mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
32 lines
2.3 KiB
C++
32 lines
2.3 KiB
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// CLASSES
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
// 0xB (0x68 - 0x5D)
|
|
// BlueprintGeneratedClass BP_Status_Darkness.BP_Status_Darkness_C
|
|
class UBP_Status_Darkness_C : public UBP_Status_WithVisualEffect_C
|
|
{
|
|
public:
|
|
uint8 Pad_2312[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FPointerToUberGraphFrame UberGraphFrame; // 0x60(0x8)(ZeroConstructor, Transient, DuplicateTransient)
|
|
|
|
static class UClass* StaticClass();
|
|
static class UBP_Status_Darkness_C* GetDefaultObj();
|
|
|
|
void DisableDebugSetting(bool* Disable, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue);
|
|
void OnBeginStatus();
|
|
void OnEndStatus();
|
|
void ExecuteUbergraph_BP_Status_Darkness(int32 EntryPoint, bool CallFunc_DisableDebugSetting_Disable, bool CallFunc_HasSelfPalElement_Has, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue_3, class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_4, class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character, bool K2Node_DynamicCast_bSuccess, class AActor* CallFunc_GetOwner_ReturnValue_5, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_4, class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character_1, bool K2Node_DynamicCast_bSuccess_1, const struct FPalVisualEffectDynamicParameter& K2Node_MakeStruct_PalVisualEffectDynamicParameter, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_5, class UPalVisualEffectBase* CallFunc_AddVisualEffect_Local_ReturnValue, bool CallFunc_DisableDebugSetting_Disable_1);
|
|
};
|
|
|
|
}
|
|
|
|
|