mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
163 lines
12 KiB
C++
163 lines
12 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_DebugMissWazaBullet.BP_DebugMissWazaBullet_C
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// (Actor)
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class UClass* ABP_DebugMissWazaBullet_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_DebugMissWazaBullet_C");
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return Clss;
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}
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// BP_DebugMissWazaBullet_C BP_DebugMissWazaBullet.Default__BP_DebugMissWazaBullet_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class ABP_DebugMissWazaBullet_C* ABP_DebugMissWazaBullet_C::GetDefaultObj()
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{
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static class ABP_DebugMissWazaBullet_C* Default = nullptr;
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if (!Default)
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Default = static_cast<ABP_DebugMissWazaBullet_C*>(ABP_DebugMissWazaBullet_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_DebugMissWazaBullet.BP_DebugMissWazaBullet_C.ReceiveBeginPlay
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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void ABP_DebugMissWazaBullet_C::ReceiveBeginPlay()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_DebugMissWazaBullet_C", "ReceiveBeginPlay");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_DebugMissWazaBullet.BP_DebugMissWazaBullet_C.ReceiveTick
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_DebugMissWazaBullet_C::ReceiveTick(float DeltaSeconds)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_DebugMissWazaBullet_C", "ReceiveTick");
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Params::ABP_DebugMissWazaBullet_C_ReceiveTick_Params Parms{};
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Parms.DeltaSeconds = DeltaSeconds;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_DebugMissWazaBullet.BP_DebugMissWazaBullet_C.ExecuteUbergraph_BP_DebugMissWazaBullet
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Sin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// double CallFunc_RandomFloatInRange_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_BreakRotator_Roll (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_BreakRotator_Pitch (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_BreakRotator_Yaw (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// struct FVector CallFunc_GetActorUpVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_K2_SetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
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// bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Add_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_MakeRotator_Pitch_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_DebugMissWazaBullet_C::ExecuteUbergraph_BP_DebugMissWazaBullet(int32 EntryPoint, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Sin_ReturnValue, float K2Node_Event_DeltaSeconds, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, double CallFunc_RandomFloatInRange_ReturnValue, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FVector& CallFunc_GetActorUpVector_ReturnValue, bool CallFunc_K2_SetActorRotation_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, double CallFunc_Add_DoubleDouble_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast, double CallFunc_Add_DoubleDouble_A_ImplicitCast_1, float CallFunc_MakeRotator_Pitch_ImplicitCast)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_DebugMissWazaBullet_C", "ExecuteUbergraph_BP_DebugMissWazaBullet");
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Params::ABP_DebugMissWazaBullet_C_ExecuteUbergraph_BP_DebugMissWazaBullet_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
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Parms.CallFunc_Sin_ReturnValue = CallFunc_Sin_ReturnValue;
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Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds;
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Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
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Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
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Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
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Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
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Parms.CallFunc_RandomFloatInRange_ReturnValue = CallFunc_RandomFloatInRange_ReturnValue;
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Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
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Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
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Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
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Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
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Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
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Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
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Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
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Parms.CallFunc_GetActorUpVector_ReturnValue = CallFunc_GetActorUpVector_ReturnValue;
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Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue;
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Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
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Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
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Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
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Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
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Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
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Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
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Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
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Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult;
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Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue;
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Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
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Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast_1 = CallFunc_Add_DoubleDouble_A_ImplicitCast_1;
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Parms.CallFunc_MakeRotator_Pitch_ImplicitCast = CallFunc_MakeRotator_Pitch_ImplicitCast;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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