mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
322 lines
42 KiB
C++
322 lines
42 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0xDE (0xDE - 0x0)
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// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.Get Arrivable Location
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struct UBP_AIAction_NPC_Relax_Wander_C_Get_Arrivable_Location_Params
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{
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public:
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struct FVector V; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Result; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_30B8[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector Location; // 0x20(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TArray<struct FVector> PathPoints; // 0x38(0x10)(Edit, BlueprintVisible)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_X; // 0x60(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Y; // 0x68(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Z; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_X_1; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Y_1; // 0x80(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Z_1; // 0x88(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_MakeVector_ReturnValue; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_GetArrivableLocation_OutLocation; // 0xC0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_GetArrivableLocation_OutDistance; // 0xD8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_GetArrivableLocation_ReturnValue; // 0xDC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0xDD(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0xB4 (0xB4 - 0x0)
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// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.TryGetTargetLocation
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struct UBP_AIAction_NPC_Relax_Wander_C_TryGetTargetLocation_Params
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{
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public:
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int32 TryCount; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Result; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_30CE[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector Location; // 0x8(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsFind; // 0x20(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_30CF[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector TargetLocation; // 0x28(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Index; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_30D0[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector V; // 0x48(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Temp_bool_Variable; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Not_PreBool_ReturnValue; // 0x61(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_30E1[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x64(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Get_Arrivable_Location_Result; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_30E2[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_Get_Arrivable_Location_Location; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_30E5[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 Temp_int_Variable; // 0x8C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x90(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x94(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_BooleanAND_ReturnValue; // 0x95(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x96(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_30F6[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_SelectTargetNode_Location; // 0x98(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_SelectTargetNode_index; // 0xB0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x129 (0x129 - 0x0)
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// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.SelectTargetNode
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struct UBP_AIAction_NPC_Relax_Wander_C_SelectTargetNode_Params
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{
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public:
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struct FVector Location; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Index; // 0x18(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 SelectedIndex; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TArray<int32> IndexList; // 0x20(0x10)(Edit, BlueprintVisible)
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double RadiusHalfLengthSq; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Array_Index_Variable; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Loop_Counter_Variable; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Greater_IntInt_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x49(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3132[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Array_Length_ReturnValue_1; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_RandomInteger_ReturnValue; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Get_Item; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3136[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x60(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector2D CallFunc_MakeVector2D_ReturnValue; // 0x68(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_VSize2DSquared_ReturnValue; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Array_Get_Item_1; // 0x80(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x98(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_X; // 0xB0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Y; // 0xB8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Z; // 0xC0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_X_1; // 0xC8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Y_1; // 0xD0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_BreakVector_Z_1; // 0xD8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector2D CallFunc_MakeVector2D_ReturnValue_1; // 0xE0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector2D CallFunc_MakeVector2D_ReturnValue_2; // 0xF0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue_2; // 0x100(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_313E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector2D CallFunc_Subtract_Vector2DVector2D_ReturnValue; // 0x108(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x118(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_313F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_VSize2DSquared_ReturnValue_1; // 0x120(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x128(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x59 (0x59 - 0x0)
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// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.HasNearPoint
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struct UBP_AIAction_NPC_Relax_Wander_C_HasNearPoint_Params
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{
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public:
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TArray<struct FVector> Nodes; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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struct FVector Point; // 0x10(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Result; // 0x28(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3158[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Array_Length_ReturnValue; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Array_Index_Variable; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Loop_Counter_Variable; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Array_Get_Item; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_315D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsNearTwoPoint_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x108 (0x108 - 0x0)
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// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.Create Inside Nodes
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struct UBP_AIAction_NPC_Relax_Wander_C_Create_Inside_Nodes_Params
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{
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public:
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double Radius; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 SplitNum; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3186[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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TArray<struct FVector> Nodes; // 0x10(0x10)(Parm, OutParm)
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TArray<struct FVector> Results; // 0x20(0x10)(Edit, BlueprintVisible)
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double RadiusSq; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double SplitNumHalf; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector V; // 0x40(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double X; // 0x58(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double Y; // 0x60(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Variable; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3188[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_VSizeSquared_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x78(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Percent_IntInt_ReturnValue; // 0x7C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Divide_IntInt_ReturnValue; // 0x80(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3189[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Conv_IntToDouble_ReturnValue; // 0x88(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Conv_IntToDouble_ReturnValue_1; // 0x90(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Multiply_IntInt_ReturnValue; // 0x98(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_318A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Conv_IntToDouble_ReturnValue_2; // 0xA0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_LessEqual_IntInt_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_318B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0xB0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Square_ReturnValue; // 0xB8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue; // 0xC0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0xC4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_318C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Divide_DoubleDouble_ReturnValue; // 0xC8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0xD0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0xD8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Multiply_DoubleDouble_ReturnValue_2; // 0xE0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_MakeVector_ReturnValue; // 0xE8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Subtract_DoubleDouble_ReturnValue_1; // 0x100(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x149 (0x149 - 0x0)
