PalWorld-NetCrack/SDK/BP_PalSpawner_Standard_parameters.hpp
2024-01-22 14:43:11 +08:00

617 lines
69 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.GetAllSpawnedNPCHandle
struct ABP_PalSpawner_Standard_C_GetAllSpawnedNPCHandle_Params
{
public:
TArray<class UPalIndividualCharacterHandle*> Handles; // 0x0(0x10)(Parm, OutParm)
};
// 0x2 (0x2 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.IsSuppressedByRandomIncident
struct ABP_PalSpawner_Standard_C_IsSuppressedByRandomIncident_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.GetSpawnPointRadius
struct ABP_PalSpawner_Standard_C_GetSpawnPointRadius_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_FunctionResult_ReturnValue_ImplicitCast; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x4 (0x4 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.BlueprintTick_Despawning
struct ABP_PalSpawner_Standard_C_BlueprintTick_Despawning_Params
{
public:
float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x9 (0x9 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.BlueprintTick_Spawning
struct ABP_PalSpawner_Standard_C_BlueprintTick_Spawning_Params
{
public:
float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetDisableBossSpawnerFlag_FromSaveData_ReturnValue; // 0x5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsSpawnDisable_ReturnValue; // 0x6(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsNearBaseCamp_ReturnValue; // 0x7(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x4 (0x4 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.Is Field Boss or Imprisonment Boss Spawner
struct ABP_PalSpawner_Standard_C_Is_Field_Boss_or_Imprisonment_Boss_Spawner_Params
{
public:
bool IsTimer; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x3(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x65 (0x65 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.OnDead
struct ABP_PalSpawner_Standard_C_OnDead_Params
{
public:
struct FPalDeadInfo Info; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
bool CallFunc_Is_Field_Boss_or_Imprisonment_Boss_Spawner_IsTimer; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_34F5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
enum class EPalSpawnedCharacterType CallFunc_GetSpawnedCharacterType_ReturnValue; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x61(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x62(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x63(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsServer_ReturnValue; // 0x64(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1E (0x1E - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.OnCaptured
struct ABP_PalSpawner_Standard_C_OnCaptured_Params
{
public:
class APalCharacter* SelfPal; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* Attacker; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Is_Field_Boss_or_Imprisonment_Boss_Spawner_IsTimer; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EPalSpawnedCharacterType CallFunc_GetSpawnedCharacterType_ReturnValue; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x1A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x1B(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsServer_ReturnValue; // 0x1D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x6A (0x6A - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.Lottery and Spawn Reauest
struct ABP_PalSpawner_Standard_C_Lottery_and_Spawn_Reauest_Params
{
public:
TArray<class FName> TempCharaList; // 0x0(0x10)(Edit, BlueprintVisible)
int32 Temp_int_Array_Index_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LotterySpawnPalListIndex_Success; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_34FD[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalSpawnerGroupInfo CallFunc_LotterySpawnPalListIndex_SpawnGroup; // 0x20(0x18)(None)
int32 CallFunc_Array_Length_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FPalSpawnerOneTribeInfo CallFunc_Array_Get_Item; // 0x3C(0x20)(NoDestructor)
bool CallFunc_Less_IntInt_ReturnValue; // 0x5C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_34FE[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Array_Add_ReturnValue; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Add_ReturnValue_1; // 0x64(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_NameName_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_NameName_ReturnValue_1; // 0x69(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x51 (0x51 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.ExistAliveCharacter
struct ABP_PalSpawner_Standard_C_ExistAliveCharacter_Params
{
public:
bool Exist; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3507[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FFixedPoint64 HPZero; // 0x8(0x8)(Edit, BlueprintVisible, NoDestructor)
int32 Temp_int_Array_Index_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_350B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_350D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FFixedPoint64 CallFunc_GetHP_ReturnValue; // 0x40(0x8)(NoDestructor)
bool CallFunc_Greater_FixedPoint64FixedPoint64_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_350F[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Array_Length_ReturnValue_1; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x70 (0x70 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.GetMaxMonsterLevel
struct ABP_PalSpawner_Standard_C_GetMaxMonsterLevel_Params
{
public:
int32 ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 MaxLevel; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable_1; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable_1; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_351C[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalSpawnerGroupInfo CallFunc_Array_Get_Item; // 0x20(0x18)(None)
int32 CallFunc_Array_Length_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x3C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_351F[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalSpawnerOneTribeInfo CallFunc_Array_Get_Item_1; // 0x40(0x20)(NoDestructor)
int32 CallFunc_Array_Length_ReturnValue_1; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Max_ReturnValue; // 0x64(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_1; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3520[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x10 (0x10 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.GetSpawnGroupList
struct ABP_PalSpawner_Standard_C_GetSpawnGroupList_Params
{
public:
TArray<struct FPalSpawnerGroupInfo> List; // 0x0(0x10)(Parm, OutParm)
};
// 0x1 (0x1 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.IsWorldPartitionLoadComplete
struct ABP_PalSpawner_Standard_C_IsWorldPartitionLoadComplete_Params
{
public:
bool IsLoading; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.IsCharacterLoading
