PalWorld-NetCrack/SDK/BP_ActionDiscoveryLookat_functions.cpp
2024-01-22 14:43:11 +08:00

194 lines
9.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C
// (None)
class UClass* UBP_ActionDiscoveryLookat_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_ActionDiscoveryLookat_C");
return Clss;
}
// BP_ActionDiscoveryLookat_C BP_ActionDiscoveryLookat.Default__BP_ActionDiscoveryLookat_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_ActionDiscoveryLookat_C* UBP_ActionDiscoveryLookat_C::GetDefaultObj()
{
static class UBP_ActionDiscoveryLookat_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_ActionDiscoveryLookat_C*>(UBP_ActionDiscoveryLookat_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.TurnToTargetOneFrame
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_ActionDiscoveryLookat_C::TurnToTargetOneFrame()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "TurnToTargetOneFrame");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.OnFinishedFX
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UNiagaraComponent* PSystem (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UBP_ActionDiscoveryLookat_C::OnFinishedFX(class UNiagaraComponent* PSystem)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "OnFinishedFX");
Params::UBP_ActionDiscoveryLookat_C_OnFinishedFX_Params Parms{};
Parms.PSystem = PSystem;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.OnBeginAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionDiscoveryLookat_C::OnBeginAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "OnBeginAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.TickAction
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionDiscoveryLookat_C::TickAction(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "TickAction");
Params::UBP_ActionDiscoveryLookat_C_TickAction_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.OnEndAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionDiscoveryLookat_C::OnEndAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "OnEndAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.ExecuteUbergraph_BP_ActionDiscoveryLookat
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetActionTarget_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetPalCharacterMovementComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsDedicatedServer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetPalCharacterMovementComponent_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsDedicatedServer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionDiscoveryLookat_C::ExecuteUbergraph_BP_ActionDiscoveryLookat(int32 EntryPoint, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class AController* CallFunc_GetController_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, bool CallFunc_IsDedicatedServer_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, bool CallFunc_IsDedicatedServer_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "ExecuteUbergraph_BP_ActionDiscoveryLookat");
Params::UBP_ActionDiscoveryLookat_C_ExecuteUbergraph_BP_ActionDiscoveryLookat_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3;
Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue;
Parms.CallFunc_GetPalCharacterMovementComponent_ReturnValue = CallFunc_GetPalCharacterMovementComponent_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4;
Parms.CallFunc_IsDedicatedServer_ReturnValue = CallFunc_IsDedicatedServer_ReturnValue;
Parms.CallFunc_GetPalCharacterMovementComponent_ReturnValue_1 = CallFunc_GetPalCharacterMovementComponent_ReturnValue_1;
Parms.CallFunc_GetActionCharacter_ReturnValue_5 = CallFunc_GetActionCharacter_ReturnValue_5;
Parms.CallFunc_GetActionCharacter_ReturnValue_6 = CallFunc_GetActionCharacter_ReturnValue_6;
Parms.CallFunc_IsDedicatedServer_ReturnValue_1 = CallFunc_IsDedicatedServer_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
}