mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
137 lines
7.5 KiB
C++
137 lines
7.5 KiB
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
#include "../SDK.hpp"
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// FUNCTIONS
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
// BlueprintGeneratedClass BP_Action_BeThrown.BP_Action_BeThrown_C
|
|
// (None)
|
|
|
|
class UClass* UBP_Action_BeThrown_C::StaticClass()
|
|
{
|
|
static class UClass* Clss = nullptr;
|
|
|
|
if (!Clss)
|
|
Clss = UObject::FindClassFast("BP_Action_BeThrown_C");
|
|
|
|
return Clss;
|
|
}
|
|
|
|
|
|
// BP_Action_BeThrown_C BP_Action_BeThrown.Default__BP_Action_BeThrown_C
|
|
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
|
|
|
|
class UBP_Action_BeThrown_C* UBP_Action_BeThrown_C::GetDefaultObj()
|
|
{
|
|
static class UBP_Action_BeThrown_C* Default = nullptr;
|
|
|
|
if (!Default)
|
|
Default = static_cast<UBP_Action_BeThrown_C*>(UBP_Action_BeThrown_C::StaticClass()->DefaultObject);
|
|
|
|
return Default;
|
|
}
|
|
|
|
|
|
// Function BP_Action_BeThrown.BP_Action_BeThrown_C.PlayThrownFX
|
|
// (Event, Protected, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPawnMovementComponent* CallFunc_GetMovementComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_Action_BeThrown_C::PlayThrownFX(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class UPawnMovementComponent* CallFunc_GetMovementComponent_ReturnValue, const struct FRotator& CallFunc_Conv_VectorToRotator_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_Action_BeThrown_C", "PlayThrownFX");
|
|
|
|
Params::UBP_Action_BeThrown_C_PlayThrownFX_Params Parms{};
|
|
|
|
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
|
|
Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
|
|
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
|
|
Parms.CallFunc_GetMovementComponent_ReturnValue = CallFunc_GetMovementComponent_ReturnValue;
|
|
Parms.CallFunc_Conv_VectorToRotator_ReturnValue = CallFunc_Conv_VectorToRotator_ReturnValue;
|
|
Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
|
|
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
|
|
Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue;
|
|
Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_Action_BeThrown.BP_Action_BeThrown_C.PlayThrownMontage
|
|
// (Event, Protected, BlueprintEvent)
|
|
// Parameters:
|
|
|
|
void UBP_Action_BeThrown_C::PlayThrownMontage()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_Action_BeThrown_C", "PlayThrownMontage");
|
|
|
|
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_Action_BeThrown.BP_Action_BeThrown_C.ExecuteUbergraph_BP_Action_BeThrown
|
|
// (Final, UbergraphFunction)
|
|
// Parameters:
|
|
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPalActionType Temp_byte_Variable (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_PlayAnimMontage_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsDead_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UAnimMontage* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_Action_BeThrown_C::ExecuteUbergraph_BP_Action_BeThrown(int32 EntryPoint, enum class EPalActionType Temp_byte_Variable, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, float CallFunc_PlayAnimMontage_ReturnValue, bool CallFunc_IsDead_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_Action_BeThrown_C", "ExecuteUbergraph_BP_Action_BeThrown");
|
|
|
|
Params::UBP_Action_BeThrown_C_ExecuteUbergraph_BP_Action_BeThrown_Params Parms{};
|
|
|
|
Parms.EntryPoint = EntryPoint;
|
|
Parms.Temp_byte_Variable = Temp_byte_Variable;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
|
|
Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
|
|
Parms.CallFunc_PlayAnimMontage_ReturnValue = CallFunc_PlayAnimMontage_ReturnValue;
|
|
Parms.CallFunc_IsDead_ReturnValue = CallFunc_IsDead_ReturnValue;
|
|
Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
|
|
Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|