struct ABP_PalSpawner_Standard_C_IsCharacterLoading_Params
{
public:
bool IsLoading; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x18 (0x18 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.GetFixedSpawnInfo
struct ABP_PalSpawner_Standard_C_GetFixedSpawnInfo_Params
{
public:
struct FPalSpawnerGroupInfo Group; // 0x0(0x18)(Parm, OutParm)
};
// 0x40 (0x40 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.CheckIntervalByDistance
struct ABP_PalSpawner_Standard_C_CheckIntervalByDistance_Params
{
public:
double Interval; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Distance; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3529[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_GetNearstPlayerDistance2D_ReturnValue; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_SetActorTickInterval_TickInterval_ImplicitCast; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_VariableSet_Distance_ImplicitCast; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.BP_PalSpawner_Standard_AutoGenFunc
struct ABP_PalSpawner_Standard_C_BP_PalSpawner_Standard_AutoGenFunc_Params
{
public:
class AActor* DestroyedActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0xD0 (0xD0 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.CheckWorldLoadCompleted
struct ABP_PalSpawner_Standard_C_CheckWorldLoadCompleted_Params
{
public:
class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UWorldPartitionSubsystem* CallFunc_GetWorldSubsystem_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3538[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FWorldPartitionStreamingQuerySource K2Node_MakeStruct_WorldPartitionStreamingQuerySource; // 0x30(0x88)(None)
TArray<struct FWorldPartitionStreamingQuerySource> K2Node_MakeArray_Array; // 0xB8(0x10)(ConstParm, ReferenceParm)
bool CallFunc_IsStreamingCompleted_ReturnValue; // 0xC8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3539[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float K2Node_MakeStruct_Radius_ImplicitCast; // 0xCC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.IsAlwaysSpawn
struct ABP_PalSpawner_Standard_C_IsAlwaysSpawn_Params
{
public:
bool Always; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3540[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0xF7 (0xF7 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.LotterySpawnPalListIndex
struct ABP_PalSpawner_Standard_C_LotterySpawnPalListIndex_Params
{
public:
bool Success; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3550[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalSpawnerGroupInfo SpawnGroup; // 0x8(0x18)(Parm, OutParm)
TArray<struct FPalSpawnerGroupInfo> SpawnAbleGroup; // 0x20(0x10)(Edit, BlueprintVisible)
int32 TempWeightPlus; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 RandomValue; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 WeightSum; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EPalWeatherConditionType CurrentWeather; // 0x3C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EPalOneDayTimeType CurrentTime; // 0x3D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3553[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Temp_int_Loop_Counter_Variable; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable_1; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable_1; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable_2; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3556[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalTimeManager* CallFunc_GetTimeManager_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPalOneDayTimeType CallFunc_GetCurrentDayTimeType_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3557[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Array_Length_ReturnValue; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3558[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalSpawnerGroupInfo CallFunc_Array_Get_Item; // 0x78(0x18)(None)
int32 CallFunc_Array_Length_ReturnValue_1; // 0x90(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3559[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalSpawnerGroupInfo CallFunc_Array_Get_Item_1; // 0x98(0x18)(None)
int32 CallFunc_Array_Length_ReturnValue_2; // 0xB0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0xB4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_355B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalSpawnerGroupInfo CallFunc_Array_Get_Item_2; // 0xB8(0x18)(None)
int32 CallFunc_Array_Length_ReturnValue_3; // 0xD0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Add_ReturnValue; // 0xD4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_1; // 0xD8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0xD9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0xDA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_355C[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Temp_int_Loop_Counter_Variable_2; // 0xDC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_2; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_355D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Add_IntInt_ReturnValue_2; // 0xE4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_3; // 0xE8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_RandomIntegerInRange_ReturnValue; // 0xEC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_4; // 0xF0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0xF4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_3; // 0xF5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0xF6(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x39 (0x39 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.RemoveHandleList
struct ABP_PalSpawner_Standard_C_RemoveHandleList_Params
{
public:
class APalCharacter* Monster; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 RemoveIndex; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_IntInt_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3562[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Array_Length_ReturnValue; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3565[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x89 (0x89 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.FindIndividualHandle
struct ABP_PalSpawner_Standard_C_FindIndividualHandle_Params
{
public:
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* Handle; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3569[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x58(0x30)(HasGetValueTypeHash)
bool CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x30 (0x30 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.DespawnDelegate
struct ABP_PalSpawner_Standard_C_DespawnDelegate_Params
{
public:
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
// 0x189 (0x189 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.Spawn Delegate
