PalWorld-NetCrack/SDK/BP_PalClimbingComponent_functions.cpp
2024-01-22 14:43:11 +08:00

2613 lines
290 KiB
C++
Raw Blame History

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_PalClimbingComponent.BP_PalClimbingComponent_C
// (None)
class UClass* UBP_PalClimbingComponent_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_PalClimbingComponent_C");
return Clss;
}
// BP_PalClimbingComponent_C BP_PalClimbingComponent.Default__BP_PalClimbingComponent_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_PalClimbingComponent_C* UBP_PalClimbingComponent_C::GetDefaultObj()
{
static class UBP_PalClimbingComponent_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_PalClimbingComponent_C*>(UBP_PalClimbingComponent_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.Cancel Ray Check
// (Private, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector ActorFront (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector NextActorPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector ActorPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CapsuleRadius (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CapsuleHalfHeight (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector DownRayStartPoint (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_LineTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_LineTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_BreakRotator_Roll (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Pitch (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Yaw (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// double CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class ACharacter* K2Node_DynamicCast_AsCharacter (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetUnscaledCapsuleRadius_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetUnscaledCapsuleHalfHeight_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_VariableSet_CapsuleRadius_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_VariableSet_CapsuleHalfHeight_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::Cancel_Ray_Check(const struct FVector& ActorFront, const struct FVector& NextActorPos, const struct FVector& ActorPos, double CapsuleRadius, double CapsuleHalfHeight, const struct FVector& DownRayStartPoint, TArray<class AActor*>& Temp_object_Variable, class AActor* CallFunc_GetOwner_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Multiply_DoubleDouble_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, const struct FRotator& CallFunc_MakeRotator_ReturnValue, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, const struct FVector& CallFunc_GreaterGreater_VectorRotator_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, const struct FVector& CallFunc_MakeVector_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_2, class ACharacter* K2Node_DynamicCast_AsCharacter, bool K2Node_DynamicCast_bSuccess, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, float CallFunc_GetUnscaledCapsuleRadius_ReturnValue, float CallFunc_GetUnscaledCapsuleHalfHeight_ReturnValue, double K2Node_VariableSet_CapsuleRadius_ImplicitCast, double K2Node_VariableSet_CapsuleHalfHeight_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "Cancel Ray Check");
Params::UBP_PalClimbingComponent_C_Cancel_Ray_Check_Params Parms{};
Parms.ActorFront = ActorFront;
Parms.NextActorPos = NextActorPos;
Parms.ActorPos = ActorPos;
Parms.CapsuleRadius = CapsuleRadius;
Parms.CapsuleHalfHeight = CapsuleHalfHeight;
Parms.DownRayStartPoint = DownRayStartPoint;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_LineTraceSingle_OutHit = CallFunc_LineTraceSingle_OutHit;
Parms.CallFunc_LineTraceSingle_ReturnValue = CallFunc_LineTraceSingle_ReturnValue;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1;
Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1;
Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1;
Parms.CallFunc_GreaterGreater_VectorRotator_ReturnValue = CallFunc_GreaterGreater_VectorRotator_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
Parms.CallFunc_MakeVector_ReturnValue_1 = CallFunc_MakeVector_ReturnValue_1;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.K2Node_DynamicCast_AsCharacter = K2Node_DynamicCast_AsCharacter;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult;
Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue;
Parms.CallFunc_GetUnscaledCapsuleRadius_ReturnValue = CallFunc_GetUnscaledCapsuleRadius_ReturnValue;
Parms.CallFunc_GetUnscaledCapsuleHalfHeight_ReturnValue = CallFunc_GetUnscaledCapsuleHalfHeight_ReturnValue;
Parms.K2Node_VariableSet_CapsuleRadius_ImplicitCast = K2Node_VariableSet_CapsuleRadius_ImplicitCast;
Parms.K2Node_VariableSet_CapsuleHalfHeight_ImplicitCast = K2Node_VariableSet_CapsuleHalfHeight_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.ResetPlayerCollision
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_DynamicCast_AsPrimitive_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::ResetPlayerCollision(class AActor* CallFunc_GetOwner_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, class UPrimitiveComponent* K2Node_DynamicCast_AsPrimitive_Component, bool K2Node_DynamicCast_bSuccess)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "ResetPlayerCollision");
Params::UBP_PalClimbingComponent_C_ResetPlayerCollision_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue;
Parms.K2Node_DynamicCast_AsPrimitive_Component = K2Node_DynamicCast_AsPrimitive_Component;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.StartClimbByNetwork
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetCurrentAcceleration_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Normal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_MakeHitResult_ReturnValue (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_CapsuleTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_CapsuleTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::StartClimbByNetwork(TArray<class AActor*>& Temp_object_Variable, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_1, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FVector& CallFunc_GetCurrentAcceleration_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_2, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue_3, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, const struct FHitResult& CallFunc_MakeHitResult_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, const struct FHitResult& CallFunc_CapsuleTraceSingle_OutHit, bool CallFunc_CapsuleTraceSingle_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "StartClimbByNetwork");
Params::UBP_PalClimbingComponent_C_StartClimbByNetwork_Params Parms{};
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_1 = CallFunc_Conv_FloatToVector_ReturnValue_1;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetCurrentAcceleration_ReturnValue = CallFunc_GetCurrentAcceleration_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_Normal_ReturnValue = CallFunc_Normal_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_2 = CallFunc_Conv_FloatToVector_ReturnValue_2;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1;
Parms.CallFunc_MakeHitResult_ReturnValue = CallFunc_MakeHitResult_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_CapsuleTraceSingle_OutHit = CallFunc_CapsuleTraceSingle_OutHit;
Parms.CallFunc_CapsuleTraceSingle_ReturnValue = CallFunc_CapsuleTraceSingle_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.IsStaminaEmpty
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool Empty (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_Convert_IntToFixedPoint64_ReturnValue (NoDestructor)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_GetSP_ReturnValue (NoDestructor)
// bool CallFunc_EqualEqual_FixedPoint64FixedPoint64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::IsStaminaEmpty(bool* Empty, class AActor* CallFunc_GetOwner_ReturnValue, const struct FFixedPoint64& CallFunc_Convert_IntToFixedPoint64_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FFixedPoint64& CallFunc_GetSP_ReturnValue, bool CallFunc_EqualEqual_FixedPoint64FixedPoint64_ReturnValue, bool CallFunc_BooleanOR_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "IsStaminaEmpty");
Params::UBP_PalClimbingComponent_C_IsStaminaEmpty_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Convert_IntToFixedPoint64_ReturnValue = CallFunc_Convert_IntToFixedPoint64_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetSP_ReturnValue = CallFunc_GetSP_ReturnValue;
Parms.CallFunc_EqualEqual_FixedPoint64FixedPoint64_ReturnValue = CallFunc_EqualEqual_FixedPoint64FixedPoint64_ReturnValue;
Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Empty != nullptr)
*Empty = Parms.Empty;
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.UpToTopUpdate
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector MoveVector (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector Horizon (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Up_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetVectorValue_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetVectorValue_InTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::UpToTopUpdate(double DeltaTime, const struct FVector& MoveVector, const struct FVector& Horizon, const struct FVector& CallFunc_Vector_Up_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FVector& CallFunc_MakeVector_ReturnValue, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FVector& CallFunc_GetVectorValue_ReturnValue, double CallFunc_BreakVector_X_2, double CallFunc_BreakVector_Y_2, double CallFunc_BreakVector_Z_2, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_2, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, float CallFunc_GetVectorValue_InTime_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "UpToTopUpdate");
Params::UBP_PalClimbingComponent_C_UpToTopUpdate_Params Parms{};
Parms.DeltaTime = DeltaTime;
Parms.MoveVector = MoveVector;
Parms.Horizon = Horizon;
Parms.CallFunc_Vector_Up_ReturnValue = CallFunc_Vector_Up_ReturnValue;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1;
Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1;
Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult;
Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_GetVectorValue_ReturnValue = CallFunc_GetVectorValue_ReturnValue;
Parms.CallFunc_BreakVector_X_2 = CallFunc_BreakVector_X_2;
Parms.CallFunc_BreakVector_Y_2 = CallFunc_BreakVector_Y_2;
Parms.CallFunc_BreakVector_Z_2 = CallFunc_BreakVector_Z_2;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_2 = CallFunc_Conv_DoubleToVector_ReturnValue_2;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_GetVectorValue_InTime_ImplicitCast = CallFunc_GetVectorValue_InTime_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.CheckUpToTop
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool Finish (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector DownStartPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector StartPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Up_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Normal2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_K2_GetWalkableFloorAngle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_DegCos_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Down_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UCapsuleComponent* K2Node_DynamicCast_AsCapsule_Collision (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Up_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Normal2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> Temp_object_Variable_1 (ConstParm, ReferenceParm)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_SphereTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTraceSingle_OutHit_1 (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_SphereTraceSingle_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Dot_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorUpVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_DegCos_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_MakeVector_Z_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::CheckUpToTop(bool* Finish, const struct FVector& DownStartPos, const struct FVector& StartPos, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_1, TArray<class AActor*>& Temp_object_Variable, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_Vector_Up_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, float CallFunc_K2_GetWalkableFloorAngle_ReturnValue, double CallFunc_DegCos_ReturnValue, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue_3, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_4, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, const struct FVector& CallFunc_Vector_Down_ReturnValue, class UCapsuleComponent* K2Node_DynamicCast_AsCapsule_Collision, bool K2Node_DynamicCast_bSuccess, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_4, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_5, const struct FVector& CallFunc_Vector_Up_ReturnValue_1, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue_1, TArray<class AActor*>& Temp_object_Variable_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_3, const struct FHitResult& CallFunc_SphereTraceSingle_OutHit, bool CallFunc_SphereTraceSingle_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_2, const struct FHitResult& CallFunc_SphereTraceSingle_OutHit_1, bool CallFunc_SphereTraceSingle_ReturnValue_1, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, double CallFunc_Dot_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_3, bool CallFunc_Greater_DoubleDouble_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_6, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_2, const struct FVector& CallFunc_GetActorUpVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_4, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_4, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_5, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_6, double CallFunc_DegCos_A_ImplicitCast, double CallFunc_MakeVector_Z_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "CheckUpToTop");
