PalWorld-NetCrack/SDK/BP_PalHUDTitle_classes.hpp
2024-01-22 14:43:11 +08:00

31 lines
1.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x618 - 0x608)
// BlueprintGeneratedClass BP_PalHUDTitle.BP_PalHUDTitle_C
class ABP_PalHUDTitle_C : public APalHUDInGame
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x608(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class USceneComponent* DefaultSceneRoot; // 0x610(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class ABP_PalHUDTitle_C* GetDefaultObj();
void OnLoaded_981603EC4815B7D716BC83B5FE8C3FD0(TSubclassOf<class UObject> Loaded);
void Initialize();
void ExecuteUbergraph_BP_PalHUDTitle(int32 EntryPoint, TSubclassOf<class UObject> K2Node_CustomEvent_Loaded, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UClass* Temp_class_Variable, class UClass* K2Node_ClassDynamicCast_AsPal_User_Widget_Stackable_UI, bool K2Node_ClassDynamicCast_bSuccess, const struct FGuid& CallFunc_PushWidgetStackableUI_ReturnValue);
};
}