PalWorld-NetCrack/SDK/BP_PalInvaderManager_functions.cpp
2024-01-22 14:43:11 +08:00

243 lines
13 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_PalInvaderManager.BP_PalInvaderManager_C
// (None)
class UClass* UBP_PalInvaderManager_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_PalInvaderManager_C");
return Clss;
}
// BP_PalInvaderManager_C BP_PalInvaderManager.Default__BP_PalInvaderManager_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_PalInvaderManager_C* UBP_PalInvaderManager_C::GetDefaultObj()
{
static class UBP_PalInvaderManager_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_PalInvaderManager_C*>(UBP_PalInvaderManager_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_PalInvaderManager.BP_PalInvaderManager_C.RequestIncidentVisitorNPC_BP
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UObject* OccuredBaseCamp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIncidentDynamicParameterInvader*Parameter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalInvaderIncidentBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
// class UPalInvaderIncidentBase* CallFunc_RequestIncident_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalInvaderIncidentBase* UBP_PalInvaderManager_C::RequestIncidentVisitorNPC_BP(class UObject* OccuredBaseCamp, class UPalIncidentDynamicParameterInvader* Parameter, class UPalInvaderIncidentBase* CallFunc_RequestIncident_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalInvaderManager_C", "RequestIncidentVisitorNPC_BP");
Params::UBP_PalInvaderManager_C_RequestIncidentVisitorNPC_BP_Params Parms{};
Parms.OccuredBaseCamp = OccuredBaseCamp;
Parms.Parameter = Parameter;
Parms.CallFunc_RequestIncident_ReturnValue = CallFunc_RequestIncident_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_PalInvaderManager.BP_PalInvaderManager_C.RequestIncidentInvaderEnemy_BP
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UObject* OccuredBaseCamp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIncidentDynamicParameterInvader*Parameter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalInvaderIncidentBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
// class UPalInvaderIncidentBase* CallFunc_RequestIncident_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalInvaderIncidentBase* UBP_PalInvaderManager_C::RequestIncidentInvaderEnemy_BP(class UObject* OccuredBaseCamp, class UPalIncidentDynamicParameterInvader* Parameter, class UPalInvaderIncidentBase* CallFunc_RequestIncident_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalInvaderManager_C", "RequestIncidentInvaderEnemy_BP");
Params::UBP_PalInvaderManager_C_RequestIncidentInvaderEnemy_BP_Params Parms{};
Parms.OccuredBaseCamp = OccuredBaseCamp;
Parms.Parameter = Parameter;
Parms.CallFunc_RequestIncident_ReturnValue = CallFunc_RequestIncident_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_PalInvaderManager.BP_PalInvaderManager_C.RequestIncident
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName IncidentName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UObject* OccuredBaseCamp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIncidentDynamicParameterInvader*Parameter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalInvaderIncidentBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
// class UPalIncidentBase* NewIncident (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalInvaderIncidentBase* K2Node_DynamicCast_AsPal_Invader_Incident_Base (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIncidentSystem* CallFunc_GetIncidentSystem_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIncidentBase* CallFunc_RequestIncident_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIncidentSystem* CallFunc_GetIncidentSystem_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalInvaderIncidentBase* UBP_PalInvaderManager_C::RequestIncident(class FName IncidentName, class UObject* OccuredBaseCamp, class UPalIncidentDynamicParameterInvader* Parameter, class UPalIncidentBase* NewIncident, class UPalInvaderIncidentBase* K2Node_DynamicCast_AsPal_Invader_Incident_Base, bool K2Node_DynamicCast_bSuccess, class UPalIncidentSystem* CallFunc_GetIncidentSystem_ReturnValue, class UPalIncidentBase* CallFunc_RequestIncident_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalIncidentSystem* CallFunc_GetIncidentSystem_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalInvaderManager_C", "RequestIncident");
Params::UBP_PalInvaderManager_C_RequestIncident_Params Parms{};
Parms.IncidentName = IncidentName;
Parms.OccuredBaseCamp = OccuredBaseCamp;
Parms.Parameter = Parameter;
Parms.NewIncident = NewIncident;
Parms.K2Node_DynamicCast_AsPal_Invader_Incident_Base = K2Node_DynamicCast_AsPal_Invader_Incident_Base;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GetIncidentSystem_ReturnValue = CallFunc_GetIncidentSystem_ReturnValue;
Parms.CallFunc_RequestIncident_ReturnValue = CallFunc_RequestIncident_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetIncidentSystem_ReturnValue_1 = CallFunc_GetIncidentSystem_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_PalInvaderManager.BP_PalInvaderManager_C.OnIncidentStateNotify
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalIncidentNotifyListener* Listener (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// enum class EPalIncidentState IncidentState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FPalIncidentNotifyParameter Parameter (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
void UBP_PalInvaderManager_C::OnIncidentStateNotify(class UPalIncidentNotifyListener* Listener, enum class EPalIncidentState IncidentState, struct FPalIncidentNotifyParameter& Parameter)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalInvaderManager_C", "OnIncidentStateNotify");
Params::UBP_PalInvaderManager_C_OnIncidentStateNotify_Params Parms{};
Parms.Listener = Listener;
Parms.IncidentState = IncidentState;
Parms.Parameter = Parameter;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PalInvaderManager.BP_PalInvaderManager_C.RegisterIncidentListener
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_PalInvaderManager_C::RegisterIncidentListener()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalInvaderManager_C", "RegisterIncidentListener");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PalInvaderManager.BP_PalInvaderManager_C.UnregisterIncidentListener
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_PalInvaderManager_C::UnregisterIncidentListener()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalInvaderManager_C", "UnregisterIncidentListener");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PalInvaderManager.BP_PalInvaderManager_C.ExecuteUbergraph_BP_PalInvaderManager
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIncidentNotifyListener* K2Node_CustomEvent_Listener (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// enum class EPalIncidentState K2Node_CustomEvent_IncidentState (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FPalIncidentNotifyParameter K2Node_CustomEvent_Parameter (ConstParm, NoDestructor)
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UBP_PalIncidentNotifyListener_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_PalInvaderManager_C::ExecuteUbergraph_BP_PalInvaderManager(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalIncidentNotifyListener* K2Node_CustomEvent_Listener, enum class EPalIncidentState K2Node_CustomEvent_IncidentState, const struct FPalIncidentNotifyParameter& K2Node_CustomEvent_Parameter, bool K2Node_SwitchEnum_CmpSuccess, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UBP_PalIncidentNotifyListener_C* CallFunc_SpawnObject_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PalInvaderManager_C", "ExecuteUbergraph_BP_PalInvaderManager");
Params::UBP_PalInvaderManager_C_ExecuteUbergraph_BP_PalInvaderManager_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.K2Node_CustomEvent_Listener = K2Node_CustomEvent_Listener;
Parms.K2Node_CustomEvent_IncidentState = K2Node_CustomEvent_IncidentState;
Parms.K2Node_CustomEvent_Parameter = K2Node_CustomEvent_Parameter;
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}