mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
27 lines
847 B
C++
27 lines
847 B
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x0 (0x88 - 0x88)
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// BlueprintGeneratedClass BP_AINPC_CombatGunState_FireMove_Shotgun.BP_AINPC_CombatGunState_FireMove_Shotgun_C
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class UBP_AINPC_CombatGunState_FireMove_Shotgun_C : public UBP_AINPC_CombatGunState_FireMove_C
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{
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public:
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static class UClass* StaticClass();
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static class UBP_AINPC_CombatGunState_FireMove_Shotgun_C* GetDefaultObj();
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void MoveDIrectionWorldSpace(struct FVector* Direction, class APalCharacter* CallFunc_GetSelfActor_SelfActor, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue);
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};
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}
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