PalWorld-NetCrack/SDK/BP_MonsterAIController_BaseCamp_parameters.hpp
2024-01-22 14:43:11 +08:00

522 lines
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#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x8 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.GetWorkerModuleClass
struct ABP_MonsterAIController_BaseCamp_C_GetWorkerModuleClass_Params
{
public:
TSubclassOf<class UPalAIControllerWorkerModule> ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
};
// 0x22 (0x22 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionByClass
struct ABP_MonsterAIController_BaseCamp_C_SetBaseCampActionByClass_Params
{
public:
TSubclassOf<class UPalAIActionBase> ActionClass; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UPalAIActionBase* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EAIRequestPriority CallFunc_GetRequestPriority_ReturnValue; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x19 (0x19 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionSleep
struct ABP_MonsterAIController_BaseCamp_C_SetBaseCampActionSleep_Params
{
public:
class UPalAIActionBaseCampSleep* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBase* CallFunc_SetBaseCampActionByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_AIActionBaseCamp_Sleep_C* K2Node_DynamicCast_AsBP_AIAction_Base_Camp_Sleep; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.TerminateBaseCampActionByClass_Internal
struct ABP_MonsterAIController_BaseCamp_C_TerminateBaseCampActionByClass_Internal_Params
{
public:
class UClass* ActionClass; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_Internal
struct ABP_MonsterAIController_BaseCamp_C_SetAction_Internal_Params
{
public:
class UPalAIActionComponent* AIActionComponent; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* NewAction; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EAIRequestPriority CallFunc_GetRequestPriority_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x21 (0x21 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_SpawningForWorker
struct ABP_MonsterAIController_BaseCamp_C_SetAction_SpawningForWorker_Params
{
public:
class UBP_AIAction_BaseCampSpawningForWorker_C* CallFunc_SpawnObject_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x13C (0x13C - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.FindFixedAssignableObject
struct ABP_MonsterAIController_BaseCamp_C_FindFixedAssignableObject_Params
{
public:
struct FGuid WorkId; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Range; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool bFound; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3279[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TScriptInterface<class IPalBaseCampAssignableObjectInterface> FoundObject; // 0x20(0x10)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* IndividualHandle; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalBaseCampModel* BaseCamp; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x48(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
float CallFunc_GetRadius_ReturnValue; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_327A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_327B[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform CallFunc_GetTransform_ReturnValue; // 0x80(0x60)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IPalBaseCampAssignableObjectInterface> CallFunc_FindNearestAssignableObject_FoundObject; // 0xE0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
bool CallFunc_FindNearestAssignableObject_ReturnValue; // 0xF0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0xF1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_327C[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
struct FGuid CallFunc_GetBaseCampId_Base_Camp_Id; // 0xF4(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_327D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalWorkBase* CallFunc_FindWorkAssignableObject_FoundObject; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_FindWorkAssignableObject_ReturnValue; // 0x110(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_327E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalBaseCampManager* CallFunc_GetBaseCampManager_ReturnValue; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalBaseCampModel* CallFunc_TryGetModel_OutModel; // 0x120(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TryGetModel_ReturnValue; // 0x128(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_327F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Add_DoubleDouble_B_ImplicitCast; // 0x130(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_FindNearestAssignableObject_Range_ImplicitCast; // 0x138(0x4)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0xD0 (0xD0 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.FailedFixedAssign
struct ABP_MonsterAIController_BaseCamp_C_FailedFixedAssign_Params
{
public:
class UPalCharacterParameterComponent* CharacterParameter; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalNetworkTransmitter* CallFunc_GetNetworkTransmitter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3285[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalNetworkBaseCampComponent* CallFunc_GetBaseCamp_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3286[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3288[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x50(0x30)(HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3289[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalMonsterControllerBaseCampLogContent K2Node_MakeStruct_PalMonsterControllerBaseCampLogContent; // 0x88(0x48)(None)
};
// 0x50 (0x50 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetCompositeActionBaseCamp
struct ABP_MonsterAIController_BaseCamp_C_SetCompositeActionBaseCamp_Params
{
public:
class UClass* CompositeActionClass; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeBase* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* AIActionComp; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UBP_AIActionComposite_BaseCamp_C* CallFunc_SpawnObject_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UClass* CallFunc_GetObjectClass_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ClassIsChildOf_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_328E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue_1; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeBase* CallFunc_SpawnObject_ReturnValue_1; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x30 (0x30 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.GetBaseCampId
struct ABP_MonsterAIController_BaseCamp_C_GetBaseCampId_Params
{
public:
struct FGuid Base_Camp_Id; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FGuid CallFunc_GetBaseCampId_ReturnValue; // 0x20(0x10)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x18 (0x18 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_WorkerEvent
struct ABP_MonsterAIController_BaseCamp_C_SetAction_WorkerEvent_Params
{
public:
class UPalAIActionBase* Action; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EAIRequestPriority Priority; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3292[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_Sleep
struct ABP_MonsterAIController_BaseCamp_C_SetAction_Sleep_Params
{
public:
class UBP_AIActionBaseCamp_Sleep_C* CallFunc_SpawnObject_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x19 (0x19 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_SleepActively
struct ABP_MonsterAIController_BaseCamp_C_SetAction_SleepActively_Params
{