Params::UBP_PalClimbingComponent_C_CheckUpToTop_Params Parms{};
Parms.DownStartPos = DownStartPos;
Parms.StartPos = StartPos;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_1 = CallFunc_Conv_FloatToVector_ReturnValue_1;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_2 = CallFunc_Conv_FloatToVector_ReturnValue_2;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_Vector_Up_ReturnValue = CallFunc_Vector_Up_ReturnValue;
Parms.CallFunc_Vector_Normal2D_ReturnValue = CallFunc_Vector_Normal2D_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_K2_GetWalkableFloorAngle_ReturnValue = CallFunc_K2_GetWalkableFloorAngle_ReturnValue;
Parms.CallFunc_DegCos_ReturnValue = CallFunc_DegCos_ReturnValue;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_3 = CallFunc_Conv_FloatToVector_ReturnValue_3;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4;
Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue;
Parms.CallFunc_Vector_Down_ReturnValue = CallFunc_Vector_Down_ReturnValue;
Parms.K2Node_DynamicCast_AsCapsule_Collision = K2Node_DynamicCast_AsCapsule_Collision;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_4 = CallFunc_Conv_FloatToVector_ReturnValue_4;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_5 = CallFunc_GetOwner_ReturnValue_5;
Parms.CallFunc_Vector_Up_ReturnValue_1 = CallFunc_Vector_Up_ReturnValue_1;
Parms.CallFunc_GetActorForwardVector_ReturnValue_1 = CallFunc_GetActorForwardVector_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
Parms.CallFunc_Vector_Normal2D_ReturnValue_1 = CallFunc_Vector_Normal2D_ReturnValue_1;
Parms.Temp_object_Variable_1 = Temp_object_Variable_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_3 = CallFunc_Multiply_VectorVector_ReturnValue_3;
Parms.CallFunc_SphereTraceSingle_OutHit = CallFunc_SphereTraceSingle_OutHit;
Parms.CallFunc_SphereTraceSingle_ReturnValue = CallFunc_SphereTraceSingle_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_2 = CallFunc_Add_VectorVector_ReturnValue_2;
Parms.CallFunc_SphereTraceSingle_OutHit_1 = CallFunc_SphereTraceSingle_OutHit_1;
Parms.CallFunc_SphereTraceSingle_ReturnValue_1 = CallFunc_SphereTraceSingle_ReturnValue_1;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_Dot_VectorVector_ReturnValue = CallFunc_Dot_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_3 = CallFunc_Add_VectorVector_ReturnValue_3;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_6 = CallFunc_GetOwner_ReturnValue_6;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_2 = CallFunc_K2_GetActorLocation_ReturnValue_2;
Parms.CallFunc_GetActorUpVector_ReturnValue = CallFunc_GetActorUpVector_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_4 = CallFunc_Multiply_VectorVector_ReturnValue_4;
Parms.CallFunc_Add_VectorVector_ReturnValue_4 = CallFunc_Add_VectorVector_ReturnValue_4;
Parms.CallFunc_Add_VectorVector_ReturnValue_5 = CallFunc_Add_VectorVector_ReturnValue_5;
Parms.CallFunc_Add_VectorVector_ReturnValue_6 = CallFunc_Add_VectorVector_ReturnValue_6;
Parms.CallFunc_DegCos_A_ImplicitCast = CallFunc_DegCos_A_ImplicitCast;
Parms.CallFunc_MakeVector_Z_ImplicitCast = CallFunc_MakeVector_Z_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
if (Finish != nullptr)
*Finish = Parms.Finish;
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.GetSelfLocationWithOffsetBack
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FVector SelfPos (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::GetSelfLocationWithOffsetBack(struct FVector* SelfPos, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "GetSelfLocationWithOffsetBack");
Params::UBP_PalClimbingComponent_C_GetSelfLocationWithOffsetBack_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (SelfPos != nullptr)
*SelfPos = std::move(Parms.SelfPos);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.LineTrace_ForClimbComponent
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector StartPos (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector EndPos (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsHit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// struct FHitResult CallFunc_LineTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_LineTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::LineTrace_ForClimbComponent(const struct FVector& StartPos, const struct FVector& EndPos, bool* IsHit, struct FHitResult* HitResult, TArray<class AActor*>& Temp_object_Variable, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "LineTrace_ForClimbComponent");
Params::UBP_PalClimbingComponent_C_LineTrace_ForClimbComponent_Params Parms{};
Parms.StartPos = StartPos;
Parms.EndPos = EndPos;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.CallFunc_LineTraceSingle_OutHit = CallFunc_LineTraceSingle_OutHit;
Parms.CallFunc_LineTraceSingle_ReturnValue = CallFunc_LineTraceSingle_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (IsHit != nullptr)
*IsHit = Parms.IsHit;
if (HitResult != nullptr)
*HitResult = std::move(Parms.HitResult);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.HandIK
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector SelfForward (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfRight (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfUp (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector HandPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector RayStartPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::HandIK(const struct FVector& SelfForward, const struct FVector& SelfRight, const struct FVector& SelfUp, const struct FVector& HandPos, const struct FVector& SelfPos, const struct FVector& RayStartPos)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "HandIK");
Params::UBP_PalClimbingComponent_C_HandIK_Params Parms{};
Parms.SelfForward = SelfForward;
Parms.SelfRight = SelfRight;
Parms.SelfUp = SelfUp;
Parms.HandPos = HandPos;
Parms.SelfPos = SelfPos;
Parms.RayStartPos = RayStartPos;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.ObjectName_DebugShow
// (Private, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// TArray<class AActor*> Temp_object_Variable_1 (ConstParm, ReferenceParm)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Down_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_LineTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_LineTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetDisplayName_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_LineTraceSingle_OutHit_1 (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_LineTraceSingle_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetDisplayName_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::ObjectName_DebugShow(const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, TArray<class AActor*>& Temp_object_Variable, TArray<class AActor*>& Temp_object_Variable_1, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_1, const struct FVector& CallFunc_Vector_Down_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, const class FString& CallFunc_GetDisplayName_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, const struct FHitResult& CallFunc_LineTraceSingle_OutHit_1, bool CallFunc_LineTraceSingle_ReturnValue_1, bool CallFunc_BreakHitResult_bBlockingHit_1, bool CallFunc_BreakHitResult_bInitialOverlap_1, float CallFunc_BreakHitResult_Time_1, float CallFunc_BreakHitResult_Distance_1, const struct FVector& CallFunc_BreakHitResult_Location_1, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_1, const struct FVector& CallFunc_BreakHitResult_Normal_1, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_1, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1, class AActor* CallFunc_BreakHitResult_HitActor_1, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1, class FName CallFunc_BreakHitResult_HitBoneName_1, class FName CallFunc_BreakHitResult_BoneName_1, int32 CallFunc_BreakHitResult_HitItem_1, int32 CallFunc_BreakHitResult_ElementIndex_1, int32 CallFunc_BreakHitResult_FaceIndex_1, const struct FVector& CallFunc_BreakHitResult_TraceStart_1, const struct FVector& CallFunc_BreakHitResult_TraceEnd_1, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, const class FString& CallFunc_GetDisplayName_ReturnValue_1, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "ObjectName_DebugShow");
Params::UBP_PalClimbingComponent_C_ObjectName_DebugShow_Params Parms{};
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.Temp_object_Variable_1 = Temp_object_Variable_1;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_1 = CallFunc_Conv_FloatToVector_ReturnValue_1;
Parms.CallFunc_Vector_Down_ReturnValue = CallFunc_Vector_Down_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_LineTraceSingle_OutHit = CallFunc_LineTraceSingle_OutHit;
Parms.CallFunc_LineTraceSingle_ReturnValue = CallFunc_LineTraceSingle_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1;
Parms.CallFunc_GetDisplayName_ReturnValue = CallFunc_GetDisplayName_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_LineTraceSingle_OutHit_1 = CallFunc_LineTraceSingle_OutHit_1;
Parms.CallFunc_LineTraceSingle_ReturnValue_1 = CallFunc_LineTraceSingle_ReturnValue_1;
Parms.CallFunc_BreakHitResult_bBlockingHit_1 = CallFunc_BreakHitResult_bBlockingHit_1;
Parms.CallFunc_BreakHitResult_bInitialOverlap_1 = CallFunc_BreakHitResult_bInitialOverlap_1;
Parms.CallFunc_BreakHitResult_Time_1 = CallFunc_BreakHitResult_Time_1;
Parms.CallFunc_BreakHitResult_Distance_1 = CallFunc_BreakHitResult_Distance_1;
Parms.CallFunc_BreakHitResult_Location_1 = CallFunc_BreakHitResult_Location_1;
Parms.CallFunc_BreakHitResult_ImpactPoint_1 = CallFunc_BreakHitResult_ImpactPoint_1;
Parms.CallFunc_BreakHitResult_Normal_1 = CallFunc_BreakHitResult_Normal_1;
Parms.CallFunc_BreakHitResult_ImpactNormal_1 = CallFunc_BreakHitResult_ImpactNormal_1;
Parms.CallFunc_BreakHitResult_PhysMat_1 = CallFunc_BreakHitResult_PhysMat_1;
Parms.CallFunc_BreakHitResult_HitActor_1 = CallFunc_BreakHitResult_HitActor_1;
Parms.CallFunc_BreakHitResult_HitComponent_1 = CallFunc_BreakHitResult_HitComponent_1;
Parms.CallFunc_BreakHitResult_HitBoneName_1 = CallFunc_BreakHitResult_HitBoneName_1;
Parms.CallFunc_BreakHitResult_BoneName_1 = CallFunc_BreakHitResult_BoneName_1;
Parms.CallFunc_BreakHitResult_HitItem_1 = CallFunc_BreakHitResult_HitItem_1;
Parms.CallFunc_BreakHitResult_ElementIndex_1 = CallFunc_BreakHitResult_ElementIndex_1;
Parms.CallFunc_BreakHitResult_FaceIndex_1 = CallFunc_BreakHitResult_FaceIndex_1;
Parms.CallFunc_BreakHitResult_TraceStart_1 = CallFunc_BreakHitResult_TraceStart_1;
Parms.CallFunc_BreakHitResult_TraceEnd_1 = CallFunc_BreakHitResult_TraceEnd_1;
Parms.CallFunc_GetPalDebugSetting_ReturnValue = CallFunc_GetPalDebugSetting_ReturnValue;
Parms.CallFunc_GetDisplayName_ReturnValue_1 = CallFunc_GetDisplayName_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.DiagonalRayCast