struct ABP_PalSpawner_Standard_C_Spawn_Delegate_Params
{
public:
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
class APalCharacter* SpawnCharacter; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_FindIndividualHandle_Handle; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalNavigationInvokerComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x40(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x49(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3586[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3588[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Is_Field_Boss_or_Imprisonment_Boss_Spawner_IsTimer; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsBossPal_Database_ReturnValue; // 0x69(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_358A[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x6C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x7C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_358D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3; // 0x98(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
enum class EPalSpawnedCharacterType CallFunc_GetSpawnedCharacterType_ReturnValue; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_358E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3590[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class ABP_MonsterAIControllerBase_C* K2Node_DynamicCast_AsBP_Monster_AIController_Base; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0xC1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0xC2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3592[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0xC4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3593[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ABP_NPC_Base_C* K2Node_DynamicCast_AsBP_NPC_Base; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0xF8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3594[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue_1; // 0x100(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_FindIndividualHandle_Handle_1; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ABP_NPCAIController_C* K2Node_DynamicCast_AsBP_NPCAIController; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0x118(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3595[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x120(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue_2; // 0x138(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x140(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3596[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class ABP_MonsterBase_C* K2Node_DynamicCast_AsBP_Monster_Base; // 0x148(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_3; // 0x150(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3598[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalAIController* K2Node_DynamicCast_AsPal_AIController; // 0x158(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_4; // 0x160(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3599[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue_3; // 0x168(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_AdjustActorToFloor_ReturnValue; // 0x170(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_4; // 0x178(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_359B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class ABP_MonsterAIController_Wild_C* K2Node_DynamicCast_AsBP_Monster_AIController_Wild; // 0x180(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_5; // 0x188(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x40 (0x40 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.CheckSpawn
struct ABP_PalSpawner_Standard_C_CheckSpawn_Params
{
public:
double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<class FName> TempCharaList; // 0x8(0x10)(Edit, BlueprintVisible)
class FName TempCharaName; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector PlayerLocation; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsSpawned_ReturnValue; // 0x39(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EPalCheckSpawnResultType CallFunc_CheckSpawnDistance_ReturnValue; // 0x3A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x3B(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetDisableBossSpawnerFlag_FromSaveData_ReturnValue; // 0x3C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsSpawnDisable_ReturnValue; // 0x3D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsNearBaseCamp_ReturnValue; // 0x3E(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x3F(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x71 (0x71 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.Despawn
struct ABP_PalSpawner_Standard_C_Despawn_Params
{
public:
TArray<class UPalIndividualCharacterHandle*> TempHandleList; // 0x0(0x10)(Edit, BlueprintVisible)
int32 Temp_int_Array_Index_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable_1; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable_1; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35A7[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Subtract_IntInt_ReturnValue_1; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Max_ReturnValue; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x44(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35A9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item_1; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue_1; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Add_ReturnValue; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x49C (0x49C - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.Spawn
struct ABP_PalSpawner_Standard_C_Spawn_Params
{
public:
struct FPalSpawnerGroupInfo SpawnGroup; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm)
int32 RequestNum; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 SpawnNumSum; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<int32> SpawnNumList; // 0x20(0x10)(Edit, BlueprintVisible)
double Yaw; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UClass* TempAIConClass; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 TempNum; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName TempCharaID; // 0x44(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FPalSpawnerOneTribeInfo CallFunc_Array_Get_Item; // 0x50(0x20)(NoDestructor)
int32 CallFunc_Array_Length_ReturnValue; // 0x70(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetSpawnNumRandom_OneTribe_ReturnValue; // 0x74(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable_1; // 0x78(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue_1; // 0x7C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x80(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x84(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35DB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Add_IntInt_ReturnValue; // 0x88(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable_2; // 0x8C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FPalSpawnerOneTribeInfo CallFunc_Array_Get_Item_1; // 0x90(0x20)(NoDestructor)
