PalWorld-NetCrack/SDK/BP_Status_ShieldRecovery_functions.cpp
2024-01-22 14:43:11 +08:00

442 lines
31 KiB
C++
Raw Blame History

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C
// (None)
class UClass* UBP_Status_ShieldRecovery_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_Status_ShieldRecovery_C");
return Clss;
}
// BP_Status_ShieldRecovery_C BP_Status_ShieldRecovery.Default__BP_Status_ShieldRecovery_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_Status_ShieldRecovery_C* UBP_Status_ShieldRecovery_C::GetDefaultObj()
{
static class UBP_Status_ShieldRecovery_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_Status_ShieldRecovery_C*>(UBP_Status_ShieldRecovery_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.CreateDynamicMaterial
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// TArray<class UMaterialInterface*> CallFunc_GetMaterials_ReturnValue (ReferenceParm)
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UMaterialInterface* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UMaterialInstanceDynamic* K2Node_DynamicCast_AsMaterial_Instance_Dynamic (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_ShieldRecovery_C::CreateDynamicMaterial(int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue, TArray<class UMaterialInterface*>& CallFunc_GetMaterials_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UMaterialInterface* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue, class UMaterialInstanceDynamic* K2Node_DynamicCast_AsMaterial_Instance_Dynamic, bool K2Node_DynamicCast_bSuccess)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "CreateDynamicMaterial");
Params::UBP_Status_ShieldRecovery_C_CreateDynamicMaterial_Params Parms{};
Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetMainMeshByActor_ReturnValue = CallFunc_GetMainMeshByActor_ReturnValue;
Parms.CallFunc_GetMaterials_ReturnValue = CallFunc_GetMaterials_ReturnValue;
Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue = CallFunc_CreateDynamicMaterialInstance_ReturnValue;
Parms.K2Node_DynamicCast_AsMaterial_Instance_Dynamic = K2Node_DynamicCast_AsMaterial_Instance_Dynamic;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.ChangeSheildDamageMaterial
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_ShieldRecovery_C::ChangeSheildDamageMaterial(class AActor* CallFunc_GetOwner_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue, float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "ChangeSheildDamageMaterial");
Params::UBP_Status_ShieldRecovery_C_ChangeSheildDamageMaterial_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetMainMeshByActor_ReturnValue = CallFunc_GetMainMeshByActor_ReturnValue;
Parms.CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.GetParam
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UPalIndividualCharacterParameter*IP (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UBP_Status_ShieldRecovery_C::GetParam(class UPalIndividualCharacterParameter** IP, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "GetParam");
Params::UBP_Status_ShieldRecovery_C_GetParam_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (IP != nullptr)
*IP = Parms.IP;
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.OnBeginStatus
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_Status_ShieldRecovery_C::OnBeginStatus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "OnBeginStatus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.TickStatus
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_ShieldRecovery_C::TickStatus(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "TickStatus");
Params::UBP_Status_ShieldRecovery_C_TickStatus_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.OnEndStatus
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_Status_ShieldRecovery_C::OnEndStatus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "OnEndStatus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_OnDamage
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDamageResult DamageResult (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
void UBP_Status_ShieldRecovery_C::_________OnDamage(const struct FPalDamageResult& DamageResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_OnDamage");
Params::UBP_Status_ShieldRecovery_C__________OnDamage_Params Parms{};
Parms.DamageResult = DamageResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_OnSlipDamage
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Damage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_ShieldRecovery_C::_________OnSlipDamage(int32 Damage)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_OnSlipDamage");
Params::UBP_Status_ShieldRecovery_C__________OnSlipDamage_Params Parms{};
Parms.Damage = Damage;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_0
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_Status_ShieldRecovery_C::_________0()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_0");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_1
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter* InCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_Status_ShieldRecovery_C::_________1(class APalCharacter* InCharacter)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_1");
Params::UBP_Status_ShieldRecovery_C__________1_Params Parms{};
Parms.InCharacter = InCharacter;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_DamageShield
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Damage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsShieldBroken (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_ShieldRecovery_C::_________DamageShield(int32 Damage, bool IsShieldBroken)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_DamageShield");
Params::UBP_Status_ShieldRecovery_C__________DamageShield_Params Parms{};
Parms.Damage = Damage;
Parms.IsShieldBroken = IsShieldBroken;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.ExecuteUbergraph_BP_Status_ShieldRecovery
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FPalDamageResult K2Node_CustomEvent_DamageResult (NoDestructor)
// int32 K2Node_CustomEvent_Damage_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* K2Node_CustomEvent_InCharacter (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterOnCompleteInitializeParameterWrapper*CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_GetParam_IP (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_GetShieldMaxHP_ReturnValue (NoDestructor)
