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https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
31 lines
1.5 KiB
C++
31 lines
1.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x18 (0x3F8 - 0x3E0)
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// BlueprintGeneratedClass BP_FoliageModelChunk.BP_FoliageModelChunk_C
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class ABP_FoliageModelChunk_C : public APalFoliageModelChunk
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x3E0(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class UBoxComponent* Box; // 0x3E8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* DefaultSceneRoot; // 0x3F0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_FoliageModelChunk_C* GetDefaultObj();
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void OnReceivedChunkGridSize(int32 NewChunkGridSize);
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void ExecuteUbergraph_BP_FoliageModelChunk(int32 EntryPoint, int32 K2Node_Event_NewChunkGridSize, int32 CallFunc_Divide_IntInt_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue);
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};
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}
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