PalWorld-NetCrack/SDK/BP_MonsterAIController_Wild_parameters.hpp
2024-01-22 14:43:11 +08:00

286 lines
27 KiB
C++
Raw Blame History

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x19 (0x19 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.GetMyBB
struct ABP_MonsterAIController_Wild_C_GetMyBB_Params
{
public:
class UBP_PalAIBlackboard_Common_C* PalBrackboard; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIBlackboardBase* CallFunc_GetMyPalBlackboard_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_PalAIBlackboard_Common_C* K2Node_DynamicCast_AsBP_Pal_AIBlackboard_Common; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x19 (0x19 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.GetLeaderBB
struct ABP_MonsterAIController_Wild_C_GetLeaderBB_Params
{
public:
class UBP_PalAIBlackboard_Common_C* LeaderPalBrackboard; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIBlackboardBase* CallFunc_GetLeaderPalBlackboard_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_PalAIBlackboard_Common_C* K2Node_DynamicCast_AsBP_Pal_AIBlackboard_Common; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x19 (0x19 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.IsSleeping
struct ABP_MonsterAIController_Wild_C_IsSleeping_Params
{
public:
bool Sleep; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D06[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x138 (0x138 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ForceEscaleStartForOutside
struct ABP_MonsterAIController_Wild_C_ForceEscaleStartForOutside_Params
{
public:
class AActor* StartFriend; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* Enemy; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPawnAction* CallFunc_GetCurrentAction_BP_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsBossPal_Database_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D14[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_AIAction_WildLife_C* K2Node_DynamicCast_AsBP_AIAction_Wild_Life; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D15[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_RandomFloatInRange_ReturnValue; // 0x48(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x88(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_Vector_Distance_ReturnValue; // 0x90(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_FClamp_ReturnValue; // 0xA0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D18[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0xB0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0xB8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsSleeping_Sleep; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D19[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_MakeVector_ReturnValue; // 0xC8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0xE0(0x50)(NoDestructor)
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x130(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x58 (0x58 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.SetupSleepTime
struct ABP_MonsterAIController_Wild_C_SetupSleepTime_Params
{
public:
double CallFunc_RandomFloatInRange_ReturnValue; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_RandomFloatInRange_ReturnValue_1; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IBPI_GetPalAIBlackboard_C> K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D1F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Conv_IntToDouble_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x40(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Conv_IntToDouble_ReturnValue_1; // 0x48(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x79 (0x79 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ForceBattleStartToTarget
struct ABP_MonsterAIController_Wild_C_ForceBattleStartToTarget_Params
{
public:
class AActor* TargetActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x8(0x50)(NoDestructor)
class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D25[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TargetIsPlayerOrPlayersOtomoPal_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.PerformanceSetup
struct ABP_MonsterAIController_Wild_C_PerformanceSetup_Params
{
public:
class APawn* Pawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x48 (0x48 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.SetSpawndInfo
struct ABP_MonsterAIController_Wild_C_SetSpawndInfo_Params
{
public:
struct FVector SpawnerLoc; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double ReturnRadius; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double WalkRadius; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IBPI_GetPalAIBlackboard_C> K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0x28(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D27[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x68 (0x68 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.DebugBattleStartInternal
struct ABP_MonsterAIController_Wild_C_DebugBattleStartInternal_Params
{
public:
class AActor* Player; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x10(0x50)(NoDestructor)
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x18 (0x18 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ReturnToTerritory
struct ABP_MonsterAIController_Wild_C_ReturnToTerritory_Params
{
public:
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D2D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0xF8 (0xF8 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ForceBattleStartForOutside
struct ABP_MonsterAIController_Wild_C_ForceBattleStartForOutside_Params
{
public:
class AActor* StartPalActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsSleeping_Sleep; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D3B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_CopyTargetFromOtherAI_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_RandomFloatInRange_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D41[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_Vector_Distance_ReturnValue; // 0x68(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FClamp_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x80(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0xA0(0x50)(NoDestructor)
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x50 (0x50 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.OnDeadDelegate_<65><5F><EFBFBD><EFBFBD>_0
struct ABP_MonsterAIController_Wild_C_OnDeadDelegate______0_Params
{
public:
struct FPalDeadInfo DeadInfo; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
};
// 0x8 (0x8 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_1
struct ABP_MonsterAIController_Wild_C__________1_Params
{
public:
class APalCharacter* InCharacter; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ReceiveEndPlay
struct ABP_MonsterAIController_Wild_C_ReceiveEndPlay_Params
{
public:
enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.DebugBattleStart
struct ABP_MonsterAIController_Wild_C_DebugBattleStart_Params
{
public:
class AActor* Player; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ReceivePossess
struct ABP_MonsterAIController_Wild_C_ReceivePossess_Params
{
public:
class APawn* PossessedPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x168 (0x168 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ExecuteUbergraph_BP_MonsterAIController_Wild
struct ABP_MonsterAIController_Wild_C_ExecuteUbergraph_BP_MonsterAIController_Wild_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D5E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* K2Node_Event_PossessedPawn; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalDeadInfo K2Node_CustomEvent_DeadInfo; // 0x38(0x50)(NoDestructor)
class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x98(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D61[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* K2Node_CustomEvent_InCharacter; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterOnCompleteInitializeParameterWrapper* CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsSquadBehaviour_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D62[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalSquad* CallFunc_GetSquad_ReturnValue; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsSquadBehaviour_ReturnValue_1; // 0xC1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D63[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalSquad* CallFunc_GetSquad_ReturnValue_1; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0xD0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_Player; // 0xE0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IBPI_GetPalAIBlackboard_C> K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0xE8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0xF8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D66[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0xFC(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D67[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_3; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x120(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_4; // 0x128(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_5; // 0x130(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x138(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalSquad* CallFunc_GetSquad_ReturnValue_2; // 0x140(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsRarePal_ReturnValue; // 0x148(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D6D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x14C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D6E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalSquad* CallFunc_GetSquad_ReturnValue_3; // 0x160(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.BattleStartEvent__DelegateSignature
struct ABP_MonsterAIController_Wild_C_BattleStartEvent__DelegateSignature_Params
{
public:
class AActor* StartPalActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
}
}