PalWorld-NetCrack/SDK/BP_AINPC_CombatMeleeState_RotateForNearSwing_parameters.hpp
2024-01-22 14:43:11 +08:00

41 lines
2.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x4 (0x4 - 0x0)
// Function BP_AINPC_CombatMeleeState_RotateForNearSwing.BP_AINPC_CombatMeleeState_RotateForNearSwing_C.StateTick
struct UBP_AINPC_CombatMeleeState_RotateForNearSwing_C_StateTick_Params
{
public:
float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x20 (0x20 - 0x0)
// Function BP_AINPC_CombatMeleeState_RotateForNearSwing.BP_AINPC_CombatMeleeState_RotateForNearSwing_C.ExecuteUbergraph_BP_AINPC_CombatMeleeState_RotateForNearSwing
struct UBP_AINPC_CombatMeleeState_RotateForNearSwing_C_ExecuteUbergraph_BP_AINPC_CombatMeleeState_RotateForNearSwing_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3018[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* CallFunc_GetTargetActor_TargetActor; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float K2Node_Event_DeltaTime; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_301A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetSelfActor_SelfActor; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
}
}