PalWorld-NetCrack/SDK/BP_PalBulletCreator_parameters.hpp
2024-01-22 14:43:11 +08:00

61 lines
6.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x134 (0x134 - 0x0)
// Function BP_PalBulletCreator.BP_PalBulletCreator_C.CreateBullet
struct UBP_PalBulletCreator_C_CreateBullet_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalWeaponBase* Weapon; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TSubclassOf<class APalBullet> bulletClass; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
uint8 Pad_F98[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform SpawnTransform; // 0x20(0x60)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class ESpawnActorCollisionHandlingMethod CollisionHandlingOverride; // 0x80(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F99[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Owner; // 0x88(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* Instigator; // 0x90(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalBullet* ReturnValue; // 0x98(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
class APalBullet* CreatedBullet; // 0xA0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValidClass_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0xA9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0xAA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F9C[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FPalPassiveSkillEffect> CallFunc_GetSkillEffectList_ReturnValue; // 0xB0(0x10)(ReferenceParm)
int32 CallFunc_Array_Length_ReturnValue; // 0xC0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_GetSneakAttackRate_ReturnValue; // 0xC4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<struct FPalPassiveSkillEffect> CallFunc_GetSkillEffectList_ReturnValue_1; // 0xC8(0x10)(ReferenceParm)
class APalWeaponBase* K2Node_DynamicCast_AsPal_Weapon_Base; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F9E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalBullet* CallFunc_SpawnBullet_ReturnValue; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0xF0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetWeaponDamage_ReturnValue; // 0xF4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FPalPassiveSkillEffect CallFunc_Array_Get_Item; // 0xF8(0x18)(None)
class UClass* CallFunc_Map_Find_Value; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x118(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_FA2[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalBulletModifierComponent* CallFunc_AddComponentByClass_ReturnValue; // 0x120(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x128(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x12C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_FA4[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Add_IntInt_ReturnValue; // 0x130(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}