mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
46 lines
6.7 KiB
C++
46 lines
6.7 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x48 (0x178 - 0x130)
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// BlueprintGeneratedClass BP_AIAction_TurnAndEncount.BP_AIAction_TurnAndEncount_C
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class UBP_AIAction_TurnAndEncount_C : public UPalAIActionBase
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x130(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class AActor* TargetAct; // 0x138(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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bool Turning; // 0x140(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Propagated; // 0x141(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F35[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPawnAction_BlueprintBase* TempAction; // 0x148(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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bool IsCanceled; // 0x150(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsDelayStop; // 0x151(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F37[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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double TurnTimer; // 0x158(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double Const_TurnEndTime; // 0x160(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalActionBase* TurnAction; // 0x168(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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double TempDeltaTime; // 0x170(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UBP_AIAction_TurnAndEncount_C* GetDefaultObj();
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void ActionStart(class APawn* ControlledPawn);
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void ActionTick(class APawn* ControlledPawn, float DeltaSeconds);
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void ActionAbort(class APawn* ControlledPawn);
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void ActionFinished(class APawn* ControlledPawn, enum class EPawnActionResult WithResult);
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void ActionPause(class APawn* ControlledPawn);
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void ActionResume(class APawn* ControlledPawn);
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void ExecuteUbergraph_BP_AIAction_TurnAndEncount(int32 EntryPoint, class APawn* K2Node_Event_ControlledPawn_4, float K2Node_Event_DeltaSeconds, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class AController* CallFunc_GetController_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue, bool CallFunc_InFanShap_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AController* CallFunc_GetController_ReturnValue_1, class AController* CallFunc_GetController_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_1, class APawn* CallFunc_K2_GetPawn_ReturnValue_1, class AController* CallFunc_GetController_ReturnValue_3, bool CallFunc_IsValid_ReturnValue_2, class APawn* CallFunc_K2_GetPawn_ReturnValue_2, class AController* CallFunc_GetController_ReturnValue_4, class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, class APawn* CallFunc_K2_GetPawn_ReturnValue_3, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2, class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue, class FName CallFunc_GetCharacterID_ReturnValue, class AController* CallFunc_GetController_ReturnValue_5, bool CallFunc_GetIsPal_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue_4, class APalAIController* K2Node_DynamicCast_AsPal_AIController, bool K2Node_DynamicCast_bSuccess, class UPalAIActionBase* CallFunc_SetAIActionClassParameter_ReturnValue, bool CallFunc_IsValid_ReturnValue_3, class UPalSquad* CallFunc_GetSquad_ReturnValue, bool CallFunc_IsValid_ReturnValue_4, class APawn* K2Node_Event_ControlledPawn_3, class APawn* K2Node_Event_ControlledPawn_2, enum class EPawnActionResult K2Node_Event_WithResult, class APawn* K2Node_Event_ControlledPawn_1, class APawn* K2Node_Event_ControlledPawn, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FActionDynamicParameter& K2Node_MakeStruct_ActionDynamicParameter, class APawn* K2Node_Event_ControlledPawn_5, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_IsValid_ReturnValue_5, bool CallFunc_BooleanOR_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class AController* CallFunc_GetController_ReturnValue_6, class APawn* CallFunc_K2_GetPawn_ReturnValue_5, bool CallFunc_IsValid_ReturnValue_6, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue, const struct FActionDynamicParameter& K2Node_MakeStruct_ActionDynamicParameter_1, class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue_1, class UPalActionBase* CallFunc_PlayActionParameter_ReturnValue, class UPalActionBase* CallFunc_PlayActionByTypeParameter_ReturnValue, class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_7, class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue_3, double K2Node_VariableSet_tempDeltaTime_ImplicitCast, float CallFunc_Delay_Duration_ImplicitCast);
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};
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}
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