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsUp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsRight (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsHit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector HitPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector ForwardEndPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector DiagonalEndPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfRight (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfUp (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfForward (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SphereTrace_ForClimbComponent_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTrace_ForClimbComponent_HitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SphereTrace_ForClimbComponent_IsHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTrace_ForClimbComponent_HitResult_1 (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetSelfLocationWithOffsetBack_SelfPos (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LineTrace_ForClimbComponent_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_LineTrace_ForClimbComponent_HitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorUpVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorRightVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::DiagonalRayCast(bool IsUp, bool IsRight, bool* IsHit, struct FVector* HitPoint, const struct FVector& ForwardEndPos, const struct FVector& DiagonalEndPos, const struct FVector& SelfRight, const struct FVector& SelfUp, const struct FVector& SelfForward, const struct FVector& SelfPos, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_2, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_3, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, bool CallFunc_SphereTrace_ForClimbComponent_IsHit, const struct FHitResult& CallFunc_SphereTrace_ForClimbComponent_HitResult, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, bool CallFunc_SphereTrace_ForClimbComponent_IsHit_1, const struct FHitResult& CallFunc_SphereTrace_ForClimbComponent_HitResult_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, bool CallFunc_BreakHitResult_bBlockingHit_1, bool CallFunc_BreakHitResult_bInitialOverlap_1, float CallFunc_BreakHitResult_Time_1, float CallFunc_BreakHitResult_Distance_1, const struct FVector& CallFunc_BreakHitResult_Location_1, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_1, const struct FVector& CallFunc_BreakHitResult_Normal_1, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_1, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1, class AActor* CallFunc_BreakHitResult_HitActor_1, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1, class FName CallFunc_BreakHitResult_HitBoneName_1, class FName CallFunc_BreakHitResult_BoneName_1, int32 CallFunc_BreakHitResult_HitItem_1, int32 CallFunc_BreakHitResult_ElementIndex_1, int32 CallFunc_BreakHitResult_FaceIndex_1, const struct FVector& CallFunc_BreakHitResult_TraceStart_1, const struct FVector& CallFunc_BreakHitResult_TraceEnd_1, const struct FVector& CallFunc_GetSelfLocationWithOffsetBack_SelfPos, bool CallFunc_LineTrace_ForClimbComponent_IsHit, const struct FHitResult& CallFunc_LineTrace_ForClimbComponent_HitResult, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, bool CallFunc_BreakHitResult_bBlockingHit_2, bool CallFunc_BreakHitResult_bInitialOverlap_2, float CallFunc_BreakHitResult_Time_2, float CallFunc_BreakHitResult_Distance_2, const struct FVector& CallFunc_BreakHitResult_Location_2, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_2, const struct FVector& CallFunc_BreakHitResult_Normal_2, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_2, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_2, class AActor* CallFunc_BreakHitResult_HitActor_2, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_2, class FName CallFunc_BreakHitResult_HitBoneName_2, class FName CallFunc_BreakHitResult_BoneName_2, int32 CallFunc_BreakHitResult_HitItem_2, int32 CallFunc_BreakHitResult_ElementIndex_2, int32 CallFunc_BreakHitResult_FaceIndex_2, const struct FVector& CallFunc_BreakHitResult_TraceStart_2, const struct FVector& CallFunc_BreakHitResult_TraceEnd_2, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_3, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_4, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_3, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_5, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_GetActorUpVector_ReturnValue, const struct FVector& CallFunc_GetActorRightVector_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "DiagonalRayCast");
Params::UBP_PalClimbingComponent_C_DiagonalRayCast_Params Parms{};
Parms.IsUp = IsUp;
Parms.IsRight = IsRight;
Parms.ForwardEndPos = ForwardEndPos;
Parms.DiagonalEndPos = DiagonalEndPos;
Parms.SelfRight = SelfRight;
Parms.SelfUp = SelfUp;
Parms.SelfForward = SelfForward;
Parms.SelfPos = SelfPos;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_1 = CallFunc_Conv_FloatToVector_ReturnValue_1;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_2 = CallFunc_Conv_DoubleToVector_ReturnValue_2;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_3 = CallFunc_Conv_DoubleToVector_ReturnValue_3;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_SphereTrace_ForClimbComponent_IsHit = CallFunc_SphereTrace_ForClimbComponent_IsHit;
Parms.CallFunc_SphereTrace_ForClimbComponent_HitResult = CallFunc_SphereTrace_ForClimbComponent_HitResult;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_SphereTrace_ForClimbComponent_IsHit_1 = CallFunc_SphereTrace_ForClimbComponent_IsHit_1;
Parms.CallFunc_SphereTrace_ForClimbComponent_HitResult_1 = CallFunc_SphereTrace_ForClimbComponent_HitResult_1;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_BreakHitResult_bBlockingHit_1 = CallFunc_BreakHitResult_bBlockingHit_1;
Parms.CallFunc_BreakHitResult_bInitialOverlap_1 = CallFunc_BreakHitResult_bInitialOverlap_1;
Parms.CallFunc_BreakHitResult_Time_1 = CallFunc_BreakHitResult_Time_1;
Parms.CallFunc_BreakHitResult_Distance_1 = CallFunc_BreakHitResult_Distance_1;
Parms.CallFunc_BreakHitResult_Location_1 = CallFunc_BreakHitResult_Location_1;
Parms.CallFunc_BreakHitResult_ImpactPoint_1 = CallFunc_BreakHitResult_ImpactPoint_1;
Parms.CallFunc_BreakHitResult_Normal_1 = CallFunc_BreakHitResult_Normal_1;
Parms.CallFunc_BreakHitResult_ImpactNormal_1 = CallFunc_BreakHitResult_ImpactNormal_1;
Parms.CallFunc_BreakHitResult_PhysMat_1 = CallFunc_BreakHitResult_PhysMat_1;
Parms.CallFunc_BreakHitResult_HitActor_1 = CallFunc_BreakHitResult_HitActor_1;
Parms.CallFunc_BreakHitResult_HitComponent_1 = CallFunc_BreakHitResult_HitComponent_1;
Parms.CallFunc_BreakHitResult_HitBoneName_1 = CallFunc_BreakHitResult_HitBoneName_1;
Parms.CallFunc_BreakHitResult_BoneName_1 = CallFunc_BreakHitResult_BoneName_1;
Parms.CallFunc_BreakHitResult_HitItem_1 = CallFunc_BreakHitResult_HitItem_1;
Parms.CallFunc_BreakHitResult_ElementIndex_1 = CallFunc_BreakHitResult_ElementIndex_1;
Parms.CallFunc_BreakHitResult_FaceIndex_1 = CallFunc_BreakHitResult_FaceIndex_1;
Parms.CallFunc_BreakHitResult_TraceStart_1 = CallFunc_BreakHitResult_TraceStart_1;
Parms.CallFunc_BreakHitResult_TraceEnd_1 = CallFunc_BreakHitResult_TraceEnd_1;
Parms.CallFunc_GetSelfLocationWithOffsetBack_SelfPos = CallFunc_GetSelfLocationWithOffsetBack_SelfPos;
Parms.CallFunc_LineTrace_ForClimbComponent_IsHit = CallFunc_LineTrace_ForClimbComponent_IsHit;
Parms.CallFunc_LineTrace_ForClimbComponent_HitResult = CallFunc_LineTrace_ForClimbComponent_HitResult;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
Parms.CallFunc_BreakHitResult_bBlockingHit_2 = CallFunc_BreakHitResult_bBlockingHit_2;
Parms.CallFunc_BreakHitResult_bInitialOverlap_2 = CallFunc_BreakHitResult_bInitialOverlap_2;
Parms.CallFunc_BreakHitResult_Time_2 = CallFunc_BreakHitResult_Time_2;
Parms.CallFunc_BreakHitResult_Distance_2 = CallFunc_BreakHitResult_Distance_2;
Parms.CallFunc_BreakHitResult_Location_2 = CallFunc_BreakHitResult_Location_2;
Parms.CallFunc_BreakHitResult_ImpactPoint_2 = CallFunc_BreakHitResult_ImpactPoint_2;
Parms.CallFunc_BreakHitResult_Normal_2 = CallFunc_BreakHitResult_Normal_2;
Parms.CallFunc_BreakHitResult_ImpactNormal_2 = CallFunc_BreakHitResult_ImpactNormal_2;
Parms.CallFunc_BreakHitResult_PhysMat_2 = CallFunc_BreakHitResult_PhysMat_2;
Parms.CallFunc_BreakHitResult_HitActor_2 = CallFunc_BreakHitResult_HitActor_2;
Parms.CallFunc_BreakHitResult_HitComponent_2 = CallFunc_BreakHitResult_HitComponent_2;
Parms.CallFunc_BreakHitResult_HitBoneName_2 = CallFunc_BreakHitResult_HitBoneName_2;
Parms.CallFunc_BreakHitResult_BoneName_2 = CallFunc_BreakHitResult_BoneName_2;
Parms.CallFunc_BreakHitResult_HitItem_2 = CallFunc_BreakHitResult_HitItem_2;
Parms.CallFunc_BreakHitResult_ElementIndex_2 = CallFunc_BreakHitResult_ElementIndex_2;
Parms.CallFunc_BreakHitResult_FaceIndex_2 = CallFunc_BreakHitResult_FaceIndex_2;
Parms.CallFunc_BreakHitResult_TraceStart_2 = CallFunc_BreakHitResult_TraceStart_2;
Parms.CallFunc_BreakHitResult_TraceEnd_2 = CallFunc_BreakHitResult_TraceEnd_2;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_3 = CallFunc_Multiply_VectorVector_ReturnValue_3;
Parms.CallFunc_Add_VectorVector_ReturnValue_2 = CallFunc_Add_VectorVector_ReturnValue_2;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_4 = CallFunc_Multiply_VectorVector_ReturnValue_4;
Parms.CallFunc_Add_VectorVector_ReturnValue_3 = CallFunc_Add_VectorVector_ReturnValue_3;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_5 = CallFunc_Multiply_VectorVector_ReturnValue_5;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_GetActorUpVector_ReturnValue = CallFunc_GetActorUpVector_ReturnValue;
Parms.CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetActorRightVector_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (IsHit != nullptr)
*IsHit = Parms.IsHit;
if (HitPoint != nullptr)
*HitPoint = std::move(Parms.HitPoint);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.GroundCheck
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool IsGround (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector EndDirection (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double RayLength (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetSelfLocationWithOffsetBack_SelfPos (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_LineTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_LineTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorUpVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Down_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Down_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Dot_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::GroundCheck(bool* IsGround, const struct FVector& EndDirection, double RayLength, const struct FVector& SelfPos, TArray<class AActor*>& Temp_object_Variable, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_GetSelfLocationWithOffsetBack_SelfPos, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, const struct FVector& CallFunc_GetActorUpVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Vector_Down_ReturnValue, const struct FVector& CallFunc_Vector_Down_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue_2, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue_1, double CallFunc_Dot_VectorVector_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "GroundCheck");
Params::UBP_PalClimbingComponent_C_GroundCheck_Params Parms{};
Parms.EndDirection = EndDirection;
Parms.RayLength = RayLength;
Parms.SelfPos = SelfPos;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetSelfLocationWithOffsetBack_SelfPos = CallFunc_GetSelfLocationWithOffsetBack_SelfPos;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_LineTraceSingle_OutHit = CallFunc_LineTraceSingle_OutHit;
Parms.CallFunc_LineTraceSingle_ReturnValue = CallFunc_LineTraceSingle_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_GetActorUpVector_ReturnValue = CallFunc_GetActorUpVector_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
Parms.CallFunc_Vector_Down_ReturnValue = CallFunc_Vector_Down_ReturnValue;
Parms.CallFunc_Vector_Down_ReturnValue_1 = CallFunc_Vector_Down_ReturnValue_1;
Parms.CallFunc_Add_VectorVector_ReturnValue_2 = CallFunc_Add_VectorVector_ReturnValue_2;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
Parms.CallFunc_GetActorForwardVector_ReturnValue_1 = CallFunc_GetActorForwardVector_ReturnValue_1;
Parms.CallFunc_Dot_VectorVector_ReturnValue = CallFunc_Dot_VectorVector_ReturnValue;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (IsGround != nullptr)
*IsGround = Parms.IsGround;
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.UpRayCast