// struct FFixedPoint64 CallFunc_GetShieldHP_ReturnValue (NoDestructor)
// class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_FixedPoint64FixedPoint64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 K2Node_CustomEvent_Damage (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_CustomEvent_IsShieldBroken (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_Convert_FloatToFixedPoint64_ReturnValue (NoDestructor)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_GetShieldMaxHP_ReturnValue_1 (NoDestructor)
// struct FFixedPoint64 CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue (NoDestructor)
// struct FFixedPoint64 CallFunc_Add_FixedPoint64FixedPoint64_ReturnValue (NoDestructor)
// class AActor* CallFunc_GetOwner_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_4 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// double K2Node_VariableSet_tempDeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_Delay_Duration_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_ShieldRecovery_C::ExecuteUbergraph_BP_Status_ShieldRecovery(int32 EntryPoint, class AActor* CallFunc_GetOwner_ReturnValue, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, double CallFunc_FClamp_ReturnValue, float K2Node_Event_DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FPalDamageResult& K2Node_CustomEvent_DamageResult, int32 K2Node_CustomEvent_Damage_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_3, class APalCharacter* K2Node_CustomEvent_InCharacter, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, class UPalCharacterOnCompleteInitializeParameterWrapper* CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_1, const struct FFixedPoint64& CallFunc_GetShieldMaxHP_ReturnValue, const struct FFixedPoint64& CallFunc_GetShieldHP_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_2, bool CallFunc_Less_FixedPoint64FixedPoint64_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_3, int32 K2Node_CustomEvent_Damage, bool K2Node_CustomEvent_IsShieldBroken, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_4, bool CallFunc_IsValid_ReturnValue_1, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class AActor* CallFunc_GetOwner_ReturnValue_4, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_5, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue_1, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, bool CallFunc_Greater_DoubleDouble_ReturnValue, const struct FFixedPoint64& CallFunc_Convert_FloatToFixedPoint64_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, const struct FFixedPoint64& CallFunc_GetShieldMaxHP_ReturnValue_1, const struct FFixedPoint64& CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue, const struct FFixedPoint64& CallFunc_Add_FixedPoint64FixedPoint64_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_6, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_7, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_4, double K2Node_VariableSet_tempDeltaTime_ImplicitCast, double CallFunc_Multiply_DoubleDouble_B_ImplicitCast, float CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast, float CallFunc_Delay_Duration_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "ExecuteUbergraph_BP_Status_ShieldRecovery");
Params::UBP_Status_ShieldRecovery_C_ExecuteUbergraph_BP_Status_ShieldRecovery_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.K2Node_CustomEvent_DamageResult = K2Node_CustomEvent_DamageResult;
Parms.K2Node_CustomEvent_Damage_1 = K2Node_CustomEvent_Damage_1;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue;
Parms.CallFunc_GetGameSetting_ReturnValue_1 = CallFunc_GetGameSetting_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.K2Node_CustomEvent_InCharacter = K2Node_CustomEvent_InCharacter;
Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue = CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue;
Parms.CallFunc_GetParam_IP = CallFunc_GetParam_IP;
Parms.CallFunc_GetParam_IP_1 = CallFunc_GetParam_IP_1;
Parms.CallFunc_GetShieldMaxHP_ReturnValue = CallFunc_GetShieldMaxHP_ReturnValue;
Parms.CallFunc_GetShieldHP_ReturnValue = CallFunc_GetShieldHP_ReturnValue;
Parms.CallFunc_GetParam_IP_2 = CallFunc_GetParam_IP_2;
Parms.CallFunc_Less_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Less_FixedPoint64FixedPoint64_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetParam_IP_3 = CallFunc_GetParam_IP_3;
Parms.K2Node_CustomEvent_Damage = K2Node_CustomEvent_Damage;
Parms.K2Node_CustomEvent_IsShieldBroken = K2Node_CustomEvent_IsShieldBroken;
Parms.CallFunc_GetParam_IP_4 = CallFunc_GetParam_IP_4;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetParam_IP_5 = CallFunc_GetParam_IP_5;
Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4;
Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_5 = CallFunc_GetOwner_ReturnValue_5;
Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue;
Parms.CallFunc_K2_GetRootComponent_ReturnValue_1 = CallFunc_K2_GetRootComponent_ReturnValue_1;
Parms.CallFunc_SpawnSystemAttached_ReturnValue_1 = CallFunc_SpawnSystemAttached_ReturnValue_1;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
Parms.CallFunc_Convert_FloatToFixedPoint64_ReturnValue = CallFunc_Convert_FloatToFixedPoint64_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2;
Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_GetParam_IP_6 = CallFunc_GetParam_IP_6;
Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4;
Parms.CallFunc_GetShieldMaxHP_ReturnValue_1 = CallFunc_GetShieldMaxHP_ReturnValue_1;
Parms.CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue;
Parms.CallFunc_Add_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Add_FixedPoint64FixedPoint64_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_6 = CallFunc_GetOwner_ReturnValue_6;
Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
Parms.CallFunc_GetOwner_ReturnValue_7 = CallFunc_GetOwner_ReturnValue_7;
Parms.CallFunc_GetComponentByClass_ReturnValue_4 = CallFunc_GetComponentByClass_ReturnValue_4;
Parms.K2Node_VariableSet_tempDeltaTime_ImplicitCast = K2Node_VariableSet_tempDeltaTime_ImplicitCast;
Parms.CallFunc_Multiply_DoubleDouble_B_ImplicitCast = CallFunc_Multiply_DoubleDouble_B_ImplicitCast;
Parms.CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast = CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast;
Parms.CallFunc_Delay_Duration_ImplicitCast = CallFunc_Delay_Duration_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}