PalWorld-NetCrack/SDK/BP_VisualEffect_DebugRefresh_functions.cpp
2024-01-22 14:43:11 +08:00

86 lines
2.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_VisualEffect_DebugRefresh.BP_VisualEffect_DebugRefresh_C
// (None)
class UClass* UBP_VisualEffect_DebugRefresh_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_VisualEffect_DebugRefresh_C");
return Clss;
}
// BP_VisualEffect_DebugRefresh_C BP_VisualEffect_DebugRefresh.Default__BP_VisualEffect_DebugRefresh_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_VisualEffect_DebugRefresh_C* UBP_VisualEffect_DebugRefresh_C::GetDefaultObj()
{
static class UBP_VisualEffect_DebugRefresh_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_VisualEffect_DebugRefresh_C*>(UBP_VisualEffect_DebugRefresh_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_VisualEffect_DebugRefresh.BP_VisualEffect_DebugRefresh_C.OnBeginVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_DebugRefresh_C::OnBeginVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_DebugRefresh_C", "OnBeginVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_DebugRefresh.BP_VisualEffect_DebugRefresh_C.ExecuteUbergraph_BP_VisualEffect_DebugRefresh
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_DebugRefresh_C::ExecuteUbergraph_BP_VisualEffect_DebugRefresh(int32 EntryPoint, class APalCharacter* CallFunc_GetCharacter_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_DebugRefresh_C", "ExecuteUbergraph_BP_VisualEffect_DebugRefresh");
Params::UBP_VisualEffect_DebugRefresh_C_ExecuteUbergraph_BP_VisualEffect_DebugRefresh_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetCharacter_ReturnValue = CallFunc_GetCharacter_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}