PalWorld-NetCrack/SDK/BP_VIsualEffect_Status_Getwet_functions.cpp
2024-01-22 14:43:11 +08:00

204 lines
11 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C
// (None)
class UClass* UBP_VIsualEffect_Status_Getwet_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_VIsualEffect_Status_Getwet_C");
return Clss;
}
// BP_VIsualEffect_Status_Getwet_C BP_VIsualEffect_Status_Getwet.Default__BP_VIsualEffect_Status_Getwet_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_VIsualEffect_Status_Getwet_C* UBP_VIsualEffect_Status_Getwet_C::GetDefaultObj()
{
static class UBP_VIsualEffect_Status_Getwet_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_VIsualEffect_Status_Getwet_C*>(UBP_VIsualEffect_Status_Getwet_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.Set Wet
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// TArray<class UMaterialInstanceDynamic*>CallFunc_GetMainMeshMaterials_ReturnValue (ReferenceParm)
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VIsualEffect_Status_Getwet_C::Set_Wet(double Value, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, TArray<class UMaterialInstanceDynamic*>& CallFunc_GetMainMeshMaterials_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "Set Wet");
Params::UBP_VIsualEffect_Status_Getwet_C_Set_Wet_Params Parms{};
Parms.Value = Value;
Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue;
Parms.CallFunc_GetMainMeshMaterials_ReturnValue = CallFunc_GetMainMeshMaterials_ReturnValue;
Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue = CallFunc_CreateDynamicMaterialInstance_ReturnValue;
Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
Parms.CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.OnBeginVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VIsualEffect_Status_Getwet_C::OnBeginVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "OnBeginVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.OnEndVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VIsualEffect_Status_Getwet_C::OnEndVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "OnEndVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.TerminatingTickVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VIsualEffect_Status_Getwet_C::TerminatingTickVisualEffect(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "TerminatingTickVisualEffect");
Params::UBP_VIsualEffect_Status_Getwet_C_TerminatingTickVisualEffect_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.OnDeleteInstance
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VIsualEffect_Status_Getwet_C::OnDeleteInstance()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "OnDeleteInstance");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.ExecuteUbergraph_BP_VIsualEffect_Status_Getwet
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VIsualEffect_Status_Getwet_C::ExecuteUbergraph_BP_VIsualEffect_Status_Getwet(int32 EntryPoint, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_FClamp_ReturnValue_1, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "ExecuteUbergraph_BP_VIsualEffect_Status_Getwet");
Params::UBP_VIsualEffect_Status_Getwet_C_ExecuteUbergraph_BP_VIsualEffect_Status_Getwet_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component = K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}