mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
286 lines
16 KiB
C++
286 lines
16 KiB
C++
#pragma once
|
||
|
||
// Dumped with Dumper-7!
|
||
|
||
|
||
#include "../SDK.hpp"
|
||
|
||
namespace SDK
|
||
{
|
||
//---------------------------------------------------------------------------------------------------------------------
|
||
// FUNCTIONS
|
||
//---------------------------------------------------------------------------------------------------------------------
|
||
|
||
|
||
// BlueprintGeneratedClass BP_Status_Drown.BP_Status_Drown_C
|
||
// (None)
|
||
|
||
class UClass* UBP_Status_Drown_C::StaticClass()
|
||
{
|
||
static class UClass* Clss = nullptr;
|
||
|
||
if (!Clss)
|
||
Clss = UObject::FindClassFast("BP_Status_Drown_C");
|
||
|
||
return Clss;
|
||
}
|
||
|
||
|
||
// BP_Status_Drown_C BP_Status_Drown.Default__BP_Status_Drown_C
|
||
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
|
||
|
||
class UBP_Status_Drown_C* UBP_Status_Drown_C::GetDefaultObj()
|
||
{
|
||
static class UBP_Status_Drown_C* Default = nullptr;
|
||
|
||
if (!Default)
|
||
Default = static_cast<UBP_Status_Drown_C*>(UBP_Status_Drown_C::StaticClass()->DefaultObject);
|
||
|
||
return Default;
|
||
}
|
||
|
||
|
||
// Function BP_Status_Drown.BP_Status_Drown_C.GetSlipDamage
|
||
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
||
// Parameters:
|
||
// int32 Damage (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalCharacterParameterComponent*Parameter (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// struct FFixedPoint64 CallFunc_GetMaxHP_ReturnValue (NoDestructor)
|
||
// float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// int32 CallFunc_Max_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// double CallFunc_Multiply_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void UBP_Status_Drown_C::GetSlipDamage(int32* Damage, class UPalCharacterParameterComponent* Parameter, const struct FFixedPoint64& CallFunc_GetMaxHP_ReturnValue, float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, int32 CallFunc_FTrunc_ReturnValue, int32 CallFunc_Max_ReturnValue, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, double CallFunc_Multiply_DoubleDouble_B_ImplicitCast)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_Status_Drown_C", "GetSlipDamage");
|
||
|
||
Params::UBP_Status_Drown_C_GetSlipDamage_Params Parms{};
|
||
|
||
Parms.Parameter = Parameter;
|
||
Parms.CallFunc_GetMaxHP_ReturnValue = CallFunc_GetMaxHP_ReturnValue;
|
||
Parms.CallFunc_Convert_FixedPoint64ToFloat_ReturnValue = CallFunc_Convert_FixedPoint64ToFloat_ReturnValue;
|
||
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
||
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
||
Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue;
|
||
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
|
||
Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue;
|
||
Parms.CallFunc_Max_ReturnValue = CallFunc_Max_ReturnValue;
|
||
Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast;
|
||
Parms.CallFunc_Multiply_DoubleDouble_B_ImplicitCast = CallFunc_Multiply_DoubleDouble_B_ImplicitCast;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (Damage != nullptr)
|
||
*Damage = Parms.Damage;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_Status_Drown.BP_Status_Drown_C.GetOwnerHP
|
||
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
||
// Parameters:
|
||
// int64 OwnerHP (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// struct FFixedPoint64 CallFunc_GetHP_ReturnValue (NoDestructor)
|
||
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void UBP_Status_Drown_C::GetOwnerHP(int64* OwnerHP, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FFixedPoint64& CallFunc_GetHP_ReturnValue, bool CallFunc_IsValid_ReturnValue, int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_Status_Drown_C", "GetOwnerHP");
|
||
|
||
Params::UBP_Status_Drown_C_GetOwnerHP_Params Parms{};
|
||
|
||
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
||
Parms.CallFunc_GetHP_ReturnValue = CallFunc_GetHP_ReturnValue;
|
||
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
||
Parms.CallFunc_Convert_FixedPoint64ToInt64_ReturnValue = CallFunc_Convert_FixedPoint64ToInt64_ReturnValue;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (OwnerHP != nullptr)
|
||
*OwnerHP = Parms.OwnerHP;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_Status_Drown.BP_Status_Drown_C.IsDrownInWater
|
||
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
||
// Parameters:
|
||
// bool IsDrawningInWater (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// struct FFixedPoint64 CallFunc_GetSP_ReturnValue (NoDestructor)
|
||
