mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
161 lines
8.9 KiB
C++
161 lines
8.9 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_ActionUnlockCagePalLock.BP_ActionUnlockCagePalLock_C
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// (None)
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class UClass* UBP_ActionUnlockCagePalLock_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_ActionUnlockCagePalLock_C");
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return Clss;
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}
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// BP_ActionUnlockCagePalLock_C BP_ActionUnlockCagePalLock.Default__BP_ActionUnlockCagePalLock_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UBP_ActionUnlockCagePalLock_C* UBP_ActionUnlockCagePalLock_C::GetDefaultObj()
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{
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static class UBP_ActionUnlockCagePalLock_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UBP_ActionUnlockCagePalLock_C*>(UBP_ActionUnlockCagePalLock_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_ActionUnlockCagePalLock.BP_ActionUnlockCagePalLock_C.RotateToLockModel
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_GetActionVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Vector_Normal2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FRotator CallFunc_MakeRotFromX_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool CallFunc_K2_SetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_ActionUnlockCagePalLock_C::RotateToLockModel(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FVector& CallFunc_GetActionVelocity_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue, bool CallFunc_K2_SetActorRotation_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ActionUnlockCagePalLock_C", "RotateToLockModel");
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Params::UBP_ActionUnlockCagePalLock_C_RotateToLockModel_Params Parms{};
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Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
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Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
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Parms.CallFunc_GetActionVelocity_ReturnValue = CallFunc_GetActionVelocity_ReturnValue;
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Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
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Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
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Parms.CallFunc_Vector_Normal2D_ReturnValue = CallFunc_Vector_Normal2D_ReturnValue;
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Parms.CallFunc_MakeRotFromX_ReturnValue = CallFunc_MakeRotFromX_ReturnValue;
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Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_ActionUnlockCagePalLock.BP_ActionUnlockCagePalLock_C.OnEndAction
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// (Event, Public, BlueprintEvent)
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// Parameters:
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void UBP_ActionUnlockCagePalLock_C::OnEndAction()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ActionUnlockCagePalLock_C", "OnEndAction");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_ActionUnlockCagePalLock.BP_ActionUnlockCagePalLock_C.OnBeginAction
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// (Event, Public, BlueprintEvent)
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// Parameters:
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void UBP_ActionUnlockCagePalLock_C::OnBeginAction()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ActionUnlockCagePalLock_C", "OnBeginAction");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_ActionUnlockCagePalLock.BP_ActionUnlockCagePalLock_C.ExecuteUbergraph_BP_ActionUnlockCagePalLock
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ Temp_delegate_Variable (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class APlayerController* K2Node_DynamicCast_AsPlayer_Controller (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class AController* CallFunc_GetController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// TArray<struct FAkExternalSourceInfo>Temp_struct_Variable (ConstParm, ReferenceParm)
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// class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_PostEvent_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_ActionUnlockCagePalLock_C::ExecuteUbergraph_BP_ActionUnlockCagePalLock(int32 EntryPoint, FDelegateProperty_ Temp_delegate_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class AController* CallFunc_GetController_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class APlayerController* K2Node_DynamicCast_AsPlayer_Controller, bool K2Node_DynamicCast_bSuccess, class AController* CallFunc_GetController_ReturnValue_1, TArray<struct FAkExternalSourceInfo>& Temp_struct_Variable, class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1, bool K2Node_DynamicCast_bSuccess_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, int32 CallFunc_PostEvent_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ActionUnlockCagePalLock_C", "ExecuteUbergraph_BP_ActionUnlockCagePalLock");
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Params::UBP_ActionUnlockCagePalLock_C_ExecuteUbergraph_BP_ActionUnlockCagePalLock_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.Temp_delegate_Variable = Temp_delegate_Variable;
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Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
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Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue;
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Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
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Parms.K2Node_DynamicCast_AsPlayer_Controller = K2Node_DynamicCast_AsPlayer_Controller;
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Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
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Parms.CallFunc_GetController_ReturnValue_1 = CallFunc_GetController_ReturnValue_1;
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Parms.Temp_struct_Variable = Temp_struct_Variable;
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Parms.K2Node_DynamicCast_AsPlayer_Controller_1 = K2Node_DynamicCast_AsPlayer_Controller_1;
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Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
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Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
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Parms.CallFunc_PostEvent_ReturnValue = CallFunc_PostEvent_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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