_SelfDestruct_C_GetDeathActionClass_Params Parms{};
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Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
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Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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if (DeathAction != nullptr)
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*DeathAction = Parms.DeathAction;
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}
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}
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