PalWorld-NetCrack/SDK/BP_Action_NPC_MeleeAttack_classes.hpp
2024-01-22 14:43:11 +08:00

36 lines
2.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x18 (0x150 - 0x138)
// BlueprintGeneratedClass BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C
class UBP_Action_NPC_MeleeAttack_C : public UPalActionBase
{
public:
uint8 Pad_3215[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UAnimMontage* AttackAnime; // 0x148(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UBP_Action_NPC_MeleeAttack_C* GetDefaultObj();
void OnNotifyEnd_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName);
void OnNotifyBegin_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName);
void OnInterrupted_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName);
void OnBlendOut_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName);
void OnCompleted_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName);
void OnBeginAction();
void ExecuteUbergraph_BP_Action_NPC_MeleeAttack(int32 EntryPoint, class FName K2Node_CustomEvent_NotifyName_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class FName Temp_name_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_GetGeneralPurposeIndex_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue);
};
}