PalWorld-NetCrack/SDK/BP_PlayerSoundEmitterComponent_functions.cpp
2024-01-22 14:43:11 +08:00

250 lines
15 KiB
C++
Raw Blame History

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C
// (None)
class UClass* UBP_PlayerSoundEmitterComponent_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_PlayerSoundEmitterComponent_C");
return Clss;
}
// BP_PlayerSoundEmitterComponent_C BP_PlayerSoundEmitterComponent.Default__BP_PlayerSoundEmitterComponent_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_PlayerSoundEmitterComponent_C* UBP_PlayerSoundEmitterComponent_C::GetDefaultObj()
{
static class UBP_PlayerSoundEmitterComponent_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_PlayerSoundEmitterComponent_C*>(UBP_PlayerSoundEmitterComponent_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.BPEmitSound
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName RowName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Rate (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float CallFunc_EmitSound_VolumeRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PlayerSoundEmitterComponent_C::BPEmitSound(class FName RowName, double Rate, class AActor* CallFunc_GetOwner_ReturnValue, float CallFunc_EmitSound_VolumeRate_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "BPEmitSound");
Params::UBP_PlayerSoundEmitterComponent_C_BPEmitSound_Params Parms{};
Parms.RowName = RowName;
Parms.Rate = Rate;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_EmitSound_VolumeRate_ImplicitCast = CallFunc_EmitSound_VolumeRate_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_PlayerSoundEmitterComponent_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.ReceiveTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PlayerSoundEmitterComponent_C::ReceiveTick(float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "ReceiveTick");
Params::UBP_PlayerSoundEmitterComponent_C_ReceiveTick_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_0
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_PlayerSoundEmitterComponent_C::_________0()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_0");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.ReceiveEndPlay
// (Event, Public, BlueprintEvent)
// Parameters:
// enum class EEndPlayReason EndPlayReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PlayerSoundEmitterComponent_C::ReceiveEndPlay(enum class EEndPlayReason EndPlayReason)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "ReceiveEndPlay");
Params::UBP_PlayerSoundEmitterComponent_C_ReceiveEndPlay_Params Parms{};
Parms.EndPlayReason = EndPlayReason;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_1
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalCharacterMovementComponent*Component (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void UBP_PlayerSoundEmitterComponent_C::_________1(class UPalCharacterMovementComponent* Component, struct FHitResult& Hit)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_1");
Params::UBP_PlayerSoundEmitterComponent_C__________1_Params Parms{};
Parms.Component = Component;
Parms.Hit = Hit;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.ExecuteUbergraph_BP_PlayerSoundEmitterComponent
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// double CallFunc_VSizeSquared_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsSliding_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsCrouching_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsSprint_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EEndPlayReason K2Node_Event_EndPlayReason (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*K2Node_CustomEvent_component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FHitResult K2Node_CustomEvent_Hit (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_VariableSet_MaxWalkSpeed_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_PlayerSoundEmitterComponent_C::ExecuteUbergraph_BP_PlayerSoundEmitterComponent(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, float K2Node_Event_DeltaSeconds, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, double CallFunc_VSizeSquared_ReturnValue, bool CallFunc_IsSliding_ReturnValue, bool CallFunc_IsCrouching_ReturnValue, bool CallFunc_IsSprint_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, enum class EEndPlayReason K2Node_Event_EndPlayReason, class UPalCharacterMovementComponent* K2Node_CustomEvent_component, const struct FHitResult& K2Node_CustomEvent_Hit, class AActor* CallFunc_GetOwner_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_2, const struct FVector& CallFunc_GetVelocity_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, bool CallFunc_Less_DoubleDouble_ReturnValue, double K2Node_VariableSet_MaxWalkSpeed_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "ExecuteUbergraph_BP_PlayerSoundEmitterComponent");
Params::UBP_PlayerSoundEmitterComponent_C_ExecuteUbergraph_BP_PlayerSoundEmitterComponent_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_VSizeSquared_ReturnValue = CallFunc_VSizeSquared_ReturnValue;
Parms.CallFunc_IsSliding_ReturnValue = CallFunc_IsSliding_ReturnValue;
Parms.CallFunc_IsCrouching_ReturnValue = CallFunc_IsCrouching_ReturnValue;
Parms.CallFunc_IsSprint_ReturnValue = CallFunc_IsSprint_ReturnValue;
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.K2Node_Event_EndPlayReason = K2Node_Event_EndPlayReason;
Parms.K2Node_CustomEvent_component = K2Node_CustomEvent_component;
Parms.K2Node_CustomEvent_Hit = K2Node_CustomEvent_Hit;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_GetVelocity_ReturnValue = CallFunc_GetVelocity_ReturnValue;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue;
Parms.K2Node_VariableSet_MaxWalkSpeed_ImplicitCast = K2Node_VariableSet_MaxWalkSpeed_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}