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsUp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsHit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector HitPos (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector ForwardEndPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector UpEndPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfForward (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfUpVector (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfLocation (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SphereTrace_ForClimbComponent_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTrace_ForClimbComponent_HitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetSelfLocationWithOffsetBack_SelfPos (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SphereTrace_ForClimbComponent_IsHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTrace_ForClimbComponent_HitResult_1 (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LineTrace_ForClimbComponent_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_LineTrace_ForClimbComponent_HitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_BreakHitResult_bBlockingHit_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorUpVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::UpRayCast(bool IsUp, bool* IsHit, struct FVector* HitPos, const struct FVector& ForwardEndPos, const struct FVector& UpEndPos, const struct FVector& SelfForward, const struct FVector& SelfUpVector, const struct FVector& SelfLocation, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, bool CallFunc_SphereTrace_ForClimbComponent_IsHit, const struct FHitResult& CallFunc_SphereTrace_ForClimbComponent_HitResult, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_2, const struct FVector& CallFunc_GetSelfLocationWithOffsetBack_SelfPos, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_3, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, bool CallFunc_SphereTrace_ForClimbComponent_IsHit_1, const struct FHitResult& CallFunc_SphereTrace_ForClimbComponent_HitResult_1, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit_1, bool CallFunc_BreakHitResult_bInitialOverlap_1, float CallFunc_BreakHitResult_Time_1, float CallFunc_BreakHitResult_Distance_1, const struct FVector& CallFunc_BreakHitResult_Location_1, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_1, const struct FVector& CallFunc_BreakHitResult_Normal_1, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_1, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1, class AActor* CallFunc_BreakHitResult_HitActor_1, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1, class FName CallFunc_BreakHitResult_HitBoneName_1, class FName CallFunc_BreakHitResult_BoneName_1, int32 CallFunc_BreakHitResult_HitItem_1, int32 CallFunc_BreakHitResult_ElementIndex_1, int32 CallFunc_BreakHitResult_FaceIndex_1, const struct FVector& CallFunc_BreakHitResult_TraceStart_1, const struct FVector& CallFunc_BreakHitResult_TraceEnd_1, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_3, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_2, bool CallFunc_LineTrace_ForClimbComponent_IsHit, const struct FHitResult& CallFunc_LineTrace_ForClimbComponent_HitResult, bool CallFunc_BreakHitResult_bBlockingHit_2, bool CallFunc_BreakHitResult_bInitialOverlap_2, float CallFunc_BreakHitResult_Time_2, float CallFunc_BreakHitResult_Distance_2, const struct FVector& CallFunc_BreakHitResult_Location_2, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_2, const struct FVector& CallFunc_BreakHitResult_Normal_2, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_2, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_2, class AActor* CallFunc_BreakHitResult_HitActor_2, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_2, class FName CallFunc_BreakHitResult_HitBoneName_2, class FName CallFunc_BreakHitResult_BoneName_2, int32 CallFunc_BreakHitResult_HitItem_2, int32 CallFunc_BreakHitResult_ElementIndex_2, int32 CallFunc_BreakHitResult_FaceIndex_2, const struct FVector& CallFunc_BreakHitResult_TraceStart_2, const struct FVector& CallFunc_BreakHitResult_TraceEnd_2, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_4, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FVector& CallFunc_GetActorUpVector_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "UpRayCast");
Params::UBP_PalClimbingComponent_C_UpRayCast_Params Parms{};
Parms.IsUp = IsUp;
Parms.ForwardEndPos = ForwardEndPos;
Parms.UpEndPos = UpEndPos;
Parms.SelfForward = SelfForward;
Parms.SelfUpVector = SelfUpVector;
Parms.SelfLocation = SelfLocation;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_SphereTrace_ForClimbComponent_IsHit = CallFunc_SphereTrace_ForClimbComponent_IsHit;
Parms.CallFunc_SphereTrace_ForClimbComponent_HitResult = CallFunc_SphereTrace_ForClimbComponent_HitResult;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_2 = CallFunc_Conv_DoubleToVector_ReturnValue_2;
Parms.CallFunc_GetSelfLocationWithOffsetBack_SelfPos = CallFunc_GetSelfLocationWithOffsetBack_SelfPos;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_3 = CallFunc_Conv_DoubleToVector_ReturnValue_3;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_SphereTrace_ForClimbComponent_IsHit_1 = CallFunc_SphereTrace_ForClimbComponent_IsHit_1;
Parms.CallFunc_SphereTrace_ForClimbComponent_HitResult_1 = CallFunc_SphereTrace_ForClimbComponent_HitResult_1;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_BreakHitResult_bBlockingHit_1 = CallFunc_BreakHitResult_bBlockingHit_1;
Parms.CallFunc_BreakHitResult_bInitialOverlap_1 = CallFunc_BreakHitResult_bInitialOverlap_1;
Parms.CallFunc_BreakHitResult_Time_1 = CallFunc_BreakHitResult_Time_1;
Parms.CallFunc_BreakHitResult_Distance_1 = CallFunc_BreakHitResult_Distance_1;
Parms.CallFunc_BreakHitResult_Location_1 = CallFunc_BreakHitResult_Location_1;
Parms.CallFunc_BreakHitResult_ImpactPoint_1 = CallFunc_BreakHitResult_ImpactPoint_1;
Parms.CallFunc_BreakHitResult_Normal_1 = CallFunc_BreakHitResult_Normal_1;
Parms.CallFunc_BreakHitResult_ImpactNormal_1 = CallFunc_BreakHitResult_ImpactNormal_1;
Parms.CallFunc_BreakHitResult_PhysMat_1 = CallFunc_BreakHitResult_PhysMat_1;
Parms.CallFunc_BreakHitResult_HitActor_1 = CallFunc_BreakHitResult_HitActor_1;
Parms.CallFunc_BreakHitResult_HitComponent_1 = CallFunc_BreakHitResult_HitComponent_1;
Parms.CallFunc_BreakHitResult_HitBoneName_1 = CallFunc_BreakHitResult_HitBoneName_1;
Parms.CallFunc_BreakHitResult_BoneName_1 = CallFunc_BreakHitResult_BoneName_1;
Parms.CallFunc_BreakHitResult_HitItem_1 = CallFunc_BreakHitResult_HitItem_1;
Parms.CallFunc_BreakHitResult_ElementIndex_1 = CallFunc_BreakHitResult_ElementIndex_1;
Parms.CallFunc_BreakHitResult_FaceIndex_1 = CallFunc_BreakHitResult_FaceIndex_1;
Parms.CallFunc_BreakHitResult_TraceStart_1 = CallFunc_BreakHitResult_TraceStart_1;
Parms.CallFunc_BreakHitResult_TraceEnd_1 = CallFunc_BreakHitResult_TraceEnd_1;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_3 = CallFunc_Multiply_VectorVector_ReturnValue_3;
Parms.CallFunc_Add_VectorVector_ReturnValue_2 = CallFunc_Add_VectorVector_ReturnValue_2;
Parms.CallFunc_LineTrace_ForClimbComponent_IsHit = CallFunc_LineTrace_ForClimbComponent_IsHit;
Parms.CallFunc_LineTrace_ForClimbComponent_HitResult = CallFunc_LineTrace_ForClimbComponent_HitResult;
Parms.CallFunc_BreakHitResult_bBlockingHit_2 = CallFunc_BreakHitResult_bBlockingHit_2;
Parms.CallFunc_BreakHitResult_bInitialOverlap_2 = CallFunc_BreakHitResult_bInitialOverlap_2;
Parms.CallFunc_BreakHitResult_Time_2 = CallFunc_BreakHitResult_Time_2;
Parms.CallFunc_BreakHitResult_Distance_2 = CallFunc_BreakHitResult_Distance_2;
Parms.CallFunc_BreakHitResult_Location_2 = CallFunc_BreakHitResult_Location_2;
Parms.CallFunc_BreakHitResult_ImpactPoint_2 = CallFunc_BreakHitResult_ImpactPoint_2;
Parms.CallFunc_BreakHitResult_Normal_2 = CallFunc_BreakHitResult_Normal_2;
Parms.CallFunc_BreakHitResult_ImpactNormal_2 = CallFunc_BreakHitResult_ImpactNormal_2;
Parms.CallFunc_BreakHitResult_PhysMat_2 = CallFunc_BreakHitResult_PhysMat_2;
Parms.CallFunc_BreakHitResult_HitActor_2 = CallFunc_BreakHitResult_HitActor_2;
Parms.CallFunc_BreakHitResult_HitComponent_2 = CallFunc_BreakHitResult_HitComponent_2;
Parms.CallFunc_BreakHitResult_HitBoneName_2 = CallFunc_BreakHitResult_HitBoneName_2;
Parms.CallFunc_BreakHitResult_BoneName_2 = CallFunc_BreakHitResult_BoneName_2;
Parms.CallFunc_BreakHitResult_HitItem_2 = CallFunc_BreakHitResult_HitItem_2;
Parms.CallFunc_BreakHitResult_ElementIndex_2 = CallFunc_BreakHitResult_ElementIndex_2;
Parms.CallFunc_BreakHitResult_FaceIndex_2 = CallFunc_BreakHitResult_FaceIndex_2;
Parms.CallFunc_BreakHitResult_TraceStart_2 = CallFunc_BreakHitResult_TraceStart_2;
Parms.CallFunc_BreakHitResult_TraceEnd_2 = CallFunc_BreakHitResult_TraceEnd_2;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_4 = CallFunc_Multiply_VectorVector_ReturnValue_4;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetActorUpVector_ReturnValue = CallFunc_GetActorUpVector_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (IsHit != nullptr)
*IsHit = Parms.IsHit;
if (HitPos != nullptr)
*HitPos = std::move(Parms.HitPos);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.CenterRayCast
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsHit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector HitPos (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetSelfLocationWithOffsetBack_SelfPos (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Normal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> K2Node_MakeArray_Array (ConstParm, ReferenceParm)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_CapsuleTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_CapsuleTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::CenterRayCast(bool* IsHit, struct FVector* HitPos, const struct FVector& CallFunc_GetSelfLocationWithOffsetBack_SelfPos, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue, TArray<class AActor*>& K2Node_MakeArray_Array, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FHitResult& CallFunc_CapsuleTraceSingle_OutHit, bool CallFunc_CapsuleTraceSingle_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "CenterRayCast");
Params::UBP_PalClimbingComponent_C_CenterRayCast_Params Parms{};
Parms.CallFunc_GetSelfLocationWithOffsetBack_SelfPos = CallFunc_GetSelfLocationWithOffsetBack_SelfPos;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Normal_ReturnValue = CallFunc_Normal_ReturnValue;
Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_CapsuleTraceSingle_OutHit = CallFunc_CapsuleTraceSingle_OutHit;
Parms.CallFunc_CapsuleTraceSingle_ReturnValue = CallFunc_CapsuleTraceSingle_ReturnValue;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
UObject::ProcessEvent(Func, &Parms);
if (IsHit != nullptr)
*IsHit = Parms.IsHit;
if (HitPos != nullptr)
*HitPos = std::move(Parms.HitPos);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.SphereTrace_ForClimbComponent
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector StartPos (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector EndPos (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsHit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// struct FHitResult CallFunc_SphereTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_SphereTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::SphereTrace_ForClimbComponent(const struct FVector& StartPos, const struct FVector& EndPos, bool* IsHit, struct FHitResult* HitResult, TArray<class AActor*>& Temp_object_Variable, const struct FHitResult& CallFunc_SphereTraceSingle_OutHit, bool CallFunc_SphereTraceSingle_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "SphereTrace_ForClimbComponent");
Params::UBP_PalClimbingComponent_C_SphereTrace_ForClimbComponent_Params Parms{};
Parms.StartPos = StartPos;
Parms.EndPos = EndPos;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.CallFunc_SphereTraceSingle_OutHit = CallFunc_SphereTraceSingle_OutHit;
Parms.CallFunc_SphereTraceSingle_ReturnValue = CallFunc_SphereTraceSingle_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (IsHit != nullptr)
*IsHit = Parms.IsHit;
if (HitResult != nullptr)
*HitResult = std::move(Parms.HitResult);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.SideRayCast
