PalWorld-NetCrack/SDK/BP_PalIncidentInvaderEnemy_parameters.hpp
2024-01-22 14:43:11 +08:00

123 lines
11 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x89 (0x89 - 0x0)
// Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.ReturnToSpawnedPoint
struct UBP_PalIncidentInvaderEnemy_C_ReturnToSpawnedPoint_Params
{
public:
int32 Temp_int_Array_Index_Variable; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26D4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_GetStartLocation_StartLocation; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetStartLocation_StartLocation_1; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26D8[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26DA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26DE[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26E0[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class ABP_NPCAIController_Invader_C* K2Node_DynamicCast_AsBP_NPCAIController_Invader; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26E3[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class ABP_MonsterAIController_Invader_C* K2Node_DynamicCast_AsBP_Monster_AIController_Invader; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x10 (0x10 - 0x0)
// Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.OnAllCharacterSpawned
struct UBP_PalIncidentInvaderEnemy_C_OnAllCharacterSpawned_Params
{
public:
TArray<class APalAIController*> MemberController; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
};
// 0x61 (0x61 - 0x0)
// Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.OnCharacterSpawned
struct UBP_PalIncidentInvaderEnemy_C_OnCharacterSpawned_Params
{
public:
class APalCharacter* SpawnedCharacter; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_RandomInteger_ReturnValue; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26FF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_GoalPointPerAgent_GoalPosition; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetTargetBaseCampPosition_Location; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ABP_MonsterAIController_Invader_C* K2Node_DynamicCast_AsBP_Monster_AIController_Invader; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2701[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class ABP_NPCAIController_Invader_C* K2Node_DynamicCast_AsBP_NPCAIController_Invader; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.Get Character Location Type
struct UBP_PalIncidentInvaderEnemy_C_Get_Character_Location_Type_Params
{
public:
enum class EPalCharacterLocationType CharacterLocationType; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x40 (0x40 - 0x0)
// Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.GetInvaderStartPoint
struct UBP_PalIncidentInvaderEnemy_C_GetInvaderStartPoint_Params
{
public:
struct FVector Result; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2712[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FVector> CallFunc_GetCandidateStartLocations_Result; // 0x20(0x10)(ReferenceParm)
int32 CallFunc_GetCandidateStartLocations_ReturnValue; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2714[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_RandomIntegerInRange_ReturnValue; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x4 (0x4 - 0x0)
// Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.Tick
struct UBP_PalIncidentInvaderEnemy_C_Tick_Params
{
public:
float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x30 (0x30 - 0x0)
// Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.ExecuteUbergraph_BP_PalIncidentInvaderEnemy
struct UBP_PalIncidentInvaderEnemy_C_ExecuteUbergraph_BP_PalIncidentInvaderEnemy_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_Event_DeltaTime; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetInvadeReturnTimeMinutes_ReturnValue; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Multiply_IntInt_ReturnValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Conv_IntToFloat_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2723[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Greater_DoubleDouble_B_ImplicitCast; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}