mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
137 lines
4.5 KiB
C++
137 lines
4.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C
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// (Actor)
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class UClass* ABP_ThrowCaptureObjectBase_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_ThrowCaptureObjectBase_C");
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return Clss;
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}
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// BP_ThrowCaptureObjectBase_C BP_ThrowCaptureObjectBase.Default__BP_ThrowCaptureObjectBase_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class ABP_ThrowCaptureObjectBase_C* ABP_ThrowCaptureObjectBase_C::GetDefaultObj()
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{
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static class ABP_ThrowCaptureObjectBase_C* Default = nullptr;
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if (!Default)
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Default = static_cast<ABP_ThrowCaptureObjectBase_C*>(ABP_ThrowCaptureObjectBase_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.GetBodyClass
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// class UClass* bodyClass (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowCaptureObjectBase_C::GetBodyClass(class UClass** bodyClass)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowCaptureObjectBase_C", "GetBodyClass");
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Params::ABP_ThrowCaptureObjectBase_C_GetBodyClass_Params Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (bodyClass != nullptr)
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*bodyClass = Parms.bodyClass;
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}
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// Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.GetCaptureLevel
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// int32 Level (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowCaptureObjectBase_C::GetCaptureLevel(int32* Level)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowCaptureObjectBase_C", "GetCaptureLevel");
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Params::ABP_ThrowCaptureObjectBase_C_GetCaptureLevel_Params Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Level != nullptr)
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*Level = Parms.Level;
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}
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// Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.SetCaptureLevel
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 Level (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowCaptureObjectBase_C::SetCaptureLevel(int32 Level)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowCaptureObjectBase_C", "SetCaptureLevel");
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Params::ABP_ThrowCaptureObjectBase_C_SetCaptureLevel_Params Parms{};
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Parms.Level = Level;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.OnCaptureStarted__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class AActor* CreatedBodyActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalIndividualCharacterHandle*TagretHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool IsBonus (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowCaptureObjectBase_C::OnCaptureStarted__DelegateSignature(class AActor* CreatedBodyActor, class UPalIndividualCharacterHandle* TagretHandle, bool IsBonus)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowCaptureObjectBase_C", "OnCaptureStarted__DelegateSignature");
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Params::ABP_ThrowCaptureObjectBase_C_OnCaptureStarted__DelegateSignature_Params Parms{};
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Parms.CreatedBodyActor = CreatedBodyActor;
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Parms.TagretHandle = TagretHandle;
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Parms.IsBonus = IsBonus;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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