PalWorld-NetCrack/SDK/BP_Status_WithVisualEffect_functions.cpp
2024-01-22 14:43:11 +08:00

381 lines
22 KiB
C++
Raw Blame History

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C
// (None)
class UClass* UBP_Status_WithVisualEffect_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_Status_WithVisualEffect_C");
return Clss;
}
// BP_Status_WithVisualEffect_C BP_Status_WithVisualEffect.Default__BP_Status_WithVisualEffect_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_Status_WithVisualEffect_C* UBP_Status_WithVisualEffect_C::GetDefaultObj()
{
static class UBP_Status_WithVisualEffect_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_Status_WithVisualEffect_C*>(UBP_Status_WithVisualEffect_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.HideReAddEffectWhenCapture
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FPalVisualEffectDynamicParameterK2Node_MakeStruct_PalVisualEffectDynamicParameter (None)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalVisualEffectBase* CallFunc_AddVisualEffect_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GetIsCapturedProcessing_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::HideReAddEffectWhenCapture(class AActor* CallFunc_GetOwner_ReturnValue, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FPalVisualEffectDynamicParameter& K2Node_MakeStruct_PalVisualEffectDynamicParameter, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_1, class UPalVisualEffectBase* CallFunc_AddVisualEffect_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_GetIsCapturedProcessing_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "HideReAddEffectWhenCapture");
Params::UBP_Status_WithVisualEffect_C_HideReAddEffectWhenCapture_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.K2Node_MakeStruct_PalVisualEffectDynamicParameter = K2Node_MakeStruct_PalVisualEffectDynamicParameter;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_AddVisualEffect_ReturnValue = CallFunc_AddVisualEffect_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_GetIsCapturedProcessing_ReturnValue = CallFunc_GetIsCapturedProcessing_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.ResetDamageDown
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::ResetDamageDown(class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "ResetDamageDown");
Params::UBP_Status_WithVisualEffect_C_ResetDamageDown_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.ResetDamageUp
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::ResetDamageUp(class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "ResetDamageUp");
Params::UBP_Status_WithVisualEffect_C_ResetDamageUp_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.SetDamageDown
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::SetDamageDown(class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "SetDamageDown");
Params::UBP_Status_WithVisualEffect_C_SetDamageDown_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.SetDamageUp
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::SetDamageUp(class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "SetDamageUp");
Params::UBP_Status_WithVisualEffect_C_SetDamageUp_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.HasSelfPalElement
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// enum class EPalElementType MyElement (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Has (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_HasElementType_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::HasSelfPalElement(enum class EPalElementType MyElement, bool* Has, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_HasElementType_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "HasSelfPalElement");
Params::UBP_Status_WithVisualEffect_C_HasSelfPalElement_Params Parms{};
Parms.MyElement = MyElement;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_HasElementType_ReturnValue = CallFunc_HasElementType_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Has != nullptr)
*Has = Parms.Has;
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.OnBeginStatus
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_Status_WithVisualEffect_C::OnBeginStatus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "OnBeginStatus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.OnEndStatus
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_Status_WithVisualEffect_C::OnEndStatus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "OnEndStatus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_OtherStatusAdd
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalStatusComponent* StatusComponent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// enum class EPalStatusID StatusId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalStatusBase* Status (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::_________OtherStatusAdd(class UPalStatusComponent* StatusComponent, enum class EPalStatusID StatusId, class UPalStatusBase* Status)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_OtherStatusAdd");
Params::UBP_Status_WithVisualEffect_C__________OtherStatusAdd_Params Parms{};
Parms.StatusComponent = StatusComponent;
Parms.StatusId = StatusId;
Parms.Status = Status;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_Dead
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDeadInfo DeadInfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
void UBP_Status_WithVisualEffect_C::_________Dead(const struct FPalDeadInfo& DeadInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_Dead");
Params::UBP_Status_WithVisualEffect_C__________Dead_Params Parms{};
Parms.DeadInfo = DeadInfo;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.TickStatus
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::TickStatus(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "TickStatus");
Params::UBP_Status_WithVisualEffect_C_TickStatus_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C.ExecuteUbergraph_BP_Status_WithVisualEffect
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FPalVisualEffectDynamicParameterK2Node_MakeStruct_PalVisualEffectDynamicParameter (None)
// class UPalVisualEffectBase* CallFunc_AddVisualEffect_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalStatusComponent* K2Node_CustomEvent_StatusComponent (ConstParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// enum class EPalStatusID K2Node_CustomEvent_StatusID (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalStatusBase* K2Node_CustomEvent_Status (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FPalDeadInfo K2Node_CustomEvent_DeadInfo (NoDestructor)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_4 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UBP_Status_WithVisualEffect_C::ExecuteUbergraph_BP_Status_WithVisualEffect(int32 EntryPoint, float K2Node_Event_DeltaTime, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class AActor* CallFunc_GetOwner_ReturnValue, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FPalVisualEffectDynamicParameter& K2Node_MakeStruct_PalVisualEffectDynamicParameter, class UPalVisualEffectBase* CallFunc_AddVisualEffect_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue_3, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_3, class UPalStatusComponent* K2Node_CustomEvent_StatusComponent, enum class EPalStatusID K2Node_CustomEvent_StatusID, class UPalStatusBase* K2Node_CustomEvent_Status, bool K2Node_SwitchEnum_CmpSuccess, class AActor* CallFunc_GetOwner_ReturnValue_4, const struct FPalDeadInfo& K2Node_CustomEvent_DeadInfo, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_4)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_Status_WithVisualEffect_C", "ExecuteUbergraph_BP_Status_WithVisualEffect");
Params::UBP_Status_WithVisualEffect_C_ExecuteUbergraph_BP_Status_WithVisualEffect_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.K2Node_MakeStruct_PalVisualEffectDynamicParameter = K2Node_MakeStruct_PalVisualEffectDynamicParameter;
Parms.CallFunc_AddVisualEffect_ReturnValue = CallFunc_AddVisualEffect_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3;
Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
Parms.K2Node_CustomEvent_StatusComponent = K2Node_CustomEvent_StatusComponent;
Parms.K2Node_CustomEvent_StatusID = K2Node_CustomEvent_StatusID;
Parms.K2Node_CustomEvent_Status = K2Node_CustomEvent_Status;
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4;
Parms.K2Node_CustomEvent_DeadInfo = K2Node_CustomEvent_DeadInfo;
Parms.CallFunc_GetComponentByClass_ReturnValue_4 = CallFunc_GetComponentByClass_ReturnValue_4;
UObject::ProcessEvent(Func, &Parms);
}
}