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsRight (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsHit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector HitPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector UpEndPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector ForwardEndPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector ForwardStartPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector ForwardVector (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SelfLocation (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector SideVector (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SphereTrace_ForClimbComponent_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTrace_ForClimbComponent_HitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SphereTrace_ForClimbComponent_IsHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_SphereTrace_ForClimbComponent_HitResult_1 (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_BreakHitResult_bBlockingHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetSelfLocationWithOffsetBack_SelfPos (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LineTrace_ForClimbComponent_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_LineTrace_ForClimbComponent_HitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_BreakHitResult_bBlockingHit_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorRightVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::SideRayCast(bool IsRight, bool* IsHit, struct FVector* HitPoint, const struct FVector& UpEndPos, const struct FVector& ForwardEndPos, const struct FVector& ForwardStartPos, const struct FVector& ForwardVector, const struct FVector& SelfLocation, const struct FVector& SideVector, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_2, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_SphereTrace_ForClimbComponent_IsHit, const struct FHitResult& CallFunc_SphereTrace_ForClimbComponent_HitResult, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, bool CallFunc_SphereTrace_ForClimbComponent_IsHit_1, const struct FHitResult& CallFunc_SphereTrace_ForClimbComponent_HitResult_1, bool CallFunc_BreakHitResult_bBlockingHit_1, bool CallFunc_BreakHitResult_bInitialOverlap_1, float CallFunc_BreakHitResult_Time_1, float CallFunc_BreakHitResult_Distance_1, const struct FVector& CallFunc_BreakHitResult_Location_1, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_1, const struct FVector& CallFunc_BreakHitResult_Normal_1, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_1, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1, class AActor* CallFunc_BreakHitResult_HitActor_1, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1, class FName CallFunc_BreakHitResult_HitBoneName_1, class FName CallFunc_BreakHitResult_BoneName_1, int32 CallFunc_BreakHitResult_HitItem_1, int32 CallFunc_BreakHitResult_ElementIndex_1, int32 CallFunc_BreakHitResult_FaceIndex_1, const struct FVector& CallFunc_BreakHitResult_TraceStart_1, const struct FVector& CallFunc_BreakHitResult_TraceEnd_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_3, const struct FVector& CallFunc_GetSelfLocationWithOffsetBack_SelfPos, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_4, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_3, bool CallFunc_LineTrace_ForClimbComponent_IsHit, const struct FHitResult& CallFunc_LineTrace_ForClimbComponent_HitResult, bool CallFunc_BreakHitResult_bBlockingHit_2, bool CallFunc_BreakHitResult_bInitialOverlap_2, float CallFunc_BreakHitResult_Time_2, float CallFunc_BreakHitResult_Distance_2, const struct FVector& CallFunc_BreakHitResult_Location_2, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_2, const struct FVector& CallFunc_BreakHitResult_Normal_2, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_2, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_2, class AActor* CallFunc_BreakHitResult_HitActor_2, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_2, class FName CallFunc_BreakHitResult_HitBoneName_2, class FName CallFunc_BreakHitResult_BoneName_2, int32 CallFunc_BreakHitResult_HitItem_2, int32 CallFunc_BreakHitResult_ElementIndex_2, int32 CallFunc_BreakHitResult_FaceIndex_2, const struct FVector& CallFunc_BreakHitResult_TraceStart_2, const struct FVector& CallFunc_BreakHitResult_TraceEnd_2, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_5, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FVector& CallFunc_GetActorRightVector_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "SideRayCast");
Params::UBP_PalClimbingComponent_C_SideRayCast_Params Parms{};
Parms.IsRight = IsRight;
Parms.UpEndPos = UpEndPos;
Parms.ForwardEndPos = ForwardEndPos;
Parms.ForwardStartPos = ForwardStartPos;
Parms.ForwardVector = ForwardVector;
Parms.SelfLocation = SelfLocation;
Parms.SideVector = SideVector;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_2 = CallFunc_Conv_DoubleToVector_ReturnValue_2;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_3 = CallFunc_Conv_DoubleToVector_ReturnValue_3;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_SphereTrace_ForClimbComponent_IsHit = CallFunc_SphereTrace_ForClimbComponent_IsHit;
Parms.CallFunc_SphereTrace_ForClimbComponent_HitResult = CallFunc_SphereTrace_ForClimbComponent_HitResult;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_1 = CallFunc_Conv_FloatToVector_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_SphereTrace_ForClimbComponent_IsHit_1 = CallFunc_SphereTrace_ForClimbComponent_IsHit_1;
Parms.CallFunc_SphereTrace_ForClimbComponent_HitResult_1 = CallFunc_SphereTrace_ForClimbComponent_HitResult_1;
Parms.CallFunc_BreakHitResult_bBlockingHit_1 = CallFunc_BreakHitResult_bBlockingHit_1;
Parms.CallFunc_BreakHitResult_bInitialOverlap_1 = CallFunc_BreakHitResult_bInitialOverlap_1;
Parms.CallFunc_BreakHitResult_Time_1 = CallFunc_BreakHitResult_Time_1;
Parms.CallFunc_BreakHitResult_Distance_1 = CallFunc_BreakHitResult_Distance_1;
Parms.CallFunc_BreakHitResult_Location_1 = CallFunc_BreakHitResult_Location_1;
Parms.CallFunc_BreakHitResult_ImpactPoint_1 = CallFunc_BreakHitResult_ImpactPoint_1;
Parms.CallFunc_BreakHitResult_Normal_1 = CallFunc_BreakHitResult_Normal_1;
Parms.CallFunc_BreakHitResult_ImpactNormal_1 = CallFunc_BreakHitResult_ImpactNormal_1;
Parms.CallFunc_BreakHitResult_PhysMat_1 = CallFunc_BreakHitResult_PhysMat_1;
Parms.CallFunc_BreakHitResult_HitActor_1 = CallFunc_BreakHitResult_HitActor_1;
Parms.CallFunc_BreakHitResult_HitComponent_1 = CallFunc_BreakHitResult_HitComponent_1;
Parms.CallFunc_BreakHitResult_HitBoneName_1 = CallFunc_BreakHitResult_HitBoneName_1;
Parms.CallFunc_BreakHitResult_BoneName_1 = CallFunc_BreakHitResult_BoneName_1;
Parms.CallFunc_BreakHitResult_HitItem_1 = CallFunc_BreakHitResult_HitItem_1;
Parms.CallFunc_BreakHitResult_ElementIndex_1 = CallFunc_BreakHitResult_ElementIndex_1;
Parms.CallFunc_BreakHitResult_FaceIndex_1 = CallFunc_BreakHitResult_FaceIndex_1;
Parms.CallFunc_BreakHitResult_TraceStart_1 = CallFunc_BreakHitResult_TraceStart_1;
Parms.CallFunc_BreakHitResult_TraceEnd_1 = CallFunc_BreakHitResult_TraceEnd_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_3 = CallFunc_Multiply_VectorVector_ReturnValue_3;
Parms.CallFunc_GetSelfLocationWithOffsetBack_SelfPos = CallFunc_GetSelfLocationWithOffsetBack_SelfPos;
Parms.CallFunc_Add_VectorVector_ReturnValue_2 = CallFunc_Add_VectorVector_ReturnValue_2;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_4 = CallFunc_Multiply_VectorVector_ReturnValue_4;
Parms.CallFunc_Add_VectorVector_ReturnValue_3 = CallFunc_Add_VectorVector_ReturnValue_3;
Parms.CallFunc_LineTrace_ForClimbComponent_IsHit = CallFunc_LineTrace_ForClimbComponent_IsHit;
Parms.CallFunc_LineTrace_ForClimbComponent_HitResult = CallFunc_LineTrace_ForClimbComponent_HitResult;
Parms.CallFunc_BreakHitResult_bBlockingHit_2 = CallFunc_BreakHitResult_bBlockingHit_2;
Parms.CallFunc_BreakHitResult_bInitialOverlap_2 = CallFunc_BreakHitResult_bInitialOverlap_2;
Parms.CallFunc_BreakHitResult_Time_2 = CallFunc_BreakHitResult_Time_2;
Parms.CallFunc_BreakHitResult_Distance_2 = CallFunc_BreakHitResult_Distance_2;
Parms.CallFunc_BreakHitResult_Location_2 = CallFunc_BreakHitResult_Location_2;
Parms.CallFunc_BreakHitResult_ImpactPoint_2 = CallFunc_BreakHitResult_ImpactPoint_2;
Parms.CallFunc_BreakHitResult_Normal_2 = CallFunc_BreakHitResult_Normal_2;
Parms.CallFunc_BreakHitResult_ImpactNormal_2 = CallFunc_BreakHitResult_ImpactNormal_2;
Parms.CallFunc_BreakHitResult_PhysMat_2 = CallFunc_BreakHitResult_PhysMat_2;
Parms.CallFunc_BreakHitResult_HitActor_2 = CallFunc_BreakHitResult_HitActor_2;
Parms.CallFunc_BreakHitResult_HitComponent_2 = CallFunc_BreakHitResult_HitComponent_2;
Parms.CallFunc_BreakHitResult_HitBoneName_2 = CallFunc_BreakHitResult_HitBoneName_2;
Parms.CallFunc_BreakHitResult_BoneName_2 = CallFunc_BreakHitResult_BoneName_2;
Parms.CallFunc_BreakHitResult_HitItem_2 = CallFunc_BreakHitResult_HitItem_2;
Parms.CallFunc_BreakHitResult_ElementIndex_2 = CallFunc_BreakHitResult_ElementIndex_2;
Parms.CallFunc_BreakHitResult_FaceIndex_2 = CallFunc_BreakHitResult_FaceIndex_2;
Parms.CallFunc_BreakHitResult_TraceStart_2 = CallFunc_BreakHitResult_TraceStart_2;
Parms.CallFunc_BreakHitResult_TraceEnd_2 = CallFunc_BreakHitResult_TraceEnd_2;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_5 = CallFunc_Multiply_VectorVector_ReturnValue_5;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetActorRightVector_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (IsHit != nullptr)
*IsHit = Parms.IsHit;
if (HitPoint != nullptr)
*HitPoint = std::move(Parms.HitPoint);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.UpdateActorRotate
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector CheckDirection (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::UpdateActorRotate(const struct FVector& CheckDirection)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "UpdateActorRotate");
Params::UBP_PalClimbingComponent_C_UpdateActorRotate_Params Parms{};
Parms.CheckDirection = CheckDirection;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.RequestEndClimbing
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsLocalControlActor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::RequestEndClimbing(class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsLocalControlActor_ReturnValue, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "RequestEndClimbing");
Params::UBP_PalClimbingComponent_C_RequestEndClimbing_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_IsLocalControlActor_ReturnValue = CallFunc_IsLocalControlActor_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.ClimbingMainUpdate
// (Private, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Const0333 (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector LeftDownHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector LeftUpHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector RightDownHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector RightUpHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector AverageHit_Left (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector AverageHit_Right (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector AverageHit_Down (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector AverageHit_Up (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector AverageHitPos_ALL (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Const_WallToCharacterDistance (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector GoalClimbDirection (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector LerpDirection (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector PichDirection (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector DownHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector UpHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector LeftHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector RightHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CenterHitPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector YawDirection (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*MoveComponent (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_CheckUpToTop_Finish (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Normal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorRightVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Cross_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorUpVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Normal_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Cross_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_8 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_9 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_10 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_11 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_12 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_13 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_DiagonalRayCast_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_DiagonalRayCast_HitPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_14 