mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
35 lines
2.8 KiB
C++
35 lines
2.8 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x28 (0x70 - 0x48)
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// BlueprintGeneratedClass BP_Status_LifeSteal.BP_Status_LifeSteal_C
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class UBP_Status_LifeSteal_C : public UPalStatusLifeSteal
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x48(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class FString OutText; // 0x50(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
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double EffectIntervalTimeSec; // 0x60(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double SpawnEffectWaitTimer; // 0x68(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UBP_Status_LifeSteal_C* GetDefaultObj();
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void OnBeginStatus();
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void OnEndStatus();
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void OnLifeSteal(int32 Damage);
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void TickStatus(float DeltaTime);
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void ExecuteUbergraph_BP_Status_LifeSteal(int32 EntryPoint, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue, int32 K2Node_Event_damage, const class FString& CallFunc_Conv_IntToString_ReturnValue, int32 CallFunc_CalucRecoverPoint_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue, const class FString& CallFunc_Conv_IntToString_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_2, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_1, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_2, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue, float K2Node_Event_DeltaTime, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_4, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_5, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast);
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};
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}
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