int32 CallFunc_GetSpawnLevelRandom_OneTribe_ReturnValue; // 0xB0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_NameName_ReturnValue; // 0xB4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_NameName_ReturnValue_1; // 0xB5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35DF[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Temp_int_Variable; // 0xB8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0xBC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_2; // 0xC0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable_1; // 0xC4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Get_Item_2; // 0xC8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_1; // 0xCC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35E1[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0xD0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_IntInt_ReturnValue; // 0xD4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35E3[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Add_IntInt_ReturnValue_3; // 0xD8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Get_Item_3; // 0xDC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Add_ReturnValue; // 0xE0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_4; // 0xE4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue_2; // 0xE8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable_1; // 0xEC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0xF0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
float CallFunc_BreakRotator_Roll; // 0x108(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch; // 0x10C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw; // 0x110(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35E7[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRotator CallFunc_MakeRotator_ReturnValue; // 0x118(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
double CallFunc_RandomFloat_ReturnValue; // 0x130(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x138(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x140(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35E8[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Temp_int_Loop_Counter_Variable_2; // 0x144(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_RandomSpawnLocationByRadiusLineTrace_OutLocation; // 0x148(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_RandomSpawnLocationByRadiusLineTrace_ReturnValue; // 0x160(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_2; // 0x161(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35E9[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CallFunc_Add_IntInt_ReturnValue_5; // 0x164(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGuid K2Node_MakeStruct_Guid; // 0x168(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FText CallFunc_Conv_NameToText_ReturnValue; // 0x178(0x18)(None)
TArray<struct FFormatArgumentData> K2Node_MakeArray_Array; // 0x190(0x10)(ReferenceParm)
struct FPalIndividualCharacterSaveParameter CallFunc_GetInitializedCharacterSaveParemter_outParameter; // 0x1A0(0x218)(None)
bool CallFunc_GetInitializedCharacterSaveParemter_ReturnValue; // 0x3B8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35EB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FText CallFunc_Format_ReturnValue; // 0x3C0(0x18)(None)
class FString CallFunc_Conv_TextToString_ReturnValue; // 0x3D8(0x10)(ZeroConstructor, HasGetValueTypeHash)
class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue; // 0x3E8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x3F0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FNetworkActorSpawnParameters K2Node_MakeStruct_NetworkActorSpawnParameters; // 0x400(0x70)(NoDestructor)
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x470(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_SpawnNewCharacter_ReturnValue; // 0x478(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Add_ReturnValue_1; // 0x480(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_MakeRotator_Yaw_ImplicitCast; // 0x484(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_VariableSet_Yaw_ImplicitCast; // 0x488(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_RandomSpawnLocationByRadiusLineTrace_RayStartUpOffset_ImplicitCast; // 0x490(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_RandomSpawnLocationByRadiusLineTrace_RayEndDownOffset_ImplicitCast; // 0x494(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_RandomSpawnLocationByRadiusLineTrace_Radius_ImplicitCast; // 0x498(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x18 (0x18 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.CreateDebugSpawnerGroupInfo
struct ABP_PalSpawner_Standard_C_CreateDebugSpawnerGroupInfo_Params
{
public:
struct FPalSpawnerGroupInfo OneGroupInfo; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm)
};
// 0x1 (0x1 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.ReceiveEndPlay
struct ABP_PalSpawner_Standard_C_ReceiveEndPlay_Params
{
public:
enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.SpawnRequest_ByOutside
struct ABP_PalSpawner_Standard_C_SpawnRequest_ByOutside_Params
{
public:
bool IsDeleteAliveCharacter; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0xB4 (0xB4 - 0x0)
// Function BP_PalSpawner_Standard.BP_PalSpawner_Standard_C.ExecuteUbergraph_BP_PalSpawner_Standard
struct ABP_PalSpawner_Standard_C_ExecuteUbergraph_BP_PalSpawner_Standard_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FPalSpawnerGroupInfo K2Node_Event_OneGroupInfo; // 0x30(0x18)(None)
int32 CallFunc_Array_Add_ReturnValue; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35FF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x69(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3600[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x88(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Add_ReturnValue_1; // 0x8C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_GetSpawnerRadiusByType_ReturnValue; // 0x90(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0x94(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3601[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x98(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_IsDeleteAliveCharacter; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ExistAliveCharacter_Exist; // 0xA1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3602[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0xA8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_SetCheckRadius_DespawnRadius_ImplicitCast; // 0xB0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}