public:
struct FPalAIActionBaseCampSleepActivelyParameter Parameter; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
uint8 Pad_3296[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_AIActionBaseCamp_SleepActively_C* CallFunc_SpawnObject_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x39 (0x39 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_RecoverHungry
struct ABP_MonsterAIController_BaseCamp_C_SetAction_RecoverHungry_Params
{
public:
struct FPalMonsterControllerBaseCampHungryParameter Parameter; // 0x0(0xC)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
uint8 Pad_329C[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBaseCampBase* Action; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalMonsterControllerBaseCampHungryParameter CallFunc_SetHungryParameterToDefault_ReturnValue; // 0x20(0xC)(NoDestructor)
uint8 Pad_329D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBaseCampRecoverHungry* K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Recover_Hungry; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x39 (0x39 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.NotifyOrderCommandToCurrentRootAction
struct ABP_MonsterAIController_BaseCamp_C_NotifyOrderCommandToCurrentRootAction_Params
{
public:
enum class EPalMapBaseCampWorkerOrderType OrderType; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32A1[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32A3[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeBaseCamp* K2Node_DynamicCast_AsPal_AIAction_Composite_Base_Camp; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x10 (0x10 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp_FighterGunner
struct ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_FighterGunner_Params
{
public:
class UPalAIActionBaseCampBase* Action; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x10 (0x10 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp_Fighter
struct ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_Fighter_Params
{
public:
class UPalAIActionBaseCampBase* Action; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x38 (0x38 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp_Fighter_ByDefenseType
struct ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_Fighter_ByDefenseType_Params
{
public:
enum class EPalMapObjectDefenseType DefenseType; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32AA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBaseCampFighter* FighterAction; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* Action; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampFighter* K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Fighter; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32AB[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_FighterGunner_Action; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Fighter_Action; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x18 (0x18 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp_Worker
struct ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_Worker_Params
{
public:
class UPalAIActionCompositeBase* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeWorker* CompositeAction; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeBase* CallFunc_SetCompositeActionBaseCamp_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0xB9 (0xB9 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_WithFixAssignRange
struct ABP_MonsterAIController_BaseCamp_C_SetAction_WithFixAssignRange_Params
{
public:
struct FGuid TargetWorkProgressId; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Range; // 0x10(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IPalBaseCampAssignableObjectInterface> FoundAssignableObject; // 0x18(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UPalIndividualCharacterSlot* NewLocalVar_0; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalBaseCampModel* BaseCamp; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_FindFixedAssignableObject_bFound; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32B3[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TScriptInterface<class IPalBaseCampAssignableObjectInterface> CallFunc_FindFixedAssignableObject_FoundObject; // 0x48(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32B5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TScriptInterface<class IPalMapObjectModelInterface> CallFunc_ToMapObjectModel_ReturnValue; // 0x68(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UPalWorkBase* K2Node_DynamicCast_AsPal_Work_Base; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32B7[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FGuid CallFunc_GetModelId_ReturnValue; // 0x84(0x10)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGuid CallFunc_GetWorkId_ReturnValue; // 0x94(0x10)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EPalBaseCampAssignType CallFunc_GetAssignType_ReturnValue; // 0xA4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0xA5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32BA[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue_1; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker_1; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0xB8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x28 (0x28 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp
struct ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_Params
{
public:
class UClass* AIActionClass; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EAIRequestPriority Priority; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32C2[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBaseCampBase* Action; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* CallFunc_SpawnObject_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x100 (0x100 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_DefaultPos
struct ABP_MonsterAIController_BaseCamp_C_SetAction_DefaultPos_Params
{
public:
class UPalAIActionComponent* ActionComp; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UPalBaseCampManager* CallFunc_GetBaseCampManager_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FGuid CallFunc_GetBaseCampId_Base_Camp_Id; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalBaseCampModel* CallFunc_TryGetModel_OutModel; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TryGetModel_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32C9[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_AIAction_ReturnToDefaultPosition_C* CallFunc_SpawnObject_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_GetRange_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32CA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform CallFunc_GetTransform_ReturnValue; // 0x40(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakTransform_Location; // 0xA0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_BreakTransform_Rotation; // 0xB8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_BreakTransform_Scale; // 0xD0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0xE8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0xF0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32CC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Setup_MoveEndDistance_ImplicitCast; // 0xF8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x12 (0x12 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_Liftup
struct ABP_MonsterAIController_BaseCamp_C_SetAction_Liftup_Params
{
public:
class UPalAIActionLiftup* CallFunc_SpawnObject_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_K2_PushAction_ReturnValue; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_CapturedStorage
