PalWorld-NetCrack/SDK/BP_ActionPairStandby_FeedItem_functions.cpp
2024-01-22 14:43:11 +08:00

78 lines
3.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_ActionPairStandby_FeedItem.BP_ActionPairStandby_FeedItem_C
// (None)
class UClass* UBP_ActionPairStandby_FeedItem_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_ActionPairStandby_FeedItem_C");
return Clss;
}
// BP_ActionPairStandby_FeedItem_C BP_ActionPairStandby_FeedItem.Default__BP_ActionPairStandby_FeedItem_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_ActionPairStandby_FeedItem_C* UBP_ActionPairStandby_FeedItem_C::GetDefaultObj()
{
static class UBP_ActionPairStandby_FeedItem_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_ActionPairStandby_FeedItem_C*>(UBP_ActionPairStandby_FeedItem_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_ActionPairStandby_FeedItem.BP_ActionPairStandby_FeedItem_C.OnSetCallAIAction
// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalAIActionBase* CallAction (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UBP_AIActionPairCall_FeedItem_C*CallAIActionFeedItem (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FPalNetArchive CallFunc_GetBlackboard_ReturnValue (ConstParm)
// struct FPalItemSlotId CallFunc_ReadPlayerFeedItemTo_ItemSlotId (NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_ReadPlayerFeedItemTo_ItemNum (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UBP_AIActionPairCall_FeedItem_C*K2Node_DynamicCast_AsBP_AIAction_Pair_Call_Feed_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionPairStandby_FeedItem_C::OnSetCallAIAction(class UPalAIActionBase* CallAction, class UBP_AIActionPairCall_FeedItem_C* CallAIActionFeedItem, const struct FPalNetArchive& CallFunc_GetBlackboard_ReturnValue, const struct FPalItemSlotId& CallFunc_ReadPlayerFeedItemTo_ItemSlotId, int32 CallFunc_ReadPlayerFeedItemTo_ItemNum, class UBP_AIActionPairCall_FeedItem_C* K2Node_DynamicCast_AsBP_AIAction_Pair_Call_Feed_Item, bool K2Node_DynamicCast_bSuccess)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionPairStandby_FeedItem_C", "OnSetCallAIAction");
Params::UBP_ActionPairStandby_FeedItem_C_OnSetCallAIAction_Params Parms{};
Parms.CallAction = CallAction;
Parms.CallAIActionFeedItem = CallAIActionFeedItem;
Parms.CallFunc_GetBlackboard_ReturnValue = CallFunc_GetBlackboard_ReturnValue;
Parms.CallFunc_ReadPlayerFeedItemTo_ItemSlotId = CallFunc_ReadPlayerFeedItemTo_ItemSlotId;
Parms.CallFunc_ReadPlayerFeedItemTo_ItemNum = CallFunc_ReadPlayerFeedItemTo_ItemNum;
Parms.K2Node_DynamicCast_AsBP_AIAction_Pair_Call_Feed_Item = K2Node_DynamicCast_AsBP_AIAction_Pair_Call_Feed_Item;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
UObject::ProcessEvent(Func, &Parms);
}
}