mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
388 lines
19 KiB
C++
388 lines
19 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_ThrowObjectBase.BP_ThrowObjectBase_C
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// (Actor)
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class UClass* ABP_ThrowObjectBase_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_ThrowObjectBase_C");
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return Clss;
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}
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// BP_ThrowObjectBase_C BP_ThrowObjectBase.Default__BP_ThrowObjectBase_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class ABP_ThrowObjectBase_C* ABP_ThrowObjectBase_C::GetDefaultObj()
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{
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static class ABP_ThrowObjectBase_C* Default = nullptr;
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if (!Default)
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Default = static_cast<ABP_ThrowObjectBase_C*>(ABP_ThrowObjectBase_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.Play Throw Sound
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FPalDataTableRowName_SoundIDK2Node_MakeStruct_PalDataTableRowName_SoundID (NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowObjectBase_C::Play_Throw_Sound(const struct FPalDataTableRowName_SoundID& K2Node_MakeStruct_PalDataTableRowName_SoundID)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "Play Throw Sound");
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Params::ABP_ThrowObjectBase_C_Play_Throw_Sound_Params Parms{};
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Parms.K2Node_MakeStruct_PalDataTableRowName_SoundID = K2Node_MakeStruct_PalDataTableRowName_SoundID;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.GetAkOwnerComponent
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class USceneComponent* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* ABP_ThrowObjectBase_C::GetAkOwnerComponent(class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue, class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "GetAkOwnerComponent");
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Params::ABP_ThrowObjectBase_C_GetAkOwnerComponent_Params Parms{};
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Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
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Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
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Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
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Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.PlaySoundWithMaterial
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FPalDataTableRowName_SoundIDID (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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// enum class EPhysicalSurface PhysicalMaterial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowObjectBase_C::PlaySoundWithMaterial(const struct FPalDataTableRowName_SoundID& ID, enum class EPhysicalSurface PhysicalMaterial)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "PlaySoundWithMaterial");
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Params::ABP_ThrowObjectBase_C_PlaySoundWithMaterial_Params Parms{};
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Parms.ID = ID;
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Parms.PhysicalMaterial = PhysicalMaterial;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.PlaySound
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FPalDataTableRowName_SoundIDID (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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// struct FPalSoundOptions Options (Edit, BlueprintVisible, NoDestructor)
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// struct FPalSoundOptions K2Node_MakeStruct_PalSoundOptions (NoDestructor)
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void ABP_ThrowObjectBase_C::PlaySound(const struct FPalDataTableRowName_SoundID& ID, const struct FPalSoundOptions& Options, const struct FPalSoundOptions& K2Node_MakeStruct_PalSoundOptions)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "PlaySound");
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Params::ABP_ThrowObjectBase_C_PlaySound_Params Parms{};
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Parms.ID = ID;
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Parms.Options = Options;
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Parms.K2Node_MakeStruct_PalSoundOptions = K2Node_MakeStruct_PalSoundOptions;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.IsCountDestroy
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// bool IsDestroy (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowObjectBase_C::IsCountDestroy(bool* IsDestroy)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "IsCountDestroy");
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Params::ABP_ThrowObjectBase_C_IsCountDestroy_Params Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (IsDestroy != nullptr)
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*IsDestroy = Parms.IsDestroy;
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.IncrementBoundCountAndCheckDestroy
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool CallFunc_IsCountDestroy_IsDestroy (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_GetMaxBoundCount_Count (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowObjectBase_C::IncrementBoundCountAndCheckDestroy(bool CallFunc_IsCountDestroy_IsDestroy, int32 CallFunc_GetMaxBoundCount_Count, int32 Temp_int_Variable, bool CallFunc_LessEqual_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "IncrementBoundCountAndCheckDestroy");
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Params::ABP_ThrowObjectBase_C_IncrementBoundCountAndCheckDestroy_Params Parms{};
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Parms.CallFunc_IsCountDestroy_IsDestroy = CallFunc_IsCountDestroy_IsDestroy;
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Parms.CallFunc_GetMaxBoundCount_Count = CallFunc_GetMaxBoundCount_Count;
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Parms.Temp_int_Variable = Temp_int_Variable;
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Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;
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Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.GetMaxBoundCount
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// int32 Count (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowObjectBase_C::GetMaxBoundCount(int32* Count)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "GetMaxBoundCount");
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Params::ABP_ThrowObjectBase_C_GetMaxBoundCount_Params Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Count != nullptr)
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*Count = Parms.Count;
