PalWorld-NetCrack/SDK/BP_Action_AliveRagdoll_classes.hpp
2024-01-22 14:43:11 +08:00

54 lines
14 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0xD8 (0x210 - 0x138)
// BlueprintGeneratedClass BP_Action_AliveRagdoll.BP_Action_AliveRagdoll_C
class UBP_Action_AliveRagdoll_C : public UPalActionBase
{
public:
uint8 Pad_2C56[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient)
bool IsRagdoll; // 0x148(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C57[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector PreLocation; // 0x150(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C58[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform MeshTF; // 0x170(0x60)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool EndAble; // 0x1D0(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C59[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName InBoneName; // 0x1D4(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName FlagName; // 0x1DC(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName DefaultCollisionProfile; // 0x1E4(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C5A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UNiagaraComponent* Niagara; // 0x1F0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
double Scale; // 0x1F8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool AomukeOrLeft; // 0x200(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C5B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double StartHeight; // 0x208(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UBP_Action_AliveRagdoll_C* GetDefaultObj();
void SetDefaultMeshTF(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FTransform& CallFunc_GetRelativeTransform_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class UPalFlyMeshHeightCtrlComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, float CallFunc_GetDefaultMeshLocationZ_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, double CallFunc_MakeVector_Z_ImplicitCast);
void ResetActorTransform(bool SafeHeight, double AddMaxSafeHeight, const struct FVector& FinalLocation, class UPalSkeletalMeshComponent* TempMainMesh, class UPalStaticCharacterParameterComponent* TempStaticComponent, class FName TempHeadName, const struct FVector& RightLegPos, bool IsRightLeftPal, double Temp, const struct FRotator& ActorRotator, const struct FVector& RigidBodyHeadPos, const struct FVector& MotionPelvisPos, const struct FVector& UtsubuseMotionPos, const struct FVector& AomukeMotionPos, const struct FRotator& PelvisRotator, const struct FVector& RigidBodyPelvisPos, const struct FTransform& AnimPelvisTF, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, bool CallFunc_IsDedicatedServer_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, const struct FVector& CallFunc_GetSocketLocation_ReturnValue, enum class EPalActionType Temp_byte_Variable, enum class EPalActionType Temp_byte_Variable_1, const struct FVector& CallFunc_GetSocketLocation_ReturnValue_1, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_Vector_Right_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, double CallFunc_BreakVector_X_2, double CallFunc_BreakVector_Y_2, double CallFunc_BreakVector_Z_2, double CallFunc_BreakVector_X_3, double CallFunc_BreakVector_Y_3, double CallFunc_BreakVector_Z_3, bool CallFunc_Greater_DoubleDouble_ReturnValue, double CallFunc_BreakVector_X_4, double CallFunc_BreakVector_Y_4, double CallFunc_BreakVector_Z_4, const struct FVector& CallFunc_MakeVector_ReturnValue_1, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FVector& CallFunc_Vector_Forward_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_GreaterGreater_VectorRotator_ReturnValue, double CallFunc_BreakVector_X_5, double CallFunc_BreakVector_Y_5, double CallFunc_BreakVector_Z_5, const struct FVector& CallFunc_MakeVector_ReturnValue_2, double CallFunc_Dot_VectorVector_ReturnValue, float CallFunc_AngleBetweenVector_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue_1, const struct FRotator& CallFunc_MakeRotator_ReturnValue_2, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, const struct FVector& CallFunc_GreaterGreater_VectorRotator_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue_2, double CallFunc_BreakVector_X_6, double CallFunc_BreakVector_Y_6, double CallFunc_BreakVector_Z_6, bool CallFunc_Greater_DoubleDouble_ReturnValue_2, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class FName CallFunc_GetPhysicsRootBoneName_ReturnValue, const struct FTransform& CallFunc_GetSocketTransform_ReturnValue, const struct FHitResult& CallFunc_K2_SetWorldLocation_SweepHitResult, const struct FVector& CallFunc_BreakTransform_Location_1, const struct FRotator& CallFunc_BreakTransform_Rotation_1, const struct FVector& CallFunc_BreakTransform_Scale_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FHitResult& CallFunc_K2_SetWorldRotation_SweepHitResult, const struct FHitResult& CallFunc_K2_SetWorldLocation_SweepHitResult_1, class UAnimMontage* CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_1, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_MakeRotator_Yaw_ImplicitCast, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, float CallFunc_MakeRotator_Yaw_ImplicitCast_1);
void DisableRagdoll(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue);
void BlowCharacter(int32 CallFunc_GetGeneralPurposeIndex_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_GetActionVelocity_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue, class FName CallFunc_GetBoneName_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1);
void OnLoaded_1E91249448FAC6F71D7339ACA5AC1552(class UObject* Loaded);
void OnBeginAction();
void TickAction(float DeltaTime);
void OnEndAction();
void SpawnStunEffect(TSoftObjectPtr<class UNiagaraSystem> Path);
void ExecuteUbergraph_BP_Action_AliveRagdoll(int32 EntryPoint, bool CallFunc_IsServer_ReturnValue, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance, bool K2Node_DynamicCast_bSuccess, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_2, const struct FVector& CallFunc_GetBonePosition_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UObject* Temp_object_Variable, class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System, bool K2Node_DynamicCast_bSuccess_1, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_3, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, bool CallFunc_IsValid_ReturnValue_3, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_4, class UObject* K2Node_CustomEvent_Loaded, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_5, bool CallFunc_IsValid_ReturnValue_5, bool CallFunc_IsValid_ReturnValue_6, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, bool CallFunc_IsValid_ReturnValue_7, float CallFunc_GetScaledCapsuleHalfHeight_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, double CallFunc_Multiply_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8, const struct FVector& CallFunc_MakeVector_ReturnValue, class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_6, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FHitResult& CallFunc_K2_SetWorldLocation_SweepHitResult, const struct FActionDynamicParameter& K2Node_MakeStruct_ActionDynamicParameter, class UPalActionBase* CallFunc_PlayActionParameter_ReturnValue, const struct FActionDynamicParameter& K2Node_MakeStruct_ActionDynamicParameter_1, class UPalActionBase* CallFunc_PlayActionParameter_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_10, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1, class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1, TSoftObjectPtr<class UNiagaraSystem> K2Node_CustomEvent_Path, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_11, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_12, bool CallFunc_IsServer_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_13, bool CallFunc_IsServer_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_14, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_15, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_16, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_3, double CallFunc_Divide_DoubleDouble_A_ImplicitCast, float CallFunc_SetFloatParameter_Param_ImplicitCast);
};
}