PalWorld-NetCrack/SDK/BP_ArchitectureHammer_classes.hpp
2024-01-22 14:43:11 +08:00

28 lines
1005 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x2A0 - 0x290)
// BlueprintGeneratedClass BP_ArchitectureHammer.BP_ArchitectureHammer_C
class ABP_ArchitectureHammer_C : public AActor
{
public:
class USkeletalMeshComponent* SkeletalMesh; // 0x290(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USceneComponent* DefaultSceneRoot; // 0x298(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class ABP_ArchitectureHammer_C* GetDefaultObj();
};
}