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https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
30 lines
1.1 KiB
C++
30 lines
1.1 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x38 (0x38 - 0x0)
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// Function BP_AINPC_CombatGunState_FireMove_Shotgun.BP_AINPC_CombatGunState_FireMove_Shotgun_C.MoveDIrectionWorldSpace
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struct UBP_AINPC_CombatGunState_FireMove_Shotgun_C_MoveDIrectionWorldSpace_Params
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{
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public:
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struct FVector Direction; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetSelfActor_SelfActor; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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