mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
54 lines
4.1 KiB
C++
54 lines
4.1 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x68 (0x68 - 0x0)
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// Function BP_Action_BeThrown.BP_Action_BeThrown_C.PlayThrownFX
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struct UBP_Action_BeThrown_C_PlayThrownFX_Params
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{
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public:
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPawnMovementComponent* CallFunc_GetMovementComponent_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue; // 0x50(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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};
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// 0x29 (0x29 - 0x0)
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// Function BP_Action_BeThrown.BP_Action_BeThrown_C.ExecuteUbergraph_BP_Action_BeThrown
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struct UBP_Action_BeThrown_C_ExecuteUbergraph_BP_Action_BeThrown_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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enum class EPalActionType Temp_byte_Variable; // 0x4(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_AED[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float CallFunc_PlayAnimMontage_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsDead_ReturnValue; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_AEF[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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class UAnimMontage* CallFunc_Map_Find_Value; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Map_Find_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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