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.IsDestroy
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// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UPrimitiveComponent* HitComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class AActor* OtherCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool ABP_ThrowObjectBase_C::IsDestroy(class UPrimitiveComponent* HitComp, class AActor* OtherCharacter, class UPrimitiveComponent* OtherComp, struct FHitResult& Hit)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "IsDestroy");
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Params::ABP_ThrowObjectBase_C_IsDestroy_Params Parms{};
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Parms.HitComp = HitComp;
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Parms.OtherCharacter = OtherCharacter;
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Parms.OtherComp = OtherComp;
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Parms.Hit = Hit;
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.OnEnableGravity
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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void ABP_ThrowObjectBase_C::OnEnableGravity()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "OnEnableGravity");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.OnBlock
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// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UPrimitiveComponent* HitComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// struct FVector NormalImpulse (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
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void ABP_ThrowObjectBase_C::OnBlock(class UPrimitiveComponent* HitComp, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, struct FHitResult& Hit)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "OnBlock");
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Params::ABP_ThrowObjectBase_C_OnBlock_Params Parms{};
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Parms.HitComp = HitComp;
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Parms.OtherActor = OtherActor;
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Parms.OtherComp = OtherComp;
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Parms.NormalImpulse = NormalImpulse;
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Parms.Hit = Hit;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.ReceiveActorBeginOverlap
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowObjectBase_C::ReceiveActorBeginOverlap(class AActor* OtherActor)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "ReceiveActorBeginOverlap");
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Params::ABP_ThrowObjectBase_C_ReceiveActorBeginOverlap_Params Parms{};
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Parms.OtherActor = OtherActor;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.ReceiveBeginPlay
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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void ABP_ThrowObjectBase_C::ReceiveBeginPlay()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "ReceiveBeginPlay");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_ThrowObjectBase.BP_ThrowObjectBase_C.ExecuteUbergraph_BP_ThrowObjectBase
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_NotEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPrimitiveComponent* K2Node_Event_HitComp (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class AActor* K2Node_Event_OtherActor_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPrimitiveComponent* K2Node_Event_OtherComp (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// struct FVector K2Node_Event_NormalImpulse (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FHitResult K2Node_Event_Hit (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
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// class AActor* K2Node_Event_OtherActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FRotator CallFunc_MakeRotFromX_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float K2Node_VariableSet_ProjectileGravityScale_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double K2Node_VariableSet_DefaultGravityScale_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_ThrowObjectBase_C::ExecuteUbergraph_BP_ThrowObjectBase(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, bool CallFunc_NotEqual_DoubleDouble_ReturnValue, class UPrimitiveComponent* K2Node_Event_HitComp, class AActor* K2Node_Event_OtherActor_1, class UPrimitiveComponent* K2Node_Event_OtherComp, const struct FVector& K2Node_Event_NormalImpulse, const struct FHitResult& K2Node_Event_Hit, class AActor* K2Node_Event_OtherActor, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, float K2Node_VariableSet_ProjectileGravityScale_ImplicitCast, double K2Node_VariableSet_DefaultGravityScale_ImplicitCast)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_ThrowObjectBase_C", "ExecuteUbergraph_BP_ThrowObjectBase");
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Params::ABP_ThrowObjectBase_C_ExecuteUbergraph_BP_ThrowObjectBase_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
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Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
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Parms.CallFunc_NotEqual_DoubleDouble_ReturnValue = CallFunc_NotEqual_DoubleDouble_ReturnValue;
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Parms.K2Node_Event_HitComp = K2Node_Event_HitComp;
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Parms.K2Node_Event_OtherActor_1 = K2Node_Event_OtherActor_1;
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Parms.K2Node_Event_OtherComp = K2Node_Event_OtherComp;
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Parms.K2Node_Event_NormalImpulse = K2Node_Event_NormalImpulse;
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Parms.K2Node_Event_Hit = K2Node_Event_Hit;
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Parms.K2Node_Event_OtherActor = K2Node_Event_OtherActor;
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Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
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Parms.CallFunc_MakeRotFromX_ReturnValue = CallFunc_MakeRotFromX_ReturnValue;
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Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
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Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
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Parms.CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = CallFunc_K2_SetTimerDelegate_Time_ImplicitCast;
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Parms.K2Node_VariableSet_ProjectileGravityScale_ImplicitCast = K2Node_VariableSet_ProjectileGravityScale_ImplicitCast;
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Parms.K2Node_VariableSet_DefaultGravityScale_ImplicitCast = K2Node_VariableSet_DefaultGravityScale_ImplicitCast;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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