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_DiagonalRayCast_IsHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_DiagonalRayCast_HitPoint_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_DiagonalRayCast_IsHit_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_DiagonalRayCast_HitPoint_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_DiagonalRayCast_IsHit_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_DiagonalRayCast_HitPoint_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GroundCheck_IsGround (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsStaminaEmpty_Empty (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Dot_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Normal_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Dot_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_15 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotFromXZ_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue_16 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_UpRayCast_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_UpRayCast_HitPos (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_VLerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_UpRayCast_IsHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_UpRayCast_HitPos_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_CenterRayCast_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_CenterRayCast_HitPos (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SideRayCast_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_SideRayCast_HitPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SideRayCast_IsHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_SideRayCast_HitPoint_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_K2_SetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_VLerp_Alpha_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::ClimbingMainUpdate(double DeltaTime, double Const0333, const struct FVector& LeftDownHitPos, const struct FVector& LeftUpHitPos, const struct FVector& RightDownHitPos, const struct FVector& RightUpHitPos, const struct FVector& AverageHit_Left, const struct FVector& AverageHit_Right, const struct FVector& AverageHit_Down, const struct FVector& AverageHit_Up, const struct FVector& AverageHitPos_ALL, double Const_WallToCharacterDistance, const struct FVector& GoalClimbDirection, const struct FVector& LerpDirection, const struct FVector& PichDirection, const struct FVector& DownHitPos, const struct FVector& UpHitPos, const struct FVector& LeftHitPos, const struct FVector& RightHitPos, const struct FVector& CenterHitPos, const struct FVector& YawDirection, class UPalCharacterMovementComponent* MoveComponent, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_1, const struct FVector& CallFunc_MakeVector_ReturnValue, bool CallFunc_CheckUpToTop_Finish, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Normal_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_4, const struct FVector& CallFunc_GetActorRightVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_5, const struct FVector& CallFunc_Cross_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_6, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue_1, const struct FVector& CallFunc_GetActorUpVector_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue_1, const struct FVector& CallFunc_Cross_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_7, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_8, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_9, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_2, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_10, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_11, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_3, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_12, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_2, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_13, bool CallFunc_DiagonalRayCast_IsHit, const struct FVector& CallFunc_DiagonalRayCast_HitPoint, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_14, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_3, bool CallFunc_DiagonalRayCast_IsHit_1, const struct FVector& CallFunc_DiagonalRayCast_HitPoint_1, bool CallFunc_DiagonalRayCast_IsHit_2, const struct FVector& CallFunc_DiagonalRayCast_HitPoint_2, bool CallFunc_DiagonalRayCast_IsHit_3, const struct FVector& CallFunc_DiagonalRayCast_HitPoint_3, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_GroundCheck_IsGround, double CallFunc_Add_DoubleDouble_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, bool CallFunc_IsStaminaEmpty_Empty, bool CallFunc_BooleanOR_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_2, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_3, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_4, class AActor* CallFunc_GetOwner_ReturnValue_5, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_6, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue_2, double CallFunc_Dot_VectorVector_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue_2, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_Dot_VectorVector_ReturnValue_1, double CallFunc_FClamp_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_4, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_4, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_15, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, const struct FRotator& CallFunc_MakeRotFromXZ_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_5, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_16, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_6, bool CallFunc_UpRayCast_IsHit, const struct FVector& CallFunc_UpRayCast_HitPos, const struct FVector& CallFunc_VLerp_ReturnValue, bool CallFunc_UpRayCast_IsHit_1, const struct FVector& CallFunc_UpRayCast_HitPos_1, bool CallFunc_CenterRayCast_IsHit, const struct FVector& CallFunc_CenterRayCast_HitPos, bool CallFunc_SideRayCast_IsHit, const struct FVector& CallFunc_SideRayCast_HitPoint, bool CallFunc_SideRayCast_IsHit_1, const struct FVector& CallFunc_SideRayCast_HitPoint_1, class AActor* CallFunc_GetOwner_ReturnValue_7, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue_2, bool CallFunc_K2_SetActorRotation_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_7, class AActor* CallFunc_GetOwner_ReturnValue_8, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, float CallFunc_VLerp_Alpha_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "ClimbingMainUpdate");
Params::UBP_PalClimbingComponent_C_ClimbingMainUpdate_Params Parms{};
Parms.DeltaTime = DeltaTime;
Parms.Const0333 = Const0333;
Parms.LeftDownHitPos = LeftDownHitPos;
Parms.LeftUpHitPos = LeftUpHitPos;
Parms.RightDownHitPos = RightDownHitPos;
Parms.RightUpHitPos = RightUpHitPos;
Parms.AverageHit_Left = AverageHit_Left;
Parms.AverageHit_Right = AverageHit_Right;
Parms.AverageHit_Down = AverageHit_Down;
Parms.AverageHit_Up = AverageHit_Up;
Parms.AverageHitPos_ALL = AverageHitPos_ALL;
Parms.Const_WallToCharacterDistance = Const_WallToCharacterDistance;
Parms.GoalClimbDirection = GoalClimbDirection;
Parms.LerpDirection = LerpDirection;
Parms.PichDirection = PichDirection;
Parms.DownHitPos = DownHitPos;
Parms.UpHitPos = UpHitPos;
Parms.LeftHitPos = LeftHitPos;
Parms.RightHitPos = RightHitPos;
Parms.CenterHitPos = CenterHitPos;
Parms.YawDirection = YawDirection;
Parms.MoveComponent = MoveComponent;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_1 = CallFunc_Conv_FloatToVector_ReturnValue_1;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_CheckUpToTop_Finish = CallFunc_CheckUpToTop_Finish;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_2 = CallFunc_Add_VectorVector_ReturnValue_2;
Parms.CallFunc_Normal_ReturnValue = CallFunc_Normal_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_3 = CallFunc_Add_VectorVector_ReturnValue_3;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_4 = CallFunc_Add_VectorVector_ReturnValue_4;
Parms.CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetActorRightVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_5 = CallFunc_Add_VectorVector_ReturnValue_5;
Parms.CallFunc_Cross_VectorVector_ReturnValue = CallFunc_Cross_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_6 = CallFunc_Add_VectorVector_ReturnValue_6;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_Subtract_VectorVector_ReturnValue_1 = CallFunc_Subtract_VectorVector_ReturnValue_1;
Parms.CallFunc_GetActorUpVector_ReturnValue = CallFunc_GetActorUpVector_ReturnValue;
Parms.CallFunc_Normal_ReturnValue_1 = CallFunc_Normal_ReturnValue_1;
Parms.CallFunc_Cross_VectorVector_ReturnValue_1 = CallFunc_Cross_VectorVector_ReturnValue_1;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_7 = CallFunc_Add_VectorVector_ReturnValue_7;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
Parms.CallFunc_Add_VectorVector_ReturnValue_8 = CallFunc_Add_VectorVector_ReturnValue_8;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_9 = CallFunc_Add_VectorVector_ReturnValue_9;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_2 = CallFunc_Conv_DoubleToVector_ReturnValue_2;
Parms.CallFunc_Add_VectorVector_ReturnValue_10 = CallFunc_Add_VectorVector_ReturnValue_10;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_Add_VectorVector_ReturnValue_11 = CallFunc_Add_VectorVector_ReturnValue_11;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_3 = CallFunc_Conv_DoubleToVector_ReturnValue_3;
Parms.CallFunc_Add_VectorVector_ReturnValue_12 = CallFunc_Add_VectorVector_ReturnValue_12;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_2 = CallFunc_Multiply_VectorVector_ReturnValue_2;
Parms.CallFunc_Add_VectorVector_ReturnValue_13 = CallFunc_Add_VectorVector_ReturnValue_13;
Parms.CallFunc_DiagonalRayCast_IsHit = CallFunc_DiagonalRayCast_IsHit;
Parms.CallFunc_DiagonalRayCast_HitPoint = CallFunc_DiagonalRayCast_HitPoint;
Parms.CallFunc_Add_VectorVector_ReturnValue_14 = CallFunc_Add_VectorVector_ReturnValue_14;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_3 = CallFunc_Multiply_VectorVector_ReturnValue_3;
Parms.CallFunc_DiagonalRayCast_IsHit_1 = CallFunc_DiagonalRayCast_IsHit_1;
Parms.CallFunc_DiagonalRayCast_HitPoint_1 = CallFunc_DiagonalRayCast_HitPoint_1;
Parms.CallFunc_DiagonalRayCast_IsHit_2 = CallFunc_DiagonalRayCast_IsHit_2;
Parms.CallFunc_DiagonalRayCast_HitPoint_2 = CallFunc_DiagonalRayCast_HitPoint_2;
Parms.CallFunc_DiagonalRayCast_IsHit_3 = CallFunc_DiagonalRayCast_IsHit_3;
Parms.CallFunc_DiagonalRayCast_HitPoint_3 = CallFunc_DiagonalRayCast_HitPoint_3;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
Parms.CallFunc_GroundCheck_IsGround = CallFunc_GroundCheck_IsGround;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue;
Parms.CallFunc_IsStaminaEmpty_Empty = CallFunc_IsStaminaEmpty_Empty;
Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4;
Parms.CallFunc_GetOwner_ReturnValue_5 = CallFunc_GetOwner_ReturnValue_5;
Parms.CallFunc_GetActorForwardVector_ReturnValue_1 = CallFunc_GetActorForwardVector_ReturnValue_1;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_6 = CallFunc_GetOwner_ReturnValue_6;
Parms.CallFunc_Subtract_VectorVector_ReturnValue_2 = CallFunc_Subtract_VectorVector_ReturnValue_2;
Parms.CallFunc_Dot_VectorVector_ReturnValue = CallFunc_Dot_VectorVector_ReturnValue;
Parms.CallFunc_Normal_ReturnValue_2 = CallFunc_Normal_ReturnValue_2;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_Dot_VectorVector_ReturnValue_1 = CallFunc_Dot_VectorVector_ReturnValue_1;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_4 = CallFunc_Conv_DoubleToVector_ReturnValue_4;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_4 = CallFunc_Multiply_VectorVector_ReturnValue_4;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue_15 = CallFunc_Add_VectorVector_ReturnValue_15;
Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult;
Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue;
Parms.CallFunc_MakeRotFromXZ_ReturnValue = CallFunc_MakeRotFromXZ_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_5 = CallFunc_Multiply_VectorVector_ReturnValue_5;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1;
Parms.CallFunc_Add_VectorVector_ReturnValue_16 = CallFunc_Add_VectorVector_ReturnValue_16;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_6 = CallFunc_Multiply_VectorVector_ReturnValue_6;
Parms.CallFunc_UpRayCast_IsHit = CallFunc_UpRayCast_IsHit;
Parms.CallFunc_UpRayCast_HitPos = CallFunc_UpRayCast_HitPos;
Parms.CallFunc_VLerp_ReturnValue = CallFunc_VLerp_ReturnValue;
Parms.CallFunc_UpRayCast_IsHit_1 = CallFunc_UpRayCast_IsHit_1;
Parms.CallFunc_UpRayCast_HitPos_1 = CallFunc_UpRayCast_HitPos_1;
Parms.CallFunc_CenterRayCast_IsHit = CallFunc_CenterRayCast_IsHit;