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_Greater_FixedPoint64Integer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_IsSwimming_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void UBP_Status_Drown_C::IsDrownInWater(bool* IsDrawningInWater, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FFixedPoint64& CallFunc_GetSP_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_Greater_FixedPoint64Integer_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsSwimming_ReturnValue)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_Status_Drown_C", "IsDrownInWater");
|
||
|
||
Params::UBP_Status_Drown_C_IsDrownInWater_Params Parms{};
|
||
|
||
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
||
Parms.CallFunc_GetSP_ReturnValue = CallFunc_GetSP_ReturnValue;
|
||
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
||
Parms.CallFunc_Greater_FixedPoint64Integer_ReturnValue = CallFunc_Greater_FixedPoint64Integer_ReturnValue;
|
||
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
|
||
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
|
||
Parms.CallFunc_IsSwimming_ReturnValue = CallFunc_IsSwimming_ReturnValue;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (IsDrawningInWater != nullptr)
|
||
*IsDrawningInWater = Parms.IsDrawningInWater;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_Status_Drown.BP_Status_Drown_C.IsDrown
|
||
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
||
// Parameters:
|
||
// bool IsDrawning (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_IsDrownInWater_IsDrawningInWater (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void UBP_Status_Drown_C::IsDrown(bool* IsDrawning, bool CallFunc_IsDrownInWater_IsDrawningInWater)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_Status_Drown_C", "IsDrown");
|
||
|
||
Params::UBP_Status_Drown_C_IsDrown_Params Parms{};
|
||
|
||
Parms.CallFunc_IsDrownInWater_IsDrawningInWater = CallFunc_IsDrownInWater_IsDrawningInWater;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (IsDrawning != nullptr)
|
||
*IsDrawning = Parms.IsDrawning;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_Status_Drown.BP_Status_Drown_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_SlipDamage
|
||
// (BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void UBP_Status_Drown_C::_________SlipDamage()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_Status_Drown_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_SlipDamage");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_Status_Drown.BP_Status_Drown_C.OnBeginStatus
|
||
// (Event, Public, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void UBP_Status_Drown_C::OnBeginStatus()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_Status_Drown_C", "OnBeginStatus");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_Status_Drown.BP_Status_Drown_C.OnEndStatus
|
||
// (Event, Public, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void UBP_Status_Drown_C::OnEndStatus()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_Status_Drown_C", "OnEndStatus");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_Status_Drown.BP_Status_Drown_C.ExecuteUbergraph_BP_Status_Drown
|
||
// (Final, UbergraphFunction, HasDefaults)
|
||
// Parameters:
|
||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
|
||
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// int64 CallFunc_GetOwnerHP_OwnerHP (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// int32 CallFunc_GetSlipDamage_Damage (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_LessEqual_Int64Int64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void UBP_Status_Drown_C::ExecuteUbergraph_BP_Status_Drown(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, int64 CallFunc_GetOwnerHP_OwnerHP, int32 CallFunc_GetSlipDamage_Damage, bool CallFunc_LessEqual_Int64Int64_ReturnValue)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_Status_Drown_C", "ExecuteUbergraph_BP_Status_Drown");
|
||
|
||
Params::UBP_Status_Drown_C_ExecuteUbergraph_BP_Status_Drown_Params Parms{};
|
||
|
||
Parms.EntryPoint = EntryPoint;
|
||
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
|
||
Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
|
||
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
|
||
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
||
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
||
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
|
||
Parms.CallFunc_GetOwnerHP_OwnerHP = CallFunc_GetOwnerHP_OwnerHP;
|
||
Parms.CallFunc_GetSlipDamage_Damage = CallFunc_GetSlipDamage_Damage;
|
||
Parms.CallFunc_LessEqual_Int64Int64_ReturnValue = CallFunc_LessEqual_Int64Int64_ReturnValue;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
}
|
||
|
||
|