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// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.CreateCircumferenceNodes
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struct UBP_AIAction_NPC_Relax_Wander_C_CreateCircumferenceNodes_Params
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{
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public:
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double Radius; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 SplitNum; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31A6[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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TArray<struct FVector> Nodes; // 0x10(0x10)(Parm, OutParm)
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TArray<struct FVector> Results; // 0x20(0x10)(Edit, BlueprintVisible)
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double M; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double N_Sq; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double N; // 0x40(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double R_Sq; // 0x48(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double R; // 0x50(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double SplitNumHalf; // 0x58(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Square_ReturnValue; // 0x60(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Square_ReturnValue_1; // 0x68(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Variable; // 0x70(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31A8[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Conv_IntToDouble_ReturnValue; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x80(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31A9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x88(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_MakeVector_ReturnValue; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_MakeVector_ReturnValue_1; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue; // 0xC0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue_1; // 0xC4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0xC8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_MakeVector_ReturnValue_2; // 0xD0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue_2; // 0xE8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31AE[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_MakeVector_ReturnValue_3; // 0xF0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue_3; // 0x108(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31AF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x110(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Sqrt_ReturnValue; // 0x118(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x120(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Subtract_DoubleDouble_ReturnValue_1; // 0x128(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Conv_IntToDouble_ReturnValue_1; // 0x130(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Multiply_DoubleDouble_ReturnValue_2; // 0x138(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Multiply_DoubleDouble_ReturnValue_3; // 0x140(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x148(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x108 (0x108 - 0x0)
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// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.CreateNodes
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struct UBP_AIAction_NPC_Relax_Wander_C_CreateNodes_Params
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{
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public:
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struct FVector Center; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double Radius; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 SplitNum; // 0x20(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31C8[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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TArray<struct FVector> Nodes; // 0x28(0x10)(Parm, OutParm)
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TArray<struct FVector> Results; // 0x38(0x10)(Edit, BlueprintVisible)
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int32 Temp_int_Loop_Counter_Variable; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Loop_Counter_Variable_1; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Array_Index_Variable; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31C9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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TArray<struct FVector> CallFunc_Create_Inside_Nodes_Nodes; // 0x60(0x10)(ReferenceParm)
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int32 CallFunc_Array_Length_ReturnValue; // 0x70(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31CA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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TArray<struct FVector> CallFunc_CreateCircumferenceNodes_Nodes; // 0x78(0x10)(ReferenceParm)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31CB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_Array_Get_Item; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue_1; // 0xC0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue; // 0xC4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue_1; // 0xC8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_HasNearPoint_Result; // 0xC9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31CC[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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|
int32 Temp_int_Array_Index_Variable_1; // 0xCC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Array_Get_Item_1; // 0xD0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue_1; // 0xE8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_HasNearPoint_Result_1; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_31CE[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
int32 CallFunc_Array_Add_ReturnValue_1; // 0x104(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
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|
|
// 0x140 (0x140 - 0x0)
|
|
// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.OnTargetPointUpdateStart
|
|
struct UBP_AIAction_NPC_Relax_Wander_C_OnTargetPointUpdateStart_Params
|
|
{
|
|
public:
|
|
struct FVector TargetLocation; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Index; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_31DD[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FVector V; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_RandomIntegerInRange_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_31DF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
double CallFunc_Conv_IntToDouble_ReturnValue; // 0x40(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x48(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x50(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x68(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FF_NPC_PathWalkPoint K2Node_MakeStruct_F_NPC_PathWalkPoint; // 0x70(0x30)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0xA0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<struct FF_NPC_PathWalkPoint> K2Node_MakeArray_Array; // 0xA8(0x10)(ReferenceParm)
|
|
double CallFunc_Add_DoubleDouble_ReturnValue; // 0xB8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FF_NPC_PathWalkArray K2Node_MakeStruct_F_NPC_PathWalkArray; // 0xC0(0x10)(HasGetValueTypeHash)
|
|
struct FF_NPC_PathWalkPoint K2Node_MakeStruct_F_NPC_PathWalkPoint_1; // 0xD0(0x30)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<struct FF_NPC_PathWalkPoint> K2Node_MakeArray_Array_1; // 0x100(0x10)(ReferenceParm)
|
|
bool CallFunc_TryGetTargetLocation_Result; // 0x110(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_31E3[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FVector CallFunc_TryGetTargetLocation_Location; // 0x118(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FF_NPC_PathWalkArray K2Node_MakeStruct_F_NPC_PathWalkArray_1; // 0x130(0x10)(HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.ActionStart
|
|
struct UBP_AIAction_NPC_Relax_Wander_C_ActionStart_Params
|
|
{
|
|
public:
|
|
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
// 0x58 (0x58 - 0x0)
|
|
// Function BP_AIAction_NPC_Relax_Wander.BP_AIAction_NPC_Relax_Wander_C.ExecuteUbergraph_BP_AIAction_NPC_Relax_Wander
|
|
struct UBP_AIAction_NPC_Relax_Wander_C_ExecuteUbergraph_BP_AIAction_NPC_Relax_Wander_Params
|
|
{
|
|
public:
|
|
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_31E9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class APawn* K2Node_Event_ControlledPawn; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Max_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_31EA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
TScriptInterface<class IBPI_GetPalAIBlackboard_C> K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0x20(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_31EB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
TArray<struct FVector> CallFunc_CreateNodes_Nodes; // 0x40(0x10)(ReferenceParm)
|
|
double CallFunc_FMax_ReturnValue; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
|