PalWorld-NetCrack/SDK/BP_BulletSpeedModifier_functions.cpp
2024-01-22 14:43:11 +08:00

103 lines
4.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_BulletSpeedModifier.BP_BulletSpeedModifier_C
// (None)
class UClass* UBP_BulletSpeedModifier_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_BulletSpeedModifier_C");
return Clss;
}
// BP_BulletSpeedModifier_C BP_BulletSpeedModifier.Default__BP_BulletSpeedModifier_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_BulletSpeedModifier_C* UBP_BulletSpeedModifier_C::GetDefaultObj()
{
static class UBP_BulletSpeedModifier_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_BulletSpeedModifier_C*>(UBP_BulletSpeedModifier_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_BulletSpeedModifier.BP_BulletSpeedModifier_C.Initialize
// (Event, Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalBullet* Bullet (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_BulletSpeedModifier_C::Initialize(class APalBullet* Bullet)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_BulletSpeedModifier_C", "Initialize");
Params::UBP_BulletSpeedModifier_C_Initialize_Params Parms{};
Parms.Bullet = Bullet;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_BulletSpeedModifier.BP_BulletSpeedModifier_C.ExecuteUbergraph_BP_BulletSpeedModifier
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalBullet* K2Node_Event_bullet (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetParameterWithPassiveSkillEffect_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UProjectileMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_VectorFloat_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_BulletSpeedModifier_C::ExecuteUbergraph_BP_BulletSpeedModifier(int32 EntryPoint, class APalBullet* K2Node_Event_bullet, bool CallFunc_IsValid_ReturnValue, float CallFunc_GetParameterWithPassiveSkillEffect_ReturnValue, class UProjectileMovementComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FVector& CallFunc_GetVelocity_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue, double CallFunc_Multiply_VectorFloat_B_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_BulletSpeedModifier_C", "ExecuteUbergraph_BP_BulletSpeedModifier");
Params::UBP_BulletSpeedModifier_C_ExecuteUbergraph_BP_BulletSpeedModifier_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_bullet = K2Node_Event_bullet;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetParameterWithPassiveSkillEffect_ReturnValue = CallFunc_GetParameterWithPassiveSkillEffect_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetVelocity_ReturnValue = CallFunc_GetVelocity_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_Multiply_VectorFloat_ReturnValue = CallFunc_Multiply_VectorFloat_ReturnValue;
Parms.CallFunc_Multiply_VectorFloat_B_ImplicitCast = CallFunc_Multiply_VectorFloat_B_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}