Parms.CallFunc_CenterRayCast_HitPos = CallFunc_CenterRayCast_HitPos;
Parms.CallFunc_SideRayCast_IsHit = CallFunc_SideRayCast_IsHit;
Parms.CallFunc_SideRayCast_HitPoint = CallFunc_SideRayCast_HitPoint;
Parms.CallFunc_SideRayCast_IsHit_1 = CallFunc_SideRayCast_IsHit_1;
Parms.CallFunc_SideRayCast_HitPoint_1 = CallFunc_SideRayCast_HitPoint_1;
Parms.CallFunc_GetOwner_ReturnValue_7 = CallFunc_GetOwner_ReturnValue_7;
Parms.CallFunc_Conv_FloatToVector_ReturnValue_2 = CallFunc_Conv_FloatToVector_ReturnValue_2;
Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_7 = CallFunc_Multiply_VectorVector_ReturnValue_7;
Parms.CallFunc_GetOwner_ReturnValue_8 = CallFunc_GetOwner_ReturnValue_8;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_VLerp_Alpha_ImplicitCast = CallFunc_VLerp_Alpha_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.OnEndClimbing
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalShooterComponent* ShooterComponent (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*MoveComponent (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalShooterSpringArmComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalFootIKComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_BreakRotator_Roll (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Pitch (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Yaw (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_K2_SetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::OnEndClimbing(class UPalShooterComponent* ShooterComponent, class UPalCharacterMovementComponent* MoveComponent, class AActor* CallFunc_GetOwner_ReturnValue, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalShooterSpringArmComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalFootIKComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_4, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, bool CallFunc_IsValid_ReturnValue_2, const struct FRotator& CallFunc_MakeRotator_ReturnValue, bool CallFunc_K2_SetActorRotation_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_5, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_3, bool CallFunc_IsValid_ReturnValue_3)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "OnEndClimbing");
Params::UBP_PalClimbingComponent_C_OnEndClimbing_Params Parms{};
Parms.ShooterComponent = ShooterComponent;
Parms.MoveComponent = MoveComponent;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_5 = CallFunc_GetOwner_ReturnValue_5;
Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.StartClimbing
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FHitResult HitResult (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool IsLocalPlayer (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalShooterComponent* ShooterComponent (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*MoveComponent (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsLocalControlActor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FShooterSpringCameraParameterK2Node_MakeStruct_ShooterSpringCameraParameter (NoDestructor)
// struct FShooterSpringCameraAdditionalOffsetK2Node_MakeStruct_ShooterSpringCameraAdditionalOffset (NoDestructor)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalShooterSpringArmComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalFootIKComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Normal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_DynamicCast_AsPrimitive_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::StartClimbing(const struct FHitResult& HitResult, bool IsLocalPlayer, class UPalShooterComponent* ShooterComponent, class UPalCharacterMovementComponent* MoveComponent, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_IsLocalControlActor_ReturnValue, const struct FShooterSpringCameraParameter& K2Node_MakeStruct_ShooterSpringCameraParameter, const struct FShooterSpringCameraAdditionalOffset& K2Node_MakeStruct_ShooterSpringCameraAdditionalOffset, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_2, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, class UPalShooterSpringArmComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_3, class UPalFootIKComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_4, class AActor* CallFunc_GetOwner_ReturnValue_5, const struct FVector& CallFunc_Normal_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, class UPrimitiveComponent* K2Node_DynamicCast_AsPrimitive_Component, bool K2Node_DynamicCast_bSuccess, class AActor* CallFunc_GetOwner_ReturnValue_6, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit_1, bool CallFunc_BreakHitResult_bInitialOverlap_1, float CallFunc_BreakHitResult_Time_1, float CallFunc_BreakHitResult_Distance_1, const struct FVector& CallFunc_BreakHitResult_Location_1, const struct FVector& CallFunc_BreakHitResult_ImpactPoint_1, const struct FVector& CallFunc_BreakHitResult_Normal_1, const struct FVector& CallFunc_BreakHitResult_ImpactNormal_1, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1, class AActor* CallFunc_BreakHitResult_HitActor_1, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1, class FName CallFunc_BreakHitResult_HitBoneName_1, class FName CallFunc_BreakHitResult_BoneName_1, int32 CallFunc_BreakHitResult_HitItem_1, int32 CallFunc_BreakHitResult_ElementIndex_1, int32 CallFunc_BreakHitResult_FaceIndex_1, const struct FVector& CallFunc_BreakHitResult_TraceStart_1, const struct FVector& CallFunc_BreakHitResult_TraceEnd_1, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_7, bool CallFunc_IsValid_ReturnValue_2, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_3, bool CallFunc_IsValid_ReturnValue_3)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "StartClimbing");
Params::UBP_PalClimbingComponent_C_StartClimbing_Params Parms{};
Parms.HitResult = HitResult;
Parms.IsLocalPlayer = IsLocalPlayer;
Parms.ShooterComponent = ShooterComponent;
Parms.MoveComponent = MoveComponent;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_IsLocalControlActor_ReturnValue = CallFunc_IsLocalControlActor_ReturnValue;
Parms.K2Node_MakeStruct_ShooterSpringCameraParameter = K2Node_MakeStruct_ShooterSpringCameraParameter;
Parms.K2Node_MakeStruct_ShooterSpringCameraAdditionalOffset = K2Node_MakeStruct_ShooterSpringCameraAdditionalOffset;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4;
Parms.CallFunc_GetOwner_ReturnValue_5 = CallFunc_GetOwner_ReturnValue_5;
Parms.CallFunc_Normal_ReturnValue = CallFunc_Normal_ReturnValue;
Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.K2Node_DynamicCast_AsPrimitive_Component = K2Node_DynamicCast_AsPrimitive_Component;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GetOwner_ReturnValue_6 = CallFunc_GetOwner_ReturnValue_6;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_BreakHitResult_bBlockingHit_1 = CallFunc_BreakHitResult_bBlockingHit_1;
Parms.CallFunc_BreakHitResult_bInitialOverlap_1 = CallFunc_BreakHitResult_bInitialOverlap_1;
Parms.CallFunc_BreakHitResult_Time_1 = CallFunc_BreakHitResult_Time_1;
Parms.CallFunc_BreakHitResult_Distance_1 = CallFunc_BreakHitResult_Distance_1;
Parms.CallFunc_BreakHitResult_Location_1 = CallFunc_BreakHitResult_Location_1;
Parms.CallFunc_BreakHitResult_ImpactPoint_1 = CallFunc_BreakHitResult_ImpactPoint_1;
Parms.CallFunc_BreakHitResult_Normal_1 = CallFunc_BreakHitResult_Normal_1;
Parms.CallFunc_BreakHitResult_ImpactNormal_1 = CallFunc_BreakHitResult_ImpactNormal_1;
Parms.CallFunc_BreakHitResult_PhysMat_1 = CallFunc_BreakHitResult_PhysMat_1;
Parms.CallFunc_BreakHitResult_HitActor_1 = CallFunc_BreakHitResult_HitActor_1;
Parms.CallFunc_BreakHitResult_HitComponent_1 = CallFunc_BreakHitResult_HitComponent_1;
Parms.CallFunc_BreakHitResult_HitBoneName_1 = CallFunc_BreakHitResult_HitBoneName_1;
Parms.CallFunc_BreakHitResult_BoneName_1 = CallFunc_BreakHitResult_BoneName_1;
Parms.CallFunc_BreakHitResult_HitItem_1 = CallFunc_BreakHitResult_HitItem_1;
Parms.CallFunc_BreakHitResult_ElementIndex_1 = CallFunc_BreakHitResult_ElementIndex_1;
Parms.CallFunc_BreakHitResult_FaceIndex_1 = CallFunc_BreakHitResult_FaceIndex_1;
Parms.CallFunc_BreakHitResult_TraceStart_1 = CallFunc_BreakHitResult_TraceStart_1;
Parms.CallFunc_BreakHitResult_TraceEnd_1 = CallFunc_BreakHitResult_TraceEnd_1;
Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult;
Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_7 = CallFunc_GetOwner_ReturnValue_7;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.CheckClimbingMode
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalCharacterMovementComponent*CharMoveComponent (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsStaminaEmpty_Empty (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsLocalControlActor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_FloatToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetCurrentAcceleration_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Normal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsSwimming_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsFalling_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_CapsuleTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_CapsuleTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::CheckClimbingMode(class UPalCharacterMovementComponent* CharMoveComponent, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_IsStaminaEmpty_Empty, bool CallFunc_IsLocalControlActor_ReturnValue, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_Conv_FloatToVector_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, TArray<class AActor*>& Temp_object_Variable, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_2, const struct FVector& CallFunc_GetCurrentAcceleration_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue, bool CallFunc_IsSwimming_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, bool CallFunc_IsFalling_ReturnValue, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_3, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FHitResult& CallFunc_CapsuleTraceSingle_OutHit, bool CallFunc_CapsuleTraceSingle_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "CheckClimbingMode");
Params::UBP_PalClimbingComponent_C_CheckClimbingMode_Params Parms{};
Parms.CharMoveComponent = CharMoveComponent;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_IsStaminaEmpty_Empty = CallFunc_IsStaminaEmpty_Empty;
Parms.CallFunc_IsLocalControlActor_ReturnValue = CallFunc_IsLocalControlActor_ReturnValue;
Parms.CallFunc_GetPalDebugSetting_ReturnValue = CallFunc_GetPalDebugSetting_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_Conv_FloatToVector_ReturnValue = CallFunc_Conv_FloatToVector_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_GetCurrentAcceleration_ReturnValue = CallFunc_GetCurrentAcceleration_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_Normal_ReturnValue = CallFunc_Normal_ReturnValue;
Parms.CallFunc_IsSwimming_ReturnValue = CallFunc_IsSwimming_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_IsFalling_ReturnValue = CallFunc_IsFalling_ReturnValue;
Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_CapsuleTraceSingle_OutHit = CallFunc_CapsuleTraceSingle_OutHit;
Parms.CallFunc_CapsuleTraceSingle_ReturnValue = CallFunc_CapsuleTraceSingle_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.OnNotifyEnd_085F600F42305157C1A542B1D6539EF9
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::OnNotifyEnd_085F600F42305157C1A542B1D6539EF9(class FName NotifyName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "OnNotifyEnd_085F600F42305157C1A542B1D6539EF9");
Params::UBP_PalClimbingComponent_C_OnNotifyEnd_085F600F42305157C1A542B1D6539EF9_Params Parms{};
Parms.NotifyName = NotifyName;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.OnNotifyBegin_085F600F42305157C1A542B1D6539EF9
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::OnNotifyBegin_085F600F42305157C1A542B1D6539EF9(class FName NotifyName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "OnNotifyBegin_085F600F42305157C1A542B1D6539EF9");
Params::UBP_PalClimbingComponent_C_OnNotifyBegin_085F600F42305157C1A542B1D6539EF9_Params Parms{};
Parms.NotifyName = NotifyName;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.OnInterrupted_085F600F42305157C1A542B1D6539EF9
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::OnInterrupted_085F600F42305157C1A542B1D6539EF9(class FName NotifyName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "OnInterrupted_085F600F42305157C1A542B1D6539EF9");
Params::UBP_PalClimbingComponent_C_OnInterrupted_085F600F42305157C1A542B1D6539EF9_Params Parms{};
Parms.NotifyName = NotifyName;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.OnBlendOut_085F600F42305157C1A542B1D6539EF9
