PalWorld-NetCrack/SDK/BP_FluidController_functions.cpp
2024-01-22 14:43:11 +08:00

340 lines
20 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_FluidController.BP_FluidController_C
// (Actor)
class UClass* ABP_FluidController_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_FluidController_C");
return Clss;
}
// BP_FluidController_C BP_FluidController.Default__BP_FluidController_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_FluidController_C* ABP_FluidController_C::GetDefaultObj()
{
static class ABP_FluidController_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_FluidController_C*>(ABP_FluidController_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_FluidController.BP_FluidController_C.GetRT_Height
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTarget (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* K2Node_Select_Default (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_FluidController_C::GetRT_Height(int32 Index, class UTextureRenderTarget2D** RenderTarget, int32 Temp_int_Variable, class UTextureRenderTarget2D* K2Node_Select_Default)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "GetRT_Height");
Params::ABP_FluidController_C_GetRT_Height_Params Parms{};
Parms.Index = Index;
Parms.Temp_int_Variable = Temp_int_Variable;
Parms.K2Node_Select_Default = K2Node_Select_Default;
UObject::ProcessEvent(Func, &Parms);
if (RenderTarget != nullptr)
*RenderTarget = Parms.RenderTarget;
}
// Function BP_FluidController.BP_FluidController_C.CreateMaterials
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetScalarParameterValue_Value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetScalarParameterValue_Value_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_FluidController_C::CreateMaterials(class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue, class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue_1, class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue_2, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue_1, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue_2, float CallFunc_SetScalarParameterValue_Value_ImplicitCast, float CallFunc_SetScalarParameterValue_Value_ImplicitCast_1, float CallFunc_SetScalarParameterValue_Value_ImplicitCast_2)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "CreateMaterials");
Params::ABP_FluidController_C_CreateMaterials_Params Parms{};
Parms.CallFunc_CreateRenderTarget2D_ReturnValue = CallFunc_CreateRenderTarget2D_ReturnValue;
Parms.CallFunc_CreateRenderTarget2D_ReturnValue_1 = CallFunc_CreateRenderTarget2D_ReturnValue_1;
Parms.CallFunc_CreateRenderTarget2D_ReturnValue_2 = CallFunc_CreateRenderTarget2D_ReturnValue_2;
Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue = CallFunc_CreateDynamicMaterialInstance_ReturnValue;
Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;
Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue_2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_2;
Parms.CallFunc_SetScalarParameterValue_Value_ImplicitCast = CallFunc_SetScalarParameterValue_Value_ImplicitCast;
Parms.CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = CallFunc_SetScalarParameterValue_Value_ImplicitCast_1;
Parms.CallFunc_SetScalarParameterValue_Value_ImplicitCast_2 = CallFunc_SetScalarParameterValue_Value_ImplicitCast_2;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_FluidController.BP_FluidController_C.ClearRenderTargets
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void ABP_FluidController_C::ClearRenderTargets()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "ClearRenderTargets");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_FluidController.BP_FluidController_C.GetRT
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTarget_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTarget_1 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTarget_2 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTarget (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* K2Node_Select_Default (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_FluidController_C::GetRT(int32 Index, class UTextureRenderTarget2D* RenderTarget_0, class UTextureRenderTarget2D* RenderTarget_1, class UTextureRenderTarget2D* RenderTarget_2, class UTextureRenderTarget2D** RenderTarget, int32 Temp_int_Variable, class UTextureRenderTarget2D* K2Node_Select_Default)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "GetRT");
Params::ABP_FluidController_C_GetRT_Params Parms{};
Parms.Index = Index;
Parms.RenderTarget_0 = RenderTarget_0;
Parms.RenderTarget_1 = RenderTarget_1;
Parms.RenderTarget_2 = RenderTarget_2;
Parms.Temp_int_Variable = Temp_int_Variable;
Parms.K2Node_Select_Default = K2Node_Select_Default;
UObject::ProcessEvent(Func, &Parms);
if (RenderTarget != nullptr)
*RenderTarget = Parms.RenderTarget;
}
// Function BP_FluidController.BP_FluidController_C.GetPreviousRT
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 CurrentRTIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 FramesOld (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTarget_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTarget_1 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTarget_2 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* RenderTargetOut (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Percent_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_FluidController_C::GetPreviousRT(int32 CurrentRTIndex, int32 FramesOld, class UTextureRenderTarget2D* RenderTarget_0, class UTextureRenderTarget2D* RenderTarget_1, class UTextureRenderTarget2D* RenderTarget_2, class UTextureRenderTarget2D** RenderTargetOut, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Percent_IntInt_ReturnValue, class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "GetPreviousRT");
