mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
109 lines
5.8 KiB
C++
109 lines
5.8 KiB
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
#include "../SDK.hpp"
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// FUNCTIONS
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
// BlueprintGeneratedClass BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C
|
|
// (None)
|
|
|
|
class UClass* UBP_PalLocalPlayerSystemSound_C::StaticClass()
|
|
{
|
|
static class UClass* Clss = nullptr;
|
|
|
|
if (!Clss)
|
|
Clss = UObject::FindClassFast("BP_PalLocalPlayerSystemSound_C");
|
|
|
|
return Clss;
|
|
}
|
|
|
|
|
|
// BP_PalLocalPlayerSystemSound_C BP_PalLocalPlayerSystemSound.Default__BP_PalLocalPlayerSystemSound_C
|
|
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
|
|
|
|
class UBP_PalLocalPlayerSystemSound_C* UBP_PalLocalPlayerSystemSound_C::GetDefaultObj()
|
|
{
|
|
static class UBP_PalLocalPlayerSystemSound_C* Default = nullptr;
|
|
|
|
if (!Default)
|
|
Default = static_cast<UBP_PalLocalPlayerSystemSound_C*>(UBP_PalLocalPlayerSystemSound_C::StaticClass()->DefaultObject);
|
|
|
|
return Default;
|
|
}
|
|
|
|
|
|
// Function BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C.OnChangeHunger
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// enum class EPalStatusHungerType Current (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPalStatusHungerType Last (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_EqualEqual_ByteByte_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_PalLocalPlayerSystemSound_C::OnChangeHunger(enum class EPalStatusHungerType Current, enum class EPalStatusHungerType Last, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, bool CallFunc_BooleanAND_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_2, class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_PalLocalPlayerSystemSound_C", "OnChangeHunger");
|
|
|
|
Params::UBP_PalLocalPlayerSystemSound_C_OnChangeHunger_Params Parms{};
|
|
|
|
Parms.Current = Current;
|
|
Parms.Last = Last;
|
|
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
|
|
Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue;
|
|
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1;
|
|
Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue;
|
|
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_2 = CallFunc_EqualEqual_ByteByte_ReturnValue_2;
|
|
Parms.CallFunc_GetHUDService_ReturnValue_1 = CallFunc_GetHUDService_ReturnValue_1;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C.SetupLocalPlayer
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class APalPlayerCharacter* Player (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalIndividualCharacterParameter*CallFunc_GetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_PalLocalPlayerSystemSound_C::SetupLocalPlayer(class APalPlayerCharacter* Player, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_IsValid_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetIndividualParameter_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_PalLocalPlayerSystemSound_C", "SetupLocalPlayer");
|
|
|
|
Params::UBP_PalLocalPlayerSystemSound_C_SetupLocalPlayer_Params Parms{};
|
|
|
|
Parms.Player = Player;
|
|
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
|
Parms.CallFunc_GetIndividualParameter_ReturnValue = CallFunc_GetIndividualParameter_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|