mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
33 lines
1.9 KiB
C++
33 lines
1.9 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x14 (0x5C - 0x48)
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// BlueprintGeneratedClass BP_Status_UNKOTimer.BP_Status_UNKOTimer_C
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class UBP_Status_UNKOTimer_C : public UPalStatusBase
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x48(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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struct FTimerHandle Timer; // 0x50(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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int32 OneDay_Second; // 0x58(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UBP_Status_UNKOTimer_C* GetDefaultObj();
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void OnBeginStatus();
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void OnEndStatus();
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void _________0();
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void ExecuteUbergraph_BP_Status_UNKOTimer(int32 EntryPoint, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_HasAuthority_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, int32 CallFunc_Divide_IntInt_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, float CallFunc_K2_SetTimerDelegate_InitialStartDelayVariance_ImplicitCast);
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};
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}
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