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::OnBlendOut_085F600F42305157C1A542B1D6539EF9(class FName NotifyName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "OnBlendOut_085F600F42305157C1A542B1D6539EF9");
Params::UBP_PalClimbingComponent_C_OnBlendOut_085F600F42305157C1A542B1D6539EF9_Params Parms{};
Parms.NotifyName = NotifyName;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.OnCompleted_085F600F42305157C1A542B1D6539EF9
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::OnCompleted_085F600F42305157C1A542B1D6539EF9(class FName NotifyName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "OnCompleted_085F600F42305157C1A542B1D6539EF9");
Params::UBP_PalClimbingComponent_C_OnCompleted_085F600F42305157C1A542B1D6539EF9_Params Parms{};
Parms.NotifyName = NotifyName;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_PalClimbingComponent_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.ReceiveTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::ReceiveTick(float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "ReceiveTick");
Params::UBP_PalClimbingComponent_C_ReceiveTick_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.OnMovementModeChangedDelegate_<65><5F><EFBFBD><EFBFBD>_0
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalCharacterMovementComponent*Component (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// enum class EMovementMode PrevMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EMovementMode NewMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalCharacterMovementCustomModePrevCustomMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalCharacterMovementCustomModeNewCustomMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::OnMovementModeChangedDelegate______0(class UPalCharacterMovementComponent* Component, enum class EMovementMode PrevMode, enum class EMovementMode NewMode, enum class EPalCharacterMovementCustomMode PrevCustomMode, enum class EPalCharacterMovementCustomMode NewCustomMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "OnMovementModeChangedDelegate_<EFBFBD><EFBFBD><EFBFBD><EFBFBD>_0");
Params::UBP_PalClimbingComponent_C_OnMovementModeChangedDelegate______0_Params Parms{};
Parms.Component = Component;
Parms.PrevMode = PrevMode;
Parms.NewMode = NewMode;
Parms.PrevCustomMode = PrevCustomMode;
Parms.NewCustomMode = NewCustomMode;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.DelayCanClimbing
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_PalClimbingComponent_C::DelayCanClimbing()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "DelayCanClimbing");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_OnDead
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDeadInfo DeadInfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
void UBP_PalClimbingComponent_C::_________OnDead(const struct FPalDeadInfo& DeadInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_OnDead");
Params::UBP_PalClimbingComponent_C__________OnDead_Params Parms{};
Parms.DeadInfo = DeadInfo;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.ForceCancelClimb
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_PalClimbingComponent_C::ForceCancelClimb()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "ForceCancelClimb");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.ClimbUpAtTopEvent
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_PalClimbingComponent_C::ClimbUpAtTopEvent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "ClimbUpAtTopEvent");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.StartClimb
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FHitResult Result (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void UBP_PalClimbingComponent_C::StartClimb(struct FHitResult& Result)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "StartClimb");
Params::UBP_PalClimbingComponent_C_StartClimb_Params Parms{};
Parms.Result = Result;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalClimbingComponent.BP_PalClimbingComponent_C.ExecuteUbergraph_BP_PalClimbingComponent
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult K2Node_Event_result (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// class FName K2Node_CustomEvent_NotifyName_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName K2Node_CustomEvent_NotifyName_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName K2Node_CustomEvent_NotifyName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName K2Node_CustomEvent_NotifyName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName K2Node_CustomEvent_NotifyName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName Temp_name_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalGeneralMontageType Temp_byte_Variable (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*K2Node_CustomEvent_component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// enum class EMovementMode K2Node_CustomEvent_prevMode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EMovementMode K2Node_CustomEvent_newMode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalCharacterMovementCustomModeK2Node_CustomEvent_prevCustomMode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalCharacterMovementCustomModeK2Node_CustomEvent_newCustomMode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanAND_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FPalDeadInfo K2Node_CustomEvent_DeadInfo (NoDestructor)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class ACharacter* K2Node_DynamicCast_AsCharacter (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Roll (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Pitch (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Yaw (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_DynamicCast_AsPrimitive_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_K2_SetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_BreakRotator_Roll_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Pitch_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Yaw_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotator_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool CallFunc_IsLocalControlActor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_K2_SetActorRotation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanAND_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_UpToTopUpdate_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_ClimbingMainUpdate_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PalClimbingComponent_C::ExecuteUbergraph_BP_PalClimbingComponent(int32 EntryPoint, const struct FHitResult& K2Node_Event_result, class FName K2Node_CustomEvent_NotifyName_4, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName Temp_name_Variable, enum class EPalGeneralMontageType Temp_byte_Variable, float K2Node_Event_DeltaSeconds, class AActor* CallFunc_GetOwner_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalCharacterMovementComponent* K2Node_CustomEvent_component, enum class EMovementMode K2Node_CustomEvent_prevMode, enum class EMovementMode K2Node_CustomEvent_newMode, enum class EPalCharacterMovementCustomMode K2Node_CustomEvent_prevCustomMode, enum class EPalCharacterMovementCustomMode K2Node_CustomEvent_newCustomMode, bool CallFunc_IsValid_ReturnValue, bool CallFunc_NotEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, bool CallFunc_NotEqual_ByteByte_ReturnValue_1, bool CallFunc_BooleanAND_ReturnValue, bool CallFunc_BooleanAND_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FPalDeadInfo& K2Node_CustomEvent_DeadInfo, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class ACharacter* K2Node_DynamicCast_AsCharacter, bool K2Node_DynamicCast_bSuccess, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2, class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_4, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, class UPrimitiveComponent* K2Node_DynamicCast_AsPrimitive_Component, bool K2Node_DynamicCast_bSuccess_1, const struct FRotator& CallFunc_MakeRotator_ReturnValue, bool CallFunc_K2_SetActorRotation_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, class AActor* CallFunc_GetOwner_ReturnValue_5, class AActor* CallFunc_GetOwner_ReturnValue_6, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue_1, float CallFunc_BreakRotator_Roll_1, float CallFunc_BreakRotator_Pitch_1, float CallFunc_BreakRotator_Yaw_1, class AActor* CallFunc_GetOwner_ReturnValue_7, const struct FRotator& CallFunc_MakeRotator_ReturnValue_1, bool CallFunc_IsLocalControlActor_ReturnValue, bool CallFunc_K2_SetActorRotation_ReturnValue_1, bool CallFunc_Not_PreBool_ReturnValue, bool CallFunc_BooleanAND_ReturnValue_2, double CallFunc_UpToTopUpdate_DeltaTime_ImplicitCast, double CallFunc_ClimbingMainUpdate_DeltaTime_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalClimbingComponent_C", "ExecuteUbergraph_BP_PalClimbingComponent");
Params::UBP_PalClimbingComponent_C_ExecuteUbergraph_BP_PalClimbingComponent_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_result = K2Node_Event_result;
Parms.K2Node_CustomEvent_NotifyName_4 = K2Node_CustomEvent_NotifyName_4;
Parms.K2Node_CustomEvent_NotifyName_3 = K2Node_CustomEvent_NotifyName_3;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.K2Node_CustomEvent_NotifyName_2 = K2Node_CustomEvent_NotifyName_2;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.K2Node_CustomEvent_NotifyName_1 = K2Node_CustomEvent_NotifyName_1;
Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
Parms.K2Node_CustomEvent_NotifyName = K2Node_CustomEvent_NotifyName;
Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3;
Parms.Temp_name_Variable = Temp_name_Variable;
Parms.Temp_byte_Variable = Temp_byte_Variable;
Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.K2Node_CustomEvent_component = K2Node_CustomEvent_component;
Parms.K2Node_CustomEvent_prevMode = K2Node_CustomEvent_prevMode;
Parms.K2Node_CustomEvent_newMode = K2Node_CustomEvent_newMode;
Parms.K2Node_CustomEvent_prevCustomMode = K2Node_CustomEvent_prevCustomMode;
Parms.K2Node_CustomEvent_newCustomMode = K2Node_CustomEvent_newCustomMode;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_NotEqual_ByteByte_ReturnValue = CallFunc_NotEqual_ByteByte_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1;
Parms.CallFunc_NotEqual_ByteByte_ReturnValue_1 = CallFunc_NotEqual_ByteByte_ReturnValue_1;
Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue;
Parms.CallFunc_BooleanAND_ReturnValue_1 = CallFunc_BooleanAND_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.K2Node_CustomEvent_DeadInfo = K2Node_CustomEvent_DeadInfo;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.K2Node_DynamicCast_AsCharacter = K2Node_DynamicCast_AsCharacter;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.K2Node_CreateDelegate_OutputDelegate_5 = K2Node_CreateDelegate_OutputDelegate_5;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_GetMainMeshByActor_ReturnValue = CallFunc_GetMainMeshByActor_ReturnValue;
Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
Parms.CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CallFunc_CreateProxyObjectForPlayMontage_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue;
Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
Parms.K2Node_DynamicCast_AsPrimitive_Component = K2Node_DynamicCast_AsPrimitive_Component;
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_6 = K2Node_CreateDelegate_OutputDelegate_6;
Parms.CallFunc_GetOwner_ReturnValue_5 = CallFunc_GetOwner_ReturnValue_5;
Parms.CallFunc_GetOwner_ReturnValue_6 = CallFunc_GetOwner_ReturnValue_6;
Parms.CallFunc_K2_GetActorRotation_ReturnValue_1 = CallFunc_K2_GetActorRotation_ReturnValue_1;
Parms.CallFunc_BreakRotator_Roll_1 = CallFunc_BreakRotator_Roll_1;
Parms.CallFunc_BreakRotator_Pitch_1 = CallFunc_BreakRotator_Pitch_1;
Parms.CallFunc_BreakRotator_Yaw_1 = CallFunc_BreakRotator_Yaw_1;
Parms.CallFunc_GetOwner_ReturnValue_7 = CallFunc_GetOwner_ReturnValue_7;
Parms.CallFunc_MakeRotator_ReturnValue_1 = CallFunc_MakeRotator_ReturnValue_1;
Parms.CallFunc_IsLocalControlActor_ReturnValue = CallFunc_IsLocalControlActor_ReturnValue;
Parms.CallFunc_K2_SetActorRotation_ReturnValue_1 = CallFunc_K2_SetActorRotation_ReturnValue_1;
Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue;
Parms.CallFunc_BooleanAND_ReturnValue_2 = CallFunc_BooleanAND_ReturnValue_2;
Parms.CallFunc_UpToTopUpdate_DeltaTime_ImplicitCast = CallFunc_UpToTopUpdate_DeltaTime_ImplicitCast;
Parms.CallFunc_ClimbingMainUpdate_DeltaTime_ImplicitCast = CallFunc_ClimbingMainUpdate_DeltaTime_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}