PalWorld-NetCrack/SDK/BP_AIAction_Stun_parameters.hpp
2024-01-22 14:43:11 +08:00

79 lines
7.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0xA8 (0xA8 - 0x0)
// Function BP_AIAction_Stun.BP_AIAction_Stun_C.WakeupDirection
struct UBP_AIAction_Stun_C_WakeupDirection_Params
{
public:
int32 Direction; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2AA7[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRotator MeshRotate; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue_1; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue_1; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x61(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2AAA[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x78(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2AAB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRotator CallFunc_K2_GetComponentRotation_ReturnValue; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
// 0x8 (0x8 - 0x0)
// Function BP_AIAction_Stun.BP_AIAction_Stun_C.ActionStart
struct UBP_AIAction_Stun_C_ActionStart_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x171 (0x171 - 0x0)
// Function BP_AIAction_Stun.BP_AIAction_Stun_C.ExecuteUbergraph_BP_AIAction_Stun
struct UBP_AIAction_Stun_C_ExecuteUbergraph_BP_AIAction_Stun_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2AC1[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetClosestPointOnPhysicsAsset_ClosestWorldPosition; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetClosestPointOnPhysicsAsset_Normal; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_K2_GetClosestPointOnPhysicsAsset_BoneName; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_K2_GetClosestPointOnPhysicsAsset_Distance; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_K2_GetClosestPointOnPhysicsAsset_ReturnValue; // 0x64(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2AC9[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_GetBoneIndex_ReturnValue; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2ACA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FActionDynamicParameter K2Node_MakeStruct_ActionDynamicParameter; // 0x70(0xE0)(None)
class APawn* K2Node_Event_ControlledPawn; // 0x150(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionBase* CallFunc_PlayActionParameter_ReturnValue; // 0x158(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x160(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x168(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFlyPal_ReturnValue; // 0x170(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}