mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
189 lines
18 KiB
C++
189 lines
18 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x89 (0x89 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.CreateDebugShape
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struct ABP_PalRandomIncidentSpawner_C_CreateDebugShape_Params
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{
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public:
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double Delta; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_GetAreaRadius_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2663[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_GetAreaRadius_ReturnValue_1; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2666[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_2; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2; // 0x60(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_GetAreaRadius_ReturnValue_2; // 0x78(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2668[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_3; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x28 (0x28 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.AddWalkPath
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struct ABP_PalRandomIncidentSpawner_C_AddWalkPath_Params
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{
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public:
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class FName PathName; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TArray<class AActor*> PointList; // 0x8(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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struct FF_NPC_PathWalkArray CallFunc_Create_Walk_Path_PathArray; // 0x18(0x10)(HasGetValueTypeHash)
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};
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// 0xF0 (0xF0 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.Create Walk Path
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struct ABP_PalRandomIncidentSpawner_C_Create_Walk_Path_Params
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{
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public:
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TArray<class AActor*> PointArray; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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struct FF_NPC_PathWalkArray PathArray; // 0x10(0x10)(Parm, OutParm, HasGetValueTypeHash)
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TArray<struct FF_NPC_PathWalkPoint> TempWalkArray; // 0x20(0x10)(Edit, BlueprintVisible)
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class ABP_NPC_WalkPathPoint_1_C* TmpWalkPoint; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Array_Index_Variable; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Loop_Counter_Variable; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2687[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class AActor* CallFunc_Array_Get_Item; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class ABP_NPC_WalkPathPoint_1_C* K2Node_DynamicCast_AsBP_NPC_Walk_Path_Point_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_268C[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x5C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FF_NPC_PathWalkArray K2Node_MakeStruct_F_NPC_PathWalkArray; // 0x60(0x10)(HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
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float CallFunc_BreakRotator_Roll; // 0xA0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_BreakRotator_Pitch; // 0xA4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_BreakRotator_Yaw; // 0xA8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_268F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FF_NPC_PathWalkPoint K2Node_MakeStruct_F_NPC_PathWalkPoint; // 0xB0(0x30)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue; // 0xE0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2692[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double K2Node_MakeStruct_Yaw_13_9634CB3043B1505237E811853806822B_ImplicitCast; // 0xE8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8C (0x8C - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.Collect Walk Path Point
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struct ABP_PalRandomIncidentSpawner_C_Collect_Walk_Path_Point_Params
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{
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public:
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class USceneComponent* SceneRoot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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TArray<class AActor*> Actors; // 0x8(0x10)(Parm, OutParm)
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class AActor* TmpActor; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
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TArray<class AActor*> CheckedActors; // 0x20(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate)
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TArray<class AActor*> ActorList; // 0x30(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate)
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TArray<class USceneComponent*> CallFunc_GetChildrenComponents_Children; // 0x40(0x10)(ReferenceParm, ContainsInstancedReference)
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int32 Temp_int_Array_Index_Variable; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* CallFunc_Array_Get_Item; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_GetOwner_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Loop_Counter_Variable; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x6C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_269E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x70(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_269F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class ABP_NPC_WalkPathPoint_1_C* K2Node_DynamicCast_AsBP_NPC_Walk_Path_Point_1; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Array_Contains_ReturnValue; // 0x81(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26A0[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Array_Add_ReturnValue; // 0x84(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Add_ReturnValue_1; // 0x88(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x25 (0x25 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.EditorSetup_WalkPointRef
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struct ABP_PalRandomIncidentSpawner_C_EditorSetup_WalkPointRef_Params
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{
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public:
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TArray<class AActor*> TempActorList; // 0x0(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate)
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TArray<class AActor*> CallFunc_Collect_Walk_Path_Point_Actors; // 0x10(0x10)(ReferenceParm)
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int32 CallFunc_Array_Length_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Greater_IntInt_ReturnValue; // 0x24(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x1 (0x1 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.ReleaseIncident
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struct ABP_PalRandomIncidentSpawner_C_ReleaseIncident_Params
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{
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public:
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bool CallFunc_IsValid_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x28 (0x28 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.SetupIncident
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struct ABP_PalRandomIncidentSpawner_C_SetupIncident_Params
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{
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public:
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class UPalIncidentBase* Incident; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalIncidentDynamicParameterRandom* Parameter; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UBP_PalIncidentNotifyListener_C* CallFunc_SpawnObject_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x10 (0x10 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.OnIncidentSpawned
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struct ABP_PalRandomIncidentSpawner_C_OnIncidentSpawned_Params
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{
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public:
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class UPalIncidentBase* Incident; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalIncidentDynamicParameterRandom* DynamicParameter; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x38 (0x38 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.OnIncidentNotify
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struct ABP_PalRandomIncidentSpawner_C_OnIncidentNotify_Params
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{
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public:
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class UPalIncidentNotifyListener* Listener; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPalIncidentState IncidentState; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26BA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPalIncidentNotifyParameter Parameter; // 0x10(0x28)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
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};
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// 0x4 (0x4 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.ReceiveTick
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struct ABP_PalRandomIncidentSpawner_C_ReceiveTick_Params
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{
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public:
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float DeltaSeconds; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x60 (0x60 - 0x0)
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// Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.ExecuteUbergraph_BP_PalRandomIncidentSpawner
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struct ABP_PalRandomIncidentSpawner_C_ExecuteUbergraph_BP_PalRandomIncidentSpawner_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26C3[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalIncidentBase* K2Node_Event_Incident; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalIncidentDynamicParameterRandom* K2Node_Event_DynamicParameter; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalIncidentNotifyListener* K2Node_CustomEvent_Listener; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPalIncidentState K2Node_CustomEvent_IncidentState; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26C5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPalIncidentNotifyParameter K2Node_CustomEvent_Parameter; // 0x28(0x28)(ConstParm, NoDestructor)
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bool K2Node_SwitchEnum_CmpSuccess; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26C6[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float K2Node_Event_DeltaSeconds; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_CreateDebugShape_Delta_ImplicitCast; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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