PalWorld-NetCrack/SDK/BP_AnimNotifyState_HiddenWeapon_parameters.hpp
2024-01-22 14:43:11 +08:00

66 lines
5.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// Function BP_AnimNotifyState_HiddenWeapon.BP_AnimNotifyState_HiddenWeapon_C.GetNotifyName
struct UBP_AnimNotifyState_HiddenWeapon_C_GetNotifyName_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash)
};
// 0x79 (0x79 - 0x0)
// Function BP_AnimNotifyState_HiddenWeapon.BP_AnimNotifyState_HiddenWeapon_C.Received_NotifyEnd
struct UBP_AnimNotifyState_HiddenWeapon_C_Received_NotifyEnd_Params
{
public:
class USkeletalMeshComponent* MeshComp; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimSequenceBase* Animation; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FAnimNotifyEventReference EventReference; // 0x10(0x28)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
bool ReturnValue; // 0x38(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_292D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString CallFunc_GetObjectName_ReturnValue; // 0x40(0x10)(ZeroConstructor, HasGetValueTypeHash)
class AActor* CallFunc_FindOwnerActor_ReturnValue; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x58(0x10)(ZeroConstructor, HasGetValueTypeHash)
class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x68(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x81 (0x81 - 0x0)
// Function BP_AnimNotifyState_HiddenWeapon.BP_AnimNotifyState_HiddenWeapon_C.Received_NotifyBegin
struct UBP_AnimNotifyState_HiddenWeapon_C_Received_NotifyBegin_Params
{
public:
class USkeletalMeshComponent* MeshComp; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimSequenceBase* Animation; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float TotalDuration; // 0x10(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2930[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAnimNotifyEventReference EventReference; // 0x18(0x28)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
bool ReturnValue; // 0x40(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2931[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString CallFunc_GetObjectName_ReturnValue; // 0x48(0x10)(ZeroConstructor, HasGetValueTypeHash)
class AActor* CallFunc_FindOwnerActor_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x60(0x10)(ZeroConstructor, HasGetValueTypeHash)
class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x70(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}