mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
33 lines
2.1 KiB
C++
33 lines
2.1 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x38 (0x3D8 - 0x3A0)
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// BlueprintGeneratedClass BP_MapObject_DamagableRock_PV.BP_MapObject_DamagableRock_PV_C
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class ABP_MapObject_DamagableRock_PV_C : public APalMapObject
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{
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public:
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class UBoxComponent* CheckOverlapCollision; // 0x3A0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UBoxComponent* WorkableBounds; // 0x3A8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UArrowComponent* IndicatorOrigin; // 0x3B0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UPalMapObjectDropItemParameterComponent* DropItemParameter; // 0x3B8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UPalInteractableSphereComponentNative* BP_InteractableSphere; // 0x3C0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UStaticMeshComponent* Mesh; // 0x3C8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* DefaultSceneRoot; // 0x3D0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_MapObject_DamagableRock_PV_C* GetDefaultObj();
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};
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}
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