Params::ABP_FluidController_C_GetPreviousRT_Params Parms{};
Parms.CurrentRTIndex = CurrentRTIndex;
Parms.FramesOld = FramesOld;
Parms.RenderTarget_0 = RenderTarget_0;
Parms.RenderTarget_1 = RenderTarget_1;
Parms.RenderTarget_2 = RenderTarget_2;
Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.CallFunc_Percent_IntInt_ReturnValue = CallFunc_Percent_IntInt_ReturnValue;
Parms.CallFunc_GetRT_RenderTarget = CallFunc_GetRT_RenderTarget;
UObject::ProcessEvent(Func, &Parms);
if (RenderTargetOut != nullptr)
*RenderTargetOut = Parms.RenderTargetOut;
}
// Function BP_FluidController.BP_FluidController_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void ABP_FluidController_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_FluidController.BP_FluidController_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
// Parameters:
void ABP_FluidController_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_FluidController.BP_FluidController_C.ReceiveTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_FluidController_C::ReceiveTick(float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "ReceiveTick");
Params::ABP_FluidController_C_ReceiveTick_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_FluidController.BP_FluidController_C.ReceiveEndPlay
// (Event, Protected, BlueprintEvent)
// Parameters:
// enum class EEndPlayReason EndPlayReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_FluidController_C::ReceiveEndPlay(enum class EEndPlayReason EndPlayReason)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "ReceiveEndPlay");
Params::ABP_FluidController_C_ReceiveEndPlay_Params Parms{};
Parms.EndPlayReason = EndPlayReason;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_FluidController.BP_FluidController_C.ExecuteUbergraph_BP_FluidController
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsDedicatedServer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Percent_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EEndPlayReason K2Node_Event_EndPlayReason (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FMin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UCanvas* CallFunc_BeginDrawCanvasToRenderTarget_Canvas (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector2D CallFunc_BeginDrawCanvasToRenderTarget_Size (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FDrawToRenderTargetContext CallFunc_BeginDrawCanvasToRenderTarget_Context (NoDestructor)
// class UTextureRenderTarget2D* CallFunc_GetPreviousRT_RenderTargetOut (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* CallFunc_GetPreviousRT_RenderTargetOut_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_FluidController_C::ExecuteUbergraph_BP_FluidController(int32 EntryPoint, bool CallFunc_IsDedicatedServer_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Percent_IntInt_ReturnValue, enum class EEndPlayReason K2Node_Event_EndPlayReason, double CallFunc_FMin_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, float K2Node_Event_DeltaSeconds, class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget, double CallFunc_Add_DoubleDouble_ReturnValue, class UCanvas* CallFunc_BeginDrawCanvasToRenderTarget_Canvas, const struct FVector2D& CallFunc_BeginDrawCanvasToRenderTarget_Size, const struct FDrawToRenderTargetContext& CallFunc_BeginDrawCanvasToRenderTarget_Context, class UTextureRenderTarget2D* CallFunc_GetPreviousRT_RenderTargetOut, class UTextureRenderTarget2D* CallFunc_GetPreviousRT_RenderTargetOut_1, double CallFunc_Subtract_DoubleDouble_ReturnValue, class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget_1, double CallFunc_Add_DoubleDouble_A_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_FluidController_C", "ExecuteUbergraph_BP_FluidController");
Params::ABP_FluidController_C_ExecuteUbergraph_BP_FluidController_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_IsDedicatedServer_ReturnValue = CallFunc_IsDedicatedServer_ReturnValue;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.CallFunc_Percent_IntInt_ReturnValue = CallFunc_Percent_IntInt_ReturnValue;
Parms.K2Node_Event_EndPlayReason = K2Node_Event_EndPlayReason;
Parms.CallFunc_FMin_ReturnValue = CallFunc_FMin_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds;
Parms.CallFunc_GetRT_RenderTarget = CallFunc_GetRT_RenderTarget;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_BeginDrawCanvasToRenderTarget_Canvas = CallFunc_BeginDrawCanvasToRenderTarget_Canvas;
Parms.CallFunc_BeginDrawCanvasToRenderTarget_Size = CallFunc_BeginDrawCanvasToRenderTarget_Size;
Parms.CallFunc_BeginDrawCanvasToRenderTarget_Context = CallFunc_BeginDrawCanvasToRenderTarget_Context;
Parms.CallFunc_GetPreviousRT_RenderTargetOut = CallFunc_GetPreviousRT_RenderTargetOut;
Parms.CallFunc_GetPreviousRT_RenderTargetOut_1 = CallFunc_GetPreviousRT_RenderTargetOut_1;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_GetRT_RenderTarget_1 = CallFunc_GetRT_RenderTarget_1;
Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}