mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
41 lines
2.1 KiB
C++
41 lines
2.1 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x4 (0x4 - 0x0)
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// Function BP_AINPC_CombatMeleeState_RotateForNearSwing.BP_AINPC_CombatMeleeState_RotateForNearSwing_C.StateTick
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struct UBP_AINPC_CombatMeleeState_RotateForNearSwing_C_StateTick_Params
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{
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public:
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float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x20 (0x20 - 0x0)
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// Function BP_AINPC_CombatMeleeState_RotateForNearSwing.BP_AINPC_CombatMeleeState_RotateForNearSwing_C.ExecuteUbergraph_BP_AINPC_CombatMeleeState_RotateForNearSwing
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struct UBP_AINPC_CombatMeleeState_RotateForNearSwing_C_ExecuteUbergraph_BP_AINPC_CombatMeleeState_RotateForNearSwing_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3018[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class AActor* CallFunc_GetTargetActor_TargetActor; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float K2Node_Event_DeltaTime; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_301A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_GetSelfActor_SelfActor; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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