struct ABP_MonsterAIController_BaseCamp_C_SetAction_CapturedStorage_Params
{
public:
class UBP_AIAction_WanderingCage_C* CallFunc_SpawnObject_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x14 (0x14 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionWithFixAssign
struct ABP_MonsterAIController_BaseCamp_C_SetBaseCampActionWithFixAssign_Params
{
public:
struct FGuid TargetWorkProgressId; // 0x0(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float DistanceFixAssignTargetting; // 0x10(0x4)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.NotifyOrderCommand
struct ABP_MonsterAIController_BaseCamp_C_NotifyOrderCommand_Params
{
public:
enum class EPalMapBaseCampWorkerOrderType OrderType; // 0x0(0x1)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.ReceivePossess
struct ABP_MonsterAIController_BaseCamp_C_ReceivePossess_Params
{
public:
class APawn* PossessedPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x50 (0x50 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.OnDeadDelegate_<65><5F><EFBFBD><EFBFBD>_0
struct ABP_MonsterAIController_BaseCamp_C_OnDeadDelegate______0_Params
{
public:
struct FPalDeadInfo DeadInfo; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
};
// 0xC (0xC - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.InterruptRecoverHungryAction
struct ABP_MonsterAIController_BaseCamp_C_InterruptRecoverHungryAction_Params
{
public:
struct FPalMonsterControllerBaseCampHungryParameter Parameter; // 0x0(0xC)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
};
// 0x10 (0x10 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionSleepMedicalBed
struct ABP_MonsterAIController_BaseCamp_C_SetBaseCampActionSleepMedicalBed_Params
{
public:
struct FGuid TargetBedConcreteModelId; // 0x0(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x9 (0x9 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.InterruptPlayWorkerEventAction
struct ABP_MonsterAIController_BaseCamp_C_InterruptPlayWorkerEventAction_Params
{
public:
class UPalAIActionBase* Action; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EAIRequestPriority Priority; // 0x8(0x1)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x48 (0x48 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.ShowBaseCampLog
struct ABP_MonsterAIController_BaseCamp_C_ShowBaseCampLog_Params
{
public:
struct FPalMonsterControllerBaseCampLogContent Content; // 0x0(0x48)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
};
// 0x4 (0x4 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.InterruptSleepActivelyAction
struct ABP_MonsterAIController_BaseCamp_C_InterruptSleepActivelyAction_Params
{
public:
struct FPalAIActionBaseCampSleepActivelyParameter Parameter; // 0x0(0x4)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
};
// 0x8 (0x8 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.TerminateBaseCampActionByClass
struct ABP_MonsterAIController_BaseCamp_C_TerminateBaseCampActionByClass_Params
{
public:
TSubclassOf<class UPalAIActionBase> ActionClass; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
};
// 0x3A0 (0x3A0 - 0x0)
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.ExecuteUbergraph_BP_MonsterAIController_BaseCamp
struct ABP_MonsterAIController_BaseCamp_C_ExecuteUbergraph_BP_MonsterAIController_BaseCamp_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32F9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class UPalAIActionBase> K2Node_Event_ActionClass; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
TArray<class AActor*> Temp_object_Variable; // 0x10(0x10)(ConstParm, ReferenceParm)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x20(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x50(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue_1; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_LineTraceSingle_OutHit; // 0x88(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_LineTraceSingle_ReturnValue; // 0x170(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32FA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x178(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x190(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x191(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32FB[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float CallFunc_BreakHitResult_Time; // 0x194(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x198(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32FC[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_BreakHitResult_Location; // 0x1A0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x1B8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x1D0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x1E8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x200(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x208(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x210(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x218(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x220(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x228(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x22C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x230(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32FD[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x238(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x250(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGuid K2Node_Event_TargetWorkProgressId; // 0x268(0x10)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_Event_DistanceFixAssignTargetting; // 0x278(0x4)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3300[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue; // 0x280(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Fighter_Action; // 0x288(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPalMapBaseCampWorkerOrderType K2Node_Event_OrderType; // 0x290(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3302[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* K2Node_Event_PossessedPawn; // 0x298(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_FighterGunner_Action; // 0x2A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x2A8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalDeadInfo K2Node_CustomEvent_DeadInfo; // 0x2B0(0x50)(NoDestructor)
class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x300(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x308(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FPalMonsterControllerBaseCampHungryParameter K2Node_Event_Parameter_1; // 0x310(0xC)(ConstParm, NoDestructor)
uint8 Pad_3305[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBaseCampBase* CallFunc_SetAction_RecoverHungry_Action; // 0x320(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FGuid K2Node_Event_TargetBedConcreteModelId; // 0x328(0x10)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBase* K2Node_Event_Action; // 0x338(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EAIRequestPriority K2Node_Event_Priority; // 0x340(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3307[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalMonsterControllerBaseCampLogContent K2Node_Event_Content; // 0x348(0x48)(ConstParm)
struct FPalAIActionBaseCampSleepActivelyParameter K2Node_Event_Parameter; // 0x390(0x4)(ConstParm, NoDestructor)
uint8 Pad_3308[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_SetAction_WithFixAssignRange_Range_ImplicitCast